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Huey
Joined: Wed May 14, 2014 4:26 pm Posts: 364 Location: Frank Block wit mah f#ckin gang Country:
Gender: Male
MGN Username: Huey
Currently Playing: Smash 4. Waiting for Beta. They better code in Bidou...
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2 Black Mage things
-On Shadow Moses if you haste close to the left pillar while on the top (not sure about being on the bottom or if the right pillar does it) your opponent gets instant KO'd a lot of the time
-On the Leaf Village map on the far left ledge (the one right above the thin wooden thing you can't grab) BM's 100% ledge attack will freeze/stutter him in place every time until he's hit
EDIT: Here's a file with an example of number 2. The glitch starts at 6:26 left, I believe
_________________ I hate you all. Except you. I like you.
Last edited by Huey on Tue Jul 29, 2014 9:24 am, edited 4 times in total.
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Tue Jul 29, 2014 5:42 am |
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CreepyBuildPl
Joined: Fri Jul 25, 2014 3:06 pm Posts: 28 Country:
Gender: Male
MGN Username: CreepyBuildPoland
Currently Playing: SSF2, Heroes of Might & Magic III, League of Legends, Sims 4.
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I found how to do the glitch with Tails. It works only when you play Goku and when he is near the ledge.
Also you can't do ledge standing.
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Tue Jul 29, 2014 7:15 am |
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Sot6P
Joined: Wed Jun 26, 2013 11:13 pm Posts: 853 Location: Konohagakure Country:
Gender: Male
MGN Username: Sot6P
Currently Playing: SSBPM, SSF2 0.9b
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Megaman (not sure if only him) freezes if Goku exits Kaioken while being grabbed.
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Tue Jul 29, 2014 12:05 pm |
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Zapperrix
BR Member
Joined: Wed Mar 20, 2013 10:37 pm Posts: 2283
Gender: Male
MGN Username: Zapperrix
Skype: dat_zapp
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If you use Goku's U-spec on the ground and aim left or right it doesn't go as far as it does in the air, but if you aim in any up direction it goes the same distance.
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Tue Jul 29, 2014 12:41 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Donkey Kong has super armor regardless of how much Giant Punch is charged. It was in last demo as well so I'm not sure if it's a bug or not.
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Tue Jul 29, 2014 12:58 pm |
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ok
Joined: Mon Jan 20, 2014 8:24 pm Posts: 98
Gender: N/A
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Tue Jul 29, 2014 2:04 pm |
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Shady75
Joined: Sat Jan 18, 2014 9:40 am Posts: 236 Location: Paris Country:
Gender: Male
Currently Playing: L4D2, SSF2
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This time I could save a replay of the game when it happened. During the actual game, I just quit the match as soon as this happened, but apparently this bug also causes the replay to be bugged because the game simply won't end. Even after the final countdown. I couldn't press pause after this, actually I couldn't to anything and had to close the game.
_________________SSF2 Mains/Secondaries : C.Falcon, Sheik, Fox, DK Youtube channel : http://www.youtube.com/channel/UCztQ_lz ... ture=watchNo DI - A SSF2 v0.9a Combo Video : FALCON...PUUUUNCHMGN username : Shady75
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Tue Jul 29, 2014 2:10 pm |
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kana
Joined: Tue Jul 22, 2014 10:40 pm Posts: 56 Country:
Gender: Anime Girl
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Hitting an opponent with a turnip thrown from the right will knock the opponent towards to right instead of the left.
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Tue Jul 29, 2014 8:41 pm |
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pkVortex
Joined: Fri Mar 20, 2009 2:29 pm Posts: 1 Location: Chile Country:
Gender: Male
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I found 2 glitches: Link's FS didn't do any damage. I think it was because Link didn't use his Final Smash in front of me, so by pressing repeatedly the right arrow key I was able to get myself out of the attack When playing on Peach's Castle, if one of the players (cpu or human) is hit and goes flying towards an Exclamation Mark Block, the moment they make contact with it, the character stays floating in place for an indefinite amount of time without being able to move. The only way for them to move again is using the DI when being hit. I haven't tested it with items and I can't save the replay because it doesn't work properly due to the glitch
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Tue Jul 29, 2014 9:07 pm |
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Belth
Joined: Tue Aug 12, 2008 10:45 am Posts: 4454
Gender: Male
Skype: belth666
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http://puu.sh/awOLD/61de022f9d.jpg bomberman got stuck on that ledge and couldnt get up idk if its other ais but he spammed bombs
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Tue Jul 29, 2014 9:30 pm |
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YoichiHiruma
Joined: Fri Jul 25, 2014 10:29 am Posts: 36 Country:
Gender: Anime Girl
Currently Playing: League of Legends, Kid Icarus Uprising, Team Fortress 2, Super Smash Flash 2!
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Triforce Slash's first few hits do no damage, and it lags towards the end of the attack consistently.
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Tue Jul 29, 2014 11:22 pm |
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Sot6P
Joined: Wed Jun 26, 2013 11:13 pm Posts: 853 Location: Konohagakure Country:
Gender: Male
MGN Username: Sot6P
Currently Playing: SSBPM, SSF2 0.9b
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Online replays are desynced.
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Tue Jul 29, 2014 11:24 pm |
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Psalmist
Joined: Tue Nov 01, 2011 7:36 pm Posts: 933 Location: Sinnoh Route 228 Country:
Gender: Male
MGN Username: Goombario64
Currently Playing: SSB4
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Don't know if I'm the only one, but: I've downloaded the newest version twice, yet when I open the zip file, I still get a message box labeled WinRar: Diagnostic messages that says "Unexpected end of archive." When I double-click on the .exe itself, two more messages in the same box appear. One says "The archive is either an unknown format or is damaged," while the other says that it "Cannot Execute" the file. None of this has ever happen with previous versions with me, and no other zip file I've tested is currently doing this. I've tried extracting it with both WinRar and an android app on my tablet, yet no luck. I'm using Windows Vista if that helps. ...Is this problem on my end?
_________________ I can do all things through Christ who strengthens me. Philippians 4:13 Mains: SSB4: Pika, Mario, and Yyyoshiii! I also enjoy Captain Falcon Dittos (who doesn't?!) Pokkén Tournament: Weavile, Pikachu-Libre, Shadow Mewtwo Looking forward to playing as the Sandbag in SSF2. Time for some Revenge to be dished out. ~Formerly Goombario64~
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Wed Jul 30, 2014 12:53 am |
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TheRealHeroOfWinds
Joined: Thu Dec 23, 2010 12:16 pm Posts: 1583 Country:
Gender: Anime Girl
MGN Username: TheRealHeroOfWinds
Skype: TheRealHeroOfWinds
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Wed Jul 30, 2014 2:04 am |
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Nstinct
Joined: Sat Feb 01, 2014 6:29 pm Posts: 295 Country:
Gender: Male
MGN Username: Nstinct
Skype: Trycense
Currently Playing: Smash Bros. 4 3DS, Super Smash Flash 2
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Ness' Aerial PK Fire can hit the ledge of a stage and burn like it hit a person even if no one is there. I don't know if that is a bug or an intentional Ledge guard move. (Which would be pretty cool)
As Sora, I had issues with hitting Jiggs with FlowMotion near the ledge of the stage, something messes up and Sora drops his hold on her and I'm back in Neutral. (Perhaps I'll test this more later to solidify exactly how it happens.)
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Wed Jul 30, 2014 2:44 am |
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