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Kirb-Star's Sprites - just doing some stuff 
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Joined: Thu Jul 21, 2011 3:15 pm
Posts: 6217
Location: Leafless Canada
Country: Peru (pe)
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
Welcome to my art thread! For the sake of archiving, I left my old (and embarrasing stuff) available but here's the new stuff first

Recent Stuff: show
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First, some pixelart in SSF2 style! Big credit to Steven for inspiring me on what style of artwork I should approach!

Now some character sprites!
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Kawasaki!

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Drawcia sorceress!

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Queen Ripple from Kirby 64! (or just Fairy Queen)

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Three Mage Sisters from Star Allies! Also some redesigns for their armors

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Animal Friends!

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Also Robobot Armor! Spriting machines is fun
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And here's Susie!

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Aaaaand Haltmann! Mech chars are fun


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Here's an edit of Wiz from Kirby & The Amazing Mirror, his original palette was pretty dull and really hard to use due to the colors reusing a lot, so here's my edit:
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Also here's Capsule J in Super Star Ultra Style!

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Here's a stage! Here's a layout for Halberd I made.


And to finish things off, some animations!
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An idle animation of Wester, looks a bit weird right now but I'll try to touch it up in the future

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Meta Knight! And a maskless one alongside it.

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Also Dark Meta Knight!

And my personal favorites:

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King Dedede animations! Each one took my roughly 2-4 days as every frame is custom made but maaaaaan these helped me learn a lot!








Old trash below
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old stuff: show
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Ribbon's battle sprites.
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A random mook I made: Machineek.
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Kirby's Walk Cycles.
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Ribbon's Walk Cycles.
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Waddle Dee's Walk Cycles.
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Bandana Dee's Walk Cycles.
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Adeleine's Walk Cycles.
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Meta Knight's Walk Cycles.
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King Dedede's Walk Cycles.
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Gooey's Walk Cycles.
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Dark Warrior's Walk Cycles.
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A Hammer.



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Fourside
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Jungle Hijinx
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Shadow Moses Island


Earthbound and Yume Nikki stuff
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Fleeing Ghost, Following Ghost, Nopperabou Ghost and O-Man
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Overworld Madotsuki.

Scrapped WIPs
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Brinstar
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Cappy Town
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Forest Maze (I might remake this stage, mostly because I still like the concept.)
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N's Castle (Made before the Smash 3DS version)
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Rat Funk for the Forest Maze stage.
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Rat funk animation (of course scrapped.)


OLD stuff (do not watch)
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Adeleine (scrapped)
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Extremely early Adeleine
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Tilt N Tumble edit for King Dedede
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Mario Maker styled Ribbon
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Mario Maker styled Adeleine.
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A possibly scrapped Palutena.
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Scrapped Jill
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Scrapped Mawile.

Some attempts at Smash Trophies
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Culex (Scrapped)
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Culex Ver. 2 (WIP)
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Master Belch (WIP)
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Diamond Dog

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Last edited by Kirb-Star on Thu Jan 23, 2020 8:41 pm, edited 51 times in total.



Tue Dec 13, 2011 8:14 pm
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Where are the sprites?


Tue Dec 13, 2011 8:22 pm
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Joined: Mon Aug 11, 2008 12:36 pm
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I'm guessing he's going to upload the sprites later on, and just created this topic so that it existed.

Still, if I were to create a spriting topic, I would make sure to have at least one sprite completed, preferably a full sheet.

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Swinging a chain, swinging a chain...


Wed Dec 14, 2011 1:28 am
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Joined: Thu Jul 21, 2011 3:15 pm
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Location: Leafless Canada
Country: Peru (pe)
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Update!
Some characters arts

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Tue Jan 24, 2012 5:13 pm
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Your art looks better than what I've ever done.

Seriously.


Tue Jan 24, 2012 7:44 pm
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You need t work on your lineart.

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Tue Jan 24, 2012 8:27 pm
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Densetsu! wrote:
Your art looks better than what I've ever done.

Seriously.


Oh, Thanks! :)
G0L3M wrote:
you need to work in your lines

It not help me much :hmph:

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Tue Jan 24, 2012 9:16 pm
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Most of the people's heads are flat. Change that. Also the ones in your signature were saved in the wrong format it looks like. The ones in your sig look better than the ones you posted. Post all of them and we can give you more critique.

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Wed Jan 25, 2012 8:23 am
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Metaknight's mask is too big. Recommend you use a reference picture for the mask if you can
Other than that, it looks good.


Wed Jan 25, 2012 5:03 pm
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Water_kelpi wrote:
Also the ones in your signature were saved in the wrong format it looks like. The ones in your sig look better than the ones you posted.

My mind is blown.


Fri Jan 27, 2012 7:24 pm
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When making pixel art, don't use the line tool.

And remember kids- draw first, pixel art-ify later.

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(you can now tweet mean things at me on Twitter @StevenEggplant)


Sat Jan 28, 2012 8:06 am
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Update! more characters

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Mon Jan 30, 2012 12:47 pm
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metal_knight wrote:
Update! more characters


Good work on ignoring all the critique.

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Mon Jan 30, 2012 12:52 pm
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Protip: Draw the characters with the pencil tool before hand, then go over and refine your lines.

Don't draw the original characters right off the bat with clean lines. You're bound spend countless hours staring at your work thinking to yourself "What the f*** wrong with the proportions??"

Other than the fact that you upload them even when they're not even close to complete.

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Mon Jan 30, 2012 1:01 pm
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-The left hand is square shaped. Its supposed to have a round edge
-The beak (or whatever you called it) does not look like the real one. Needs more of a round feeling and largen up the nose
-The body positions are incorrect
-If you look closely, Some of his clothing has a fur-type appeal. Your dedede looks like cut-out paper. I know its a sticker but cmon.. At least add detail to it
-Your mallet doesn't match the brawl version of king dedede's mallet in any way

If you want better design, i'd highly recommending drawing this out first.. Its optional but its gonna be a hard step fixing these drawings. They're ok at first but they're totally messed up in both proportions and positions in some-many ways and thats really a huge factor in drawing these type of characters.

They're not bad but they're not good either.
Don't keep drawing more characters just now.
Take all the critique in this topic and try to consider these. You'll get better and better once you do

Sorry to say this but if you ignore this type of critique, your cut-out paper drawings are gonna keep looking like crap.. Its like saying "From now on dude, you should just trace over it".. Sorry but honest critique

Critique is another important factor in drawing. Consider it wisely


Mon Jan 30, 2012 5:04 pm
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