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McLeodGaming Mafia II [Town vs Mafia] 
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Believeblood wrote:
Man if people don't start dying then this game will go on forever. Anyways I think it's kinda important to lych someone. Townies don't have many night killing roles so if we keep going like this then the town has a good chance of losing and Nobody I don't think WP meant you I think he meant nobody as in no one.


Get a sense of humor. And lynching is worse for us than helpful if we have no information.

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Fri Nov 05, 2010 9:17 pm
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Nobody wrote:
Believeblood wrote:
Man if people don't start dying then this game will go on forever. Anyways I think it's kinda important to lych someone. Townies don't have many night killing roles so if we keep going like this then the town has a good chance of losing and Nobody I don't think WP meant you I think he meant nobody as in no one.


Get a sense of humor. And lynching is worse for us than helpful if we have no information.

Well if things keep on going like this we'll never get information. Sure a lych could put us in a worse situation, but it also has a chance of helping us. If we do nothing and just let the night play out were doomed. Besides random guessing is usually how a mafia game starts.


Fri Nov 05, 2010 9:47 pm
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Believeblood wrote:
Nobody wrote:
Believeblood wrote:
Man if people don't start dying then this game will go on forever. Anyways I think it's kinda important to lych someone. Townies don't have many night killing roles so if we keep going like this then the town has a good chance of losing and Nobody I don't think WP meant you I think he meant nobody as in no one.


Get a sense of humor. And lynching is worse for us than helpful if we have no information.

Well if things keep on going like this we'll never get information. Sure a lych could put us in a worse situation, but it also has a chance of helping us. If we do nothing and just let the night play out were doomed. Besides random guessing is usually how a mafia game starts.

Then we must anticipate the next move.


Fri Nov 05, 2010 9:48 pm
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Vote: No Lynch
There is no evidence at all for someone to be lynch.
It's just stupid to vote random people with no evidence at all.

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Fri Nov 05, 2010 11:48 pm
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Hey yeah! I forgot about those!

Also what are people's opinions about asking for the role list?

As far as I can tell:

Pros:
- Allows a better understanding of Mafia:Townie ratio
- Means that there can be greater conversations: people have a better idea of what people aren't
- People (who are more likely to be Mafia members or serial killers) will have a harder time lying about their position as someone can always say "hang on, I have that job"
- There's a heads up about whether or not there's a fool. Personally, just because them winning has nothing to do with me losing as such, doesn't mean I want them to win.
- ???

Cons:
- The mafia have a heads up about things such as bombs, paranoid gun owners and just about everyone else who could be a threat.
- The mafia have a better understanding of each other in the mafia (I'm guessing that they know they're all in the mafia but don't know the other person's/persons' specific role(s) or otherwise it would be unfair) and can use that to their advantage.
- ???

I can't really think of many more (there are probably some staring at me right in the face though :P)

Could everyone add to the list if they have ideas? It'd be easier if you just copied what I have and then add a new dot point. Once we're all happy, I'll come up with my decision and others can say whether or not they want roles revealed.

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Sat Nov 06, 2010 2:16 am
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A pro is that we actually have an element of strategy in the game.
I vote yes for a Roles list
and also vote to not-lynch

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Sat Nov 06, 2010 5:26 am
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I vote yes for role list, too.
I guess I'll vote no lycnh again. Although, I think the mafia are gonna get an advantage, but, whatever.
Vote: No lynch.


Sat Nov 06, 2010 8:18 am
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It seems as though the pros of a role-list outweigh the cons. I'll vote for a role-list.

As for the lynch, I'm honestly not sure what to do. I would hate to give up the slim advantage that we gained over the mafia because of this deathless night, but we don't really seem to have any leads.

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Sat Nov 06, 2010 11:32 am
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Vote Role-list

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Sat Nov 06, 2010 11:34 am
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Voting Role List


Sat Nov 06, 2010 11:36 am
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Eh, may as well speed this up. No one's voted against it so far and no one probably will so regardless of my attempts to have deeper thought, we'll end up with a role list anyway. If I don't vote for it, someone else will, hence potentially wasting time in the long run.

Vote for a role list:

That's the seventh vote, a majority now.

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Sat Nov 06, 2010 6:12 pm
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I'm back.

Anyway, a no-kill seems odd, as if the mafia are dicking around with us. Of course, there's also the possibility of some other scenarios:

The doc saved someone
A bulletproof was hit
The mafia didn't send in a kill within the time limit

If it's the first one, then the game doesn't have a bodyguard, because it would be retarded to give town two protective roles. If it's the second, then there's a possibility that the mafia will strike the same person a second time to kill them. However, they may not, because the doc could just attempt a save on them again. If it's the third, then... we no lynch again.

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Sun Nov 07, 2010 3:22 pm
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Or role blockers, or illusionists

Yeah, screw my list of pros vs. cons, role lists make everything easier.

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Sun Nov 07, 2010 11:16 pm
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Exactly!

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Mon Nov 08, 2010 12:38 am
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Ok here are the results of the second day so far:

7 people have voted for a role list (Tid, Elipsiser, Kyuubit, Blitz, Dark Sonic, Brikmaethor, Weaville)
1 person has voted to lynch Elipsiser (War P. Anda)

6 people have voted not to lynch (Weaville, Elipsiser, Genis Potter, Blitz, Kyuubit, Elispsier)
1 person gave an informal vote not to lynch (Nobody: didn't bold his vote)

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Mon Nov 08, 2010 1:28 am
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