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[v0.9b] SSF2 Bugs 
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Joined: Sat Mar 21, 2015 1:34 pm
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Country: United States (us)
BUG: So, I was playing Online mode. I create a game with 2 stock, 5 min. time, no items, etc. (basically going for For Glory.) I turn on Turbo, this guy joins, and I select 3DS, as Final Destination causes me to experience lag. I get into the Warm-Up stage with Sandbag, and apparently he left right after. Because of this, I was thrown into a "Sudden Death" match on 3DS with the Sandbag. Being a bit weirded out, I KO'd the Sandbag, and it took me to the victory screen. Afterwards, it gave me this: Image



None of the buttons work, and I have no choice but to close the game.


Sat Mar 21, 2015 1:40 pm
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Joined: Sat Mar 16, 2013 1:29 pm
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Location: U.S.
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Currently Playing: SSF2, SSB, SSBM
A bug I found while playing online is that sometimes when an opponent throws you off stage, you lose your double jump.

I have had this happen to me many times confirming that I did not use my second jump when I was grabbed. I tried using my second jump after being thrown and it not working, so it leads to my death the majority of the time.

This happened to me when my Lloyd was facing off against a Zelda after being grabbed and used back throw on, I lost my second jump. This happened twice in the match.

This one happened today with a Black Mage player using down throw off me which sent me off stage, but I know I didn't use my second jump and I was not able to use it.

Edit:Both instances happened on Battlefield.

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Sun Mar 22, 2015 6:18 pm
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The mac Verison wont Load up I would appreciate a fix of that please and thank you :sweat: :bump:


Sun Mar 22, 2015 10:59 pm
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Joined: Sat Aug 17, 2013 3:05 am
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If you are playing local teams and you are 1st player and you take 2nd player stock you will have no hud or percentage


Attachments:
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Bug.png [ 218.15 KiB | Viewed 1303 times ]

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Mon Mar 23, 2015 2:21 pm
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Assuming the sounds volume was set lower than the voices volume,
Mario's attack grunts and down b voice clips sounds quieter than the rest of his voice clips.
(as if the game treats those sounds as SFXs)

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Thu Mar 26, 2015 3:32 am
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I was trying to get some BBM training lessons in online... Ended up with my regular Tails alt.

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Thu Mar 26, 2015 4:02 pm
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Skailler wrote:
I was trying to get some BBM training lessons in online... Ended up with my regular Tails alt.

Yeah this also happened to me. One match I was Sheik and I picked Goku next only to enter the match as Sheik.

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Thu Mar 26, 2015 4:08 pm
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In Silph co.
When the stage scrolls to right or left, anyone that's on the ground "bounces" off the ground

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Fri Mar 27, 2015 2:19 am
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[TSON] wrote:
Please detail your bug reports here. Explain what you did, and the result. Include a screenshot or replay if possible, and bonus points if you record the video for us in addition to providing the replay file!

We will most likely have a bug fix patch soon, so if you find something make sure to let us know.

Known Issues:
Check the patch notes here.

the issues with the online version, that's on this website has to be updated because of an error. it kept disconnecting players that are on this website


Sat Mar 28, 2015 7:30 pm
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Currently Playing: SSF2, Brawl....Sonic Heroes and Eternal Sonata
Falcon's final smash freezes the game if you get someone with it ONLINE

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Sun Mar 29, 2015 3:35 pm
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When you tech recover with Bankai Ichigo, he freeze's and keeps rolling in place until his Final Smash is done. Also, in this phase, people can't hit him so you have to wait until his Final Smash is done.

Also, if somehow you get hit just before, or during your transformation using the Rush Power Adapter to turn into Power Mega Man, he can't move afterwards. No matter what you do, or even if his final smash runs out, he is frozen there in his standing state. He also loses his hitbox, so other people can't hit him to free him... So, in other words, you're done for.

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Mon Mar 30, 2015 5:13 pm
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I used Black Mage's final smash in Hueco Mundo and 2 of the Bombs flew up beyond the stage. One of them was stuck in the hurt animation.

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Tue Mar 31, 2015 6:52 am
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When Pikachu's FS got reflected, it won't hurt the reflector.
(tested with Mario's cape)

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Tue Mar 31, 2015 10:14 am
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If you hit Goku as soon as he releases his Kamehameha, he will take the knockback and the beam will travel with him, i don't think it has a hitbox though

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Kirby is teh beast
My mains are: :kirby: :metaknight:
Secondary: :lloyd: :captainfalcon: :marth:
Almost done learning: :zelda: :sheik:
Learning: Rest of cast
My dream is to become good with every character in every smash game
(Brawl i only need to be good with Yoshi, Olimar and Sanic)


Tue Mar 31, 2015 1:34 pm
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Wizzkidwas wrote:
If you hit Goku as soon as he releases his Kamehameha, he will take the knockback and the beam will travel with him, i don't think it has a hitbox though


It does... I had a full charged Kamehameha, released it as I got hit and someone from far away who got in the way, took damage from it.

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Tue Mar 31, 2015 3:29 pm
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