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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Speculate if you think there will be any character or stage changes in Beta onward. This includes things like:
Design and layout changes to stages. Hazard or effects changes to stages. Balance changes to characters. Aesthetic changes to characters.
...or anything else. What do you think might happen later on?
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Tue Jun 06, 2017 7:49 am |
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Danny
Joined: Fri Jun 17, 2011 4:12 am Posts: 2932 Location: The Schwarzwelt Country:
Gender: Male
MGN Username: ;Danny;
Skype: N/A
Currently Playing: Poker
Waifu: Gwyndolin
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Hazards (and by that I mean s*** that can hurt you) for Devil's Machine and Meteo Voyage please
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Wed Jun 07, 2017 3:56 am |
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Popcioslav
Joined: Sat Jan 18, 2014 1:30 pm Posts: 75 Location: In the bathroom! Country:
Gender: Male
MGN Username: Popcioslav
Skype: popcioslav
Currently Playing: Awesomenauts, Len'en 4: Brilliant Pagoda or Haze Castle
Waifu: Sandbag
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You're wrong Danny. Devil's Machine already hurts. More than any other stage I must say...
_________________
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Wed Jun 07, 2017 7:36 am |
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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Some stage changes that would work well in the future are: Clock Town - Putting a bridge as a soft platform on the bottom middle of the stage. Yoshi's Island 64 - Making the hazards OFF version have no clouds and a closer side blast zone.
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Thu Jun 08, 2017 12:15 pm |
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DeltaRaider
Joined: Wed Jun 07, 2017 5:57 am Posts: 1 Country:
MGN Username: DeltaRaider
Currently Playing: Super Smash Flash 2
Waifu: Sandbag lol jk
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Allowing Sonic to airdodge after the use of spring and... that's pretty much it.
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Sat Jun 10, 2017 4:41 am |
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yamnow
Joined: Fri May 08, 2015 8:49 pm Posts: 465 Country:
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I hate mushroom kingdom III. I dont like the layout once you destroy all the blocks you only fight in the corner most of the time
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Sat Jun 10, 2017 8:01 pm |
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squirtkipfan0
Joined: Tue May 30, 2017 8:44 am Posts: 60 Location: wouldn't you like to know? Country:
Gender: Male
MGN Username: squirtkipfan0
Currently Playing: TF2, terraria, ssf2, fire emblem(various ones), other things
Waifu: jenny wakeman
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The 'tilting platforms' in mushroom kingdom don't even tilt, making the pit below them kinda pointless...
_________________Settle it IN FLASH
mains be like but not necessarily good as reeeeaaaally hoping for: a PlayStation representative, shadow, lucas, a different fire emblem character(though id be lying if I said id be mad with ike), trevor Belmont(id think he would have a more reasonable moveset than simon) Too spammable for my liking: Bomb Arrows
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Mon Jun 12, 2017 6:51 am |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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the thing just doesn't have the hazard properly implemented yet
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Mon Jun 12, 2017 8:33 pm |
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MedK
Joined: Fri Feb 07, 2014 6:32 pm Posts: 384 Location: Milky Way Country:
Gender: Anime Girl
MGN Username: MGoku9
Currently Playing: SSF2, Crash Tag Team Racing, Dragon Ball Budokai 2
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Sandbag should have a new Side Taunt. The current one is useless. It should have his eyes becoming red for a second.
_________________I am the base for Event #11: Laagggggg
== SSF2 ==
Flash Card #10RIP Forums. Hope you're having a good day, though! Unless you main Marth /s.
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Tue Jun 13, 2017 11:14 am |
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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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Sandbags Side Taunt is mainly used for momentum shenanigans when falling off a ledge with it to my knowledge or something along those lines. Why not make that Up Taunt instead?
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Tue Jun 13, 2017 1:38 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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I'm sure Sandbag's Side Taunt was made like that given he always hops whenever he moves in the ground. Spamming Side Taunt basically lets you stop completely while hoping forwards so it's used for movement purposes. It's boring aesthetically but at least has some uses? Honestly I find the movement trick to be a bit hard to use with the only controller I have: A Keyboard so I usually don't pick Sandbag cause of that.
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Tue Jun 13, 2017 4:16 pm |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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Crouching can do that too, and unlike Side Taunt (Which can only be used in certain times of the animation) you can Crouch whenever Plus if you hold the Dash key, start running and then mash down you get to move superfast and turn on a dime (And Side Taunt can't do that) Look to the GIF in my Signature for viewing pleasure. It has no uses at all because Crouching is "Better Side Taunt" in 100% every way The thing I just talked about is super easy on a Keyboard Just hold A/D and then mash S like a motherhubbard to keep the speed goin' Sooooo; Please give Sandbag a new Side Taunt, it's useless
_________________Stay groovy, wherever your travels take you.
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Wed Jun 14, 2017 8:41 am |
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Utah P. Teasdale (Harr)
BR Member
Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
Gender: Male
MGN Username: KarmaPilcrow
Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
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They devs said a while back that all stages would eventually have some sort of hazard, except for past stages that didn't originally and Hueco Mundo. (This was before the Sandbag/Waiting Room reveal.)
I speculate that Namek's will be a stage transformation. It will be destroyed, and then eventually wished back to normal.
And Final Valley's will have something to do with the waterfall. Nothing too intrusive.
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Thu Jun 15, 2017 3:38 pm |
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Master Wex
Joined: Wed Apr 10, 2013 5:12 pm Posts: 160 Country:
Gender: Male
MGN Username: masterwex
Currently Playing: SSF2 Beta, Yeah Jam Fury: UME, CrossCode, Ace Attorney
Waifu: Lea (CrossCode)
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_________________Hey! You! Yes you! ...never mind.
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Thu Jun 15, 2017 4:33 pm |
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Danny
Joined: Fri Jun 17, 2011 4:12 am Posts: 2932 Location: The Schwarzwelt Country:
Gender: Male
MGN Username: ;Danny;
Skype: N/A
Currently Playing: Poker
Waifu: Gwyndolin
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Fri Jun 16, 2017 2:35 am |
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