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Spaghetti Stuff-age: *NEW* JUS Aaron Ehaz sprites. 
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Unless he's standing on a rock/other irregular surface, the angle of the feet is inconsistent.
Something's strange with HIS right hamstring, though to put my finger on...
Your shading on the shirt is by far the best. The skin texture is decent but I think the highlights are a bit too small. I'm going to get yelled at for this but... I think some dithering would help.
The jeans shading is just too rough. Clean it up a little, it'll help a lot.

It's kickin' rad though. Keep it up.

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Tue Jan 15, 2013 2:16 am
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[:] wrote:
Unless he's standing on a rock/other irregular surface, the angle of the feet is inconsistent.
Something's strange with HIS right hamstring, though to put my finger on...
Your shading on the shirt is by far the best. The skin texture is decent but I think the highlights are a bit too small. I'm going to get yelled at for this but... I think some dithering would help.
The jeans shading is just too rough. Clean it up a little, it'll help a lot.

It's kickin' rad though. Keep it up.

The foot to our right is where the problem is at. I don't think it has as much to do with the angle as it does with the shape of the foot and some shading issues. But I see what you mean there. And his knee is not proportioned correctly, and it's throwing off his leg. Thanks for pointing that out.
And yes the skin is definitely problematic. I'm not sure if dithering would necessarily fit with the style, but I could mess around with it.

And Jeans...haha I was getting lazy there. I hoped it wouldn't be a big deal. Wrong. Haha I'll fix it.

Thanks for the crit!

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Wed Jan 16, 2013 12:19 am

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i love it the boy and girl also so cute and sweet and you have a good advice.....

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Fri Jun 21, 2013 5:24 am
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I don't mean to be that guy, but you're kind of bumping topics here, The topic creators are currently inactive and there haven't been any updates since January. You can check the date of a post under the user info.

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Fri Jun 21, 2013 10:30 am
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On the bright side it kind of reminded me to do my Ness PA. So here's an update:

Image

I fixed a lot of shape issues, especially the pants and somewhat the shirt. I hope they look better. I tried to fix the issues DJ Wizard Cop pointed out, and I hope I succeeded. I think I did, for the most part. I'm probably wrong though.

Criticism?

EDIT:

Image

I didn't like the face highlight.

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Fri Jun 21, 2013 9:48 pm
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Agent Spaghetti wrote:
On the bright side it kind of reminded me to do my Ness PA. So here's an update:

[ [url=http://img713.imageshack.us/img713/6628/d3z.png]Image ][/url]

I fixed a lot of shape issues, especially the pants and somewhat the shirt. I hope they look better. I tried to fix the issues DJ Wizard Cop pointed out, and I hope I succeeded. I think I did, for the most part. I'm probably wrong though.

Criticism?

EDIT:

[ [url=http://img441.imageshack.us/img441/7389/ccvr.png]Image ][/url]

I didn't like the face highlight.

His left arm.... I don't think arms work that way.

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Sat Jun 22, 2013 1:50 am
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What do you mean?

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Sat Jun 22, 2013 3:11 am
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Agent Spaghetti wrote:
What do you mean?


Given the positioning of it, the shoulder looks a bit dislocated.

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Fri Jun 28, 2013 3:55 am
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My arm can do the same pose... I don't see the problem either.


Fri Jun 28, 2013 9:56 am
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I based that pose off of a photo I took of myself, so I'm not quite sure if that's really the problem. I do notice that his left shoulder looks a bit too "forward" and I should make it look a little further back. Perhaps that would help

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Sat Jun 29, 2013 12:49 am
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I believe the issue is that the bicep of the left arm seems to be going almost vertical, to the point where it wouldn't link up with the shoulder. Either the shoulder should be wider or the bicep's angle changed.

You've been workin' on this one for a while! Haha, I have to say I adore the style. Not a huge huge fan, since sketchiness often time is used as a replacement for sub-par linework, but I think this is one of the very few cases where it works well. Good on ya. I'd enjoy seeing some smaller sprites from you to see how you've improved from the stuff in the OP.


Sun Jun 30, 2013 4:51 am
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