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PixelBoy/Clash's New and Improved Gallery! 
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Joined: Wed Mar 09, 2011 2:49 pm
Posts: 457
Gender: Male
Currently Playing: Ball Breaker with your sister. it's a real game...
PixelBoy wrote:
TAC3 wrote:
I like this Toon Link, but it would look way better if there was an idle animation IMO.

Of course just making sure you guys liked it before I go all crazy with sheeting it... Unlike last time...
G0L3M‼ wrote:
Floaty hat is the biggest mistake with Link sprites =/

Well... I just put it how it was in Brawl.
luckycrime wrote:
look like "you know whos" only softer and slightly harder to look at.

Haha don't be silly I only took a glimpse or two at Damian's before I started this. I just switched up my stance to make it more brawl like. Here I'll show you...
Mine:
Image
Damian's:
Image
I don't think there's even one pixel in the same spot as his tbch... :? So yeah it's custom.
Nicko wrote:
Wait, dude, you still haven't finished our requests from the last topic.

Eh... I've been busy with SSF2 stuff. I'll do something to make it up eventually don't worry.
LuiKang123 wrote:
who me??

Lol. I'm guessing you're new here?

--------------------

So yeah any animations you guys would like to see first?



naw dude I didn't say it wasn't custom, but it does look so similar. oh when I meant slighty harder to see I really meant as in link look like he was standing in the background. but who am I to trust with color :xd:

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As cold and empty as space. This is who I am.


Tue Oct 25, 2011 10:38 am
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Joined: Thu Sep 02, 2010 2:13 pm
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Location: Minnesota
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Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
No competition guys Damian and I are the Toon Link Brothers! Also don't worry I am using less black in my colors and more cartoony colors now.

*Spin attack started 1 frame down*


Tue Oct 25, 2011 5:51 pm
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Joined: Sat Oct 22, 2011 5:28 pm
Posts: 32
Gender: Male
Currently Playing: A game your playing ☺
ok thats great :D

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๑۩۞۩๑๑۩۞۩๑
ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ[/spoiler]
٩(-̮̮̃-̃)۶ ̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡ PARTY
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█▄█ █ █▀█ █▄█ █▀█ █▀█
█▀█ █ █▀▀ █▀█ █▄█ █▀▀
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Tue Oct 25, 2011 6:07 pm
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Joined: Sat Oct 22, 2011 5:28 pm
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Currently Playing: A game your playing ☺
i wonder wut the surprise is for sunday as it ses on the board

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๑۩۞۩๑๑۩۞۩๑
ஜ۩۞۩ஜஜ۩۞۩ஜஜ۩۞۩ஜ[/spoiler]
٩(-̮̮̃-̃)۶ ̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡ PARTY
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Fri Oct 28, 2011 3:37 pm
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Joined: Sat Mar 06, 2010 9:51 am
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Country: Puerto Rico (pr)
Gender: Male
Wait, Clash?

Really? Wow, lol, you reached dev status. Congratz.

Now, why not name this gallery "Clash's Gallery"?


Mon Oct 31, 2011 11:20 pm
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Currently Playing: Ball Breaker with your sister. it's a real game...
Blitz wrote:
Wait, Clash?

Really? Wow, lol, you reached dev status. Congratz.

Now, why not name this gallery "Clash's Gallery"?


better yet since he did become dev. should "super pixel boy" fit better. clash x was cooler thought.

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Tue Nov 01, 2011 12:26 pm
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Joined: Thu Sep 02, 2010 2:13 pm
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Location: Minnesota
Country: United States (us)
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Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
Well Spin attack is done just need to sprite the head angles just haven't gotten around to it yet...

I should have an update soonish, but now that 0.8 has a scheduled (or at least planned?) release date I better be doing that stuff.


Tue Nov 01, 2011 5:15 pm
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Joined: Mon Nov 29, 2010 10:40 am
Posts: 171
Location: You shouldn't have asked that...
Gender: Anime Girl
Currently Playing: None, grounded.
Hey PixelBoy(best name change ever), could you help me with an expansion? The character is Nightmare from Metroid. I've got a moveset, but I can't sprite the dude to save my life. Moveset's here:

Stance: Floats there, occasionally raises his arms in a blocking stance(which doesn't block at all). Arms extend and de-extend when he's not idling.

Movement: Moves forward in the air. His arms point back a little, and his tail does the same.

Dash: Essentially the same as before, except his arms are completely horizontal.

Combo: Swings an arm, then the other, then headbutts the opponent.

Forward Tilt: His tail shoots forward and a very temporary black hole appears at the tip of his Gravity Manipulator.

Up Tilt: Backflips with his arms spinning rapidly.

Down Tilt: Creates a short lived anti-gravity field around him, which raises damage percentage of anyone who comes in contact. No knockback.

Forward Smash: Flings his arms out, then smashes the ground. Length depends on charge time.

Down Smash: Blasts two plasma bullets at the ground on either side. Deals explosive and stun damage, size of explosion depends on charge time.

Up Smash: Basically a vertical version of his Forward Smash. Again, length depends on charge time.

Neutral Special: Plasma bullets. Fires six at a time, lifetime and power chargeable.

Forward Special: Launches a shot from his Gravity Manipulator that sends the opponent up a bit, then slams them down. Can't be fired one after another, but provides excellent edge-gurading.

Up Special: Lowers his personal gravity field for one second, allowing him to shoot up high and fast, but sadly no horizontal range.

Down Special: Faces the screen, puts his arms on the ground, and extends them REALLY fast. Can be charged.

Down Air Special: Launches gravity shots downwards. Also good for edge-guarding.

Air Attack: Swings arms around him.

Back Air: Stretches to full length VERY fast. Hits on both sides.

Up Air: Smashes his arms together above him.

Down Air: Turns off personal gravity and flies down to the ground.

Shield: Raises arms to his face.

Shield break: His mask breaks and he falls down.

Dizzy: Struggles to get up.

Dizzy recover: His mask reappears and he gets back into the air.

Weight: Medium.

Speed: Medium.

Taunt A: Takes off his mask and screams, then puts it back on.

Taunt B: attack taunt; he flips his right arm up. VERY minor knockback and damage.

Taunt C: Gravity Manipulator spins faster for a moment.

Grab: Nabs the opponent with the wires on his hands.

Grab Attack: Shocks them with the sparks coming from the wires.

Up Throw: Flings them up and hits them with a gravity shot.

Down throw: Raises their gravity, smashing them into the ground.

Side Throw: Throws them.

Back throw: Same, just backwards.

Final Smash: Two ideas. One: His mask comes off and he fires a freaking HUGE laser out of his mouth. (This is an attack in his Unmasked phase in Other m) Or, he turns off gravity. Instant, unavoidable KO.

Tell me if you'll help. Animations are appreciated on so many levels.

_________________
drako691 wrote:
Read the rules, use good grammar, never use smilies.

Do these three things, and you will not be fed to the sharks.


Image

Boom.


PSN Name: UltimateBrawl
Games I own: LittleBigPlanet, LittleBigPlanet 2, Portal 2(completed the Co-Op campaign, but I'm willing to help you beat it!)
Add me if you want!


Sat Nov 19, 2011 5:19 pm
SSF2 Developer
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Joined: Thu Sep 02, 2010 2:13 pm
Posts: 726
Location: Minnesota
Country: United States (us)
Gender: Male
Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
UltimateBrawl wrote:
Hey PixelBoy(best name change ever), could you help me with an expansion? The character is Nightmare from Metroid. I've got a moveset, but I can't sprite the dude to save my life. Moveset's here:

Stance: Floats there, occasionally raises his arms in a blocking stance(which doesn't block at all). Arms extend and de-extend when he's not idling.

Movement: Moves forward in the air. His arms point back a little, and his tail does the same.

Dash: Essentially the same as before, except his arms are completely horizontal.

Combo: Swings an arm, then the other, then headbutts the opponent.

Forward Tilt: His tail shoots forward and a very temporary black hole appears at the tip of his Gravity Manipulator.

Up Tilt: Backflips with his arms spinning rapidly.

Down Tilt: Creates a short lived anti-gravity field around him, which raises damage percentage of anyone who comes in contact. No knockback.

Forward Smash: Flings his arms out, then smashes the ground. Length depends on charge time.

Down Smash: Blasts two plasma bullets at the ground on either side. Deals explosive and stun damage, size of explosion depends on charge time.

Up Smash: Basically a vertical version of his Forward Smash. Again, length depends on charge time.

Neutral Special: Plasma bullets. Fires six at a time, lifetime and power chargeable.

Forward Special: Launches a shot from his Gravity Manipulator that sends the opponent up a bit, then slams them down. Can't be fired one after another, but provides excellent edge-gurading.

Up Special: Lowers his personal gravity field for one second, allowing him to shoot up high and fast, but sadly no horizontal range.

Down Special: Faces the screen, puts his arms on the ground, and extends them REALLY fast. Can be charged.

Down Air Special: Launches gravity shots downwards. Also good for edge-guarding.

Air Attack: Swings arms around him.

Back Air: Stretches to full length VERY fast. Hits on both sides.

Up Air: Smashes his arms together above him.

Down Air: Turns off personal gravity and flies down to the ground.

Shield: Raises arms to his face.

Shield break: His mask breaks and he falls down.

Dizzy: Struggles to get up.

Dizzy recover: His mask reappears and he gets back into the air.

Weight: Medium.

Speed: Medium.

Taunt A: Takes off his mask and screams, then puts it back on.

Taunt B: attack taunt; he flips his right arm up. VERY minor knockback and damage.

Taunt C: Gravity Manipulator spins faster for a moment.

Grab: Nabs the opponent with the wires on his hands.

Grab Attack: Shocks them with the sparks coming from the wires.

Up Throw: Flings them up and hits them with a gravity shot.

Down throw: Raises their gravity, smashing them into the ground.

Side Throw: Throws them.

Back throw: Same, just backwards.

Final Smash: Two ideas. One: His mask comes off and he fires a freaking HUGE laser out of his mouth. (This is an attack in his Unmasked phase in Other m) Or, he turns off gravity. Instant, unavoidable KO.

Tell me if you'll help. Animations are appreciated on so many levels.

I'm really busy with ssf2 stuff and then I got toon link so I don't think I'd be much help sorry.


Sat Nov 19, 2011 5:23 pm
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Joined: Mon Nov 29, 2010 10:40 am
Posts: 171
Location: You shouldn't have asked that...
Gender: Anime Girl
Currently Playing: None, grounded.
Maaaaan. That sucks. Oh well!

_________________
drako691 wrote:
Read the rules, use good grammar, never use smilies.

Do these three things, and you will not be fed to the sharks.


Image

Boom.


PSN Name: UltimateBrawl
Games I own: LittleBigPlanet, LittleBigPlanet 2, Portal 2(completed the Co-Op campaign, but I'm willing to help you beat it!)
Add me if you want!


Mon Nov 21, 2011 12:11 pm
SSF2 Developer
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Joined: Thu Sep 02, 2010 2:13 pm
Posts: 726
Location: Minnesota
Country: United States (us)
Gender: Male
Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
Newish Goku Avi! What do you think?
Image

I think I'll make a new Toon link soon... The current is not so good.


Fri Feb 10, 2012 2:45 pm
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Joined: Fri Feb 25, 2011 4:58 am
Posts: 5785
Country: Kuwait (kw)
Gender: Male
Skype: reXos.
Currently Playing: Boi, ffxiv and dbz fighterz.
Waifu: am lonely
soooo serioussss

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sorry, I only listen to freshest jams from the youngest leans


Fri Feb 10, 2012 2:56 pm
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SSF2 Developer
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Joined: Thu Sep 02, 2010 2:13 pm
Posts: 726
Location: Minnesota
Country: United States (us)
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Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
Quick Update... the other was made awhile ago =p
Image


Fri Feb 10, 2012 3:03 pm
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Joined: Sun Jan 18, 2009 6:47 pm
Posts: 158
Location: The world
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Currently Playing: Games
That hair.... It bugs me... Goku's hair always points in the direction he's looking. His face also looks slightly chubbier than it should.
Other than that I like it a lot.

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Fri Feb 10, 2012 5:15 pm
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Joined: Fri Feb 25, 2011 4:58 am
Posts: 5785
Country: Kuwait (kw)
Gender: Male
Skype: reXos.
Currently Playing: Boi, ffxiv and dbz fighterz.
Waifu: am lonely
you are making Krillin right?
....right?

_________________
<~><~><~><~><~><~><~><~><~><~><~><~><~><~>


sorry, I only listen to freshest jams from the youngest leans


Fri Feb 10, 2012 5:18 pm
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