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Glitch
Joined: Mon Aug 11, 2008 10:23 am Posts: 1305 Location: in front of the computer
Gender: Male
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With the speed he's swinging the sword, it looks like his shield arm is moving in slow motion. Make it move a little faster? I think it'd look a bit more natural. The motion blurs themselves if taken as each individual frame look good, but put together they don't match up as well as they could. The first motion blur(the long one) looks good and accurate, but the second doesn't follow the same direction as it, and moves forward. It doesn't look very bad, but if you stare at the looped animation for a bit it's not super fluid. Not a huge problem though. As for the jumping animation, when he's actually moving upward, the top of his head looks flat.
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Sun Aug 14, 2011 10:11 am |
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mirrornineteen
Joined: Mon Jan 31, 2011 2:49 pm Posts: 9 Location: somewhere you should be
Gender: Male
Currently Playing: starwars battlefront 2
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yeah that motion blur does look a little weird also that jump doesn't seem to smooth
also don't mean to be a bother but i pm'd you and i was wondering if i could get a reply on that
_________________i am darth maul and i ate your parentsblew up a turkeycut off a jawa's headwas killed by the chosen one
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Sun Aug 14, 2011 11:49 am |
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HyperSonic92
Joined: Tue Sep 02, 2008 6:41 pm Posts: 247
Gender: Male
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*walks in through a saloon like door*
Hey Dam. Long time no see.
Like the Toon Link sprites. Ya know I'm actually getting back to work on my TL expansion as well. Gotten a good amount of work done as well. The rest of your stuff is pretty awesome as well.
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Sun Aug 14, 2011 12:29 pm |
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Agent Spaghetti
Joined: Mon Aug 11, 2008 8:51 am Posts: 542 Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
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Wow. That's actually really good. The motion blur could be a lot better, but for a first attempt at it, that's very good. That's probably my favorite toon link sprite yet.
_________________Link: My current project, Aaron Ehaz: ![Image](http://img40.imageshack.us/img40/5194/aaronehaz2x.png) Check out my topic: viewtopic.php?f=11&t=11538Visit http://forums.nes-productions.com/
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Sun Aug 14, 2011 12:42 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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I messed around with the colours and outlines a lot, and came out with a deeper green. I went on Majora quick and noticed that the fins and the back of the head are actually suppose to be barely lighter then his original clothes, as if they were still his clothes. I also decided the right arm fin was a bit to wide and didn't match the left, so this is what I have for now. ![Image](http://img15.imageshack.us/img15/3253/unledybn.png)
_________________![Image](http://i.imgur.com/KvpJA6A.png)
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Sun Aug 14, 2011 12:53 pm |
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Glitch
Joined: Mon Aug 11, 2008 10:23 am Posts: 1305 Location: in front of the computer
Gender: Male
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His arm also looks a bit awkward on the crouch, like it extends at the end.
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Sun Aug 14, 2011 1:21 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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I think the point is that in the frame before it its being held towards his body, then he pushes it out.
_________________![Image](http://i.imgur.com/KvpJA6A.png)
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Sun Aug 14, 2011 1:31 pm |
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PixelBoy
SSF2 Developer
Joined: Thu Sep 02, 2010 2:13 pm Posts: 726 Location: Minnesota Country:
Gender: Male
Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
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That attack is very nice Damian good job. Could be smoother I guess... But I think it's good.
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Sun Aug 14, 2011 1:53 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Too many frames would result in the animation being too slow, and slow is very un-Toon Link-like. So I'm picky on the amount of frames I use for each animation, while still trying to copy Brawl as close as possible.
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Sun Aug 14, 2011 2:19 pm |
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PixelBoy
SSF2 Developer
Joined: Thu Sep 02, 2010 2:13 pm Posts: 726 Location: Minnesota Country:
Gender: Male
Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
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Yep exactly. Hmm... Maybe make the shield tilt backward almost like he's putting it on his back. Then maybe fix up the motion blur a little.
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Sun Aug 14, 2011 2:26 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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If he put the shield on his back, it wouldn't connect into Jab2. I am fixing the blur though.
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Sun Aug 14, 2011 2:29 pm |
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PixelBoy
SSF2 Developer
Joined: Thu Sep 02, 2010 2:13 pm Posts: 726 Location: Minnesota Country:
Gender: Male
Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
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Yeah I just re looked it and it already does kinda. cool
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Sun Aug 14, 2011 2:38 pm |
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HyperSonic92
Joined: Tue Sep 02, 2008 6:41 pm Posts: 247
Gender: Male
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Yo Damian. Check your PM at the Expansion forum
(I would have sent it here but everytime I tried it went as slow as molasses)
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Sun Aug 14, 2011 2:38 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Consider me there. I have no buisness here for the time being anyway.
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Sun Aug 14, 2011 2:40 pm |
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Glitch
Joined: Mon Aug 11, 2008 10:23 am Posts: 1305 Location: in front of the computer
Gender: Male
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I get that, but as of now it kind of looks more like his arm just grows. Or extends. Elongates. Not like it's being thrust forward.
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Sun Aug 14, 2011 5:28 pm |
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