erm, hi.
anyway, mario's cape does no damage and doesn't appear to help recover if knocked off.
sonics way too difficult to get the smash ball, but his fs seems to be the best at the moment.
sonics throws dont do anything useful and his grab range is tiny.
correction, marios cape does 8 damage but has no visual affect on enemies.
and marios down special goes for too long.
mario's fireball has half a second lag between the animation finishing and the fireball coming out
mario's fireball is far too slow, all characters can out walk it.
mario's up special is incredibly weak, but that seems to be countered by the fact that it is great for recoveries.
dont like link, never have done in any of the official games either though, but he looks really great in action.
you can't run up the slope on hyrule castle (sorry)
all the characters run off the stage after the smash ball, then come back on then run off again, then come back on, its stupid.
major problem, you die at like 40%, 70% max, thats far too early, you should be in trouble at 100% not 40%
grab needs a seperate button.
wow, i never noticed that you could do smash attacks, weren't they all before just normal attacks that you could charge (same animation before)
the game is still great, look forward to future updates.