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Super Smash Bros for Wii U/3DS
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TSF.Strife
BR Member
Joined: Tue Jul 29, 2014 2:58 pm Posts: 1838 Location: Everywhere and Nowhere Country:
Gender: Male
MGN Username: CSWooly
Skype: CSWooly
Currently Playing: Fire Emblem Fates: Birthright, SSF2, SSB4, League of Legends.
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Thank you for adding that. My source:
_________________Follow me on Twitter here.Youtube channel.
Click to expand thumbnailSSF2 Backroom Character Analyst and Labber Mains: :lucario:
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Wed Nov 18, 2015 4:24 pm |
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Nonya
Joined: Sun Aug 03, 2014 1:33 pm Posts: 1744 Location: the beach Country:
Gender: Male
Currently Playing: bye bye MG
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| | | | DSwift wrote: I have some ideas for DLC customs, but I have Mewtwo's and Lucas' finalised. Have a look. NSpec 2 - Dark Pulse Fires an unchargeable, fast projectile with lower kill power.
NSpec 3 - Psycho Cut. A slow, powerful projectile that moves faster if charged. Moves in a straight line.
SSpec 2 - Psyshock A command grab that hits the opponent with psychic energy before launching them. Deals high damage.
SSpec 3 - Gravity A command grab that spins opponents around before meteor smashing them.
USpec 2 - Phantom Force A shorter Teleport that finishes with a powerful attack upon reappearing.
USpec 3 - Trick A Teleport that doesn't cause helplessness, and matches the air dodge animation. Designed for being a mindgaming tool.
DSpec 2 - Hypnosis Instead of causing dizziness, the move puts opponents to sleep. Doesn't have increased range.
DSpec 3 - Mean Look A terrifying look that paralyses opponents with fear. Has slightly longer range than a normal Disable NSpec 2 - Offence Up Charge up this move to increase the power of Lucas' attacks. Works like Deep Breathing.
NSpec 3 - Defence Up Charge up this move to increase Lucas's defence. This gives him buffs like giving him more shield longevity and minor knockback resistance at the cost of slowing him down. Lasts 10 seconds.
SSpec 2 - PK Beam Shoots a beam that multihits when it comes into contact with the opponent, does minimal knockback.
SSpec 3 - PK Love A slower, more powerful version of PK Fire, that powerfully explodes on contact.
USpec 2 - Zap Jump A large jump that shoots a small projectile whilst pushing him back slightly. Whilst it doesn't leave him helpless, he can't use it again if he's hit out of it, and it depletes his double jump.
USpec 3 - PSI Teleport A teleport that goes a respectably long distance. Does no damage to the opponent and can be angled in any direction.
DSpec 2 - PSI Paralysis The magnet is replaced by a reticle that paralyses opponents instead of launching them. Doesn't absorb projectiles.
DSpec 3 - Magnet Pull Whilst the magnet itself is smaller, it moves him forward a significant distance upon use. Autocancels on landing so can be used as an approach option. Can be used once in the air, and heals less from absorbed projectiles. | | | | |
I can't see offence up or defense up being in, solely because of project m. they would definitely be variations of pk freeze.
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Wed Nov 18, 2015 5:52 pm |
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Kurodyne
Joined: Sat May 16, 2009 1:44 pm Posts: 6555 Location: Florida Country:
Gender: Male
Currently Playing: UNIST
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| | | | Riolu wrote: | | | | DSwift wrote: I have some ideas for DLC customs, but I have Mewtwo's and Lucas' finalised. Have a look. NSpec 2 - Dark Pulse Fires an unchargeable, fast projectile with lower kill power.
NSpec 3 - Psycho Cut. A slow, powerful projectile that moves faster if charged. Moves in a straight line.
SSpec 2 - Psyshock A command grab that hits the opponent with psychic energy before launching them. Deals high damage.
SSpec 3 - Gravity A command grab that spins opponents around before meteor smashing them.
USpec 2 - Phantom Force A shorter Teleport that finishes with a powerful attack upon reappearing.
USpec 3 - Trick A Teleport that doesn't cause helplessness, and matches the air dodge animation. Designed for being a mindgaming tool.
DSpec 2 - Hypnosis Instead of causing dizziness, the move puts opponents to sleep. Doesn't have increased range.
DSpec 3 - Mean Look A terrifying look that paralyses opponents with fear. Has slightly longer range than a normal Disable NSpec 2 - Offence Up Charge up this move to increase the power of Lucas' attacks. Works like Deep Breathing.
NSpec 3 - Defence Up Charge up this move to increase Lucas's defence. This gives him buffs like giving him more shield longevity and minor knockback resistance at the cost of slowing him down. Lasts 10 seconds.
SSpec 2 - PK Beam Shoots a beam that multihits when it comes into contact with the opponent, does minimal knockback.
SSpec 3 - PK Love A slower, more powerful version of PK Fire, that powerfully explodes on contact.
USpec 2 - Zap Jump A large jump that shoots a small projectile whilst pushing him back slightly. Whilst it doesn't leave him helpless, he can't use it again if he's hit out of it, and it depletes his double jump.
USpec 3 - PSI Teleport A teleport that goes a respectably long distance. Does no damage to the opponent and can be angled in any direction.
DSpec 2 - PSI Paralysis The magnet is replaced by a reticle that paralyses opponents instead of launching them. Doesn't absorb projectiles.
DSpec 3 - Magnet Pull Whilst the magnet itself is smaller, it moves him forward a significant distance upon use. Autocancels on landing so can be used as an approach option. Can be used once in the air, and heals less from absorbed projectiles. | | | | |
I can't see offence up or defense up being in, solely because of project m. they would definitely be variations of pk freeze. | | | | |
remind me again why this is important
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Wed Nov 18, 2015 5:53 pm |
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TSF.Strife
BR Member
Joined: Tue Jul 29, 2014 2:58 pm Posts: 1838 Location: Everywhere and Nowhere Country:
Gender: Male
MGN Username: CSWooly
Skype: CSWooly
Currently Playing: Fire Emblem Fates: Birthright, SSF2, SSB4, League of Legends.
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Offence Up and Defence Up are PSI attacks that are used by Lucas. Plus, they are literally just Deep Breathing and Shield Shulk (almost).
Nintendo doesn't give two s*** about whether Project M's done it. I reckon they're looking for an excuse to send them a cease-and-desist letter.
_________________Follow me on Twitter here.Youtube channel.
Click to expand thumbnailSSF2 Backroom Character Analyst and Labber Mains: :lucario:
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Wed Nov 18, 2015 5:58 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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They don't need an excuse
If they wanted to shut down Project M, they have every right to do so. There's no way the company as a whole isn't aware of it
Same with SSF2 to a lesser extent, they exist because Nintendo allows it
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Wed Nov 18, 2015 6:05 pm |
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MikeSSB
Joined: Sun Oct 21, 2012 2:57 pm Posts: 1259 Location: The Universe Country:
Gender: Male
Currently Playing: Smash Wii U, Fire emblem awakening etc
Waifu: ZSS
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I do hope they make DLC customs though that would be cool.
_________________
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Wed Nov 18, 2015 7:03 pm |
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Psalmist
Joined: Tue Nov 01, 2011 7:36 pm Posts: 933 Location: Sinnoh Route 228 Country:
Gender: Male
MGN Username: Goombario64
Currently Playing: SSB4
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Hopefully they'll give Mewtwo a broken custom so he'll actually be worth using.
_________________ I can do all things through Christ who strengthens me. Philippians 4:13 Mains: SSB4: Pika, Mario, and Yyyoshiii! I also enjoy Captain Falcon Dittos (who doesn't?!) Pokkén Tournament: Weavile, Pikachu-Libre, Shadow Mewtwo Looking forward to playing as the Sandbag in SSF2. Time for some Revenge to be dished out. ~Formerly Goombario64~
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Wed Nov 18, 2015 8:44 pm |
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MaskedShadow
Joined: Thu Sep 03, 2015 6:26 pm Posts: 1224 Location: Indianapolis , IN Country:
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MGN Username: MaskedShadow2017
Currently Playing: the game called "the struggle of life."
Waifu: Don't need one.
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Anyone else think that Cloud's gonna be OP?
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Thu Nov 19, 2015 4:51 am |
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Kurodyne
Joined: Sat May 16, 2009 1:44 pm Posts: 6555 Location: Florida Country:
Gender: Male
Currently Playing: UNIST
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doubt it he looks a little faster than Ike and if he's not Sheik/ZSS/Pika speed level, he won't be overpowered unless his LIMIT does a LOT
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Thu Nov 19, 2015 9:15 am |
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MaskedShadow
Joined: Thu Sep 03, 2015 6:26 pm Posts: 1224 Location: Indianapolis , IN Country:
Gender: Male
MGN Username: MaskedShadow2017
Currently Playing: the game called "the struggle of life."
Waifu: Don't need one.
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God help us all if that happens....
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Thu Nov 19, 2015 10:46 am |
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natedoesthings
Joined: Sat Aug 23, 2008 1:08 pm Posts: 2022 Country:
Gender: Anime Girl
Currently Playing: Street Fighter 5 Fighter ID: NDT_Mighty. PM me to fight.
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I really can't wait to play as him though. He looks like he'd be fairly easy to go to after maining Ike. Most definitely the december direct will be like E3, have several characters and stages ready to release after it goes offline. I really don't know if they would actually show the ballot character(s), or if they'd just say how many more will come in the future and keep it a surprise. I'd much prefer that method.
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Thu Nov 19, 2015 3:25 pm |
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yoh
Joined: Sat Jun 13, 2009 8:14 am Posts: 2026 Location: I'll never let go of my human heart! Country:
Gender: Male
MGN Username: Yoh-dono
Skype: yohlhant
Currently Playing: Playing the f*** out of Gundam Extreme VS. Full Boost
Waifu: Korra
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Who cares, by the looks of it his frame data doesn't look too good from what the analysis of a 30 FPS video say. If Cloud is going to be OP he'll need grab combo's, a good respectable projectile, speed, and amazing aerials along with reliable kill confirms.
_________________Add my NNID: Kunzite-kun PSN: Kunzite-kun Twitter: @DaPlatinumTrim
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Thu Nov 19, 2015 4:05 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Aside from characters, what sort of DLC would everyone actually like to see?
For me, new modes would be welcomed. But what I'd actually like to see more is new alt costumes for characters (Like Yarn Yoshi, Mario Maker Mario, Evil Ryu etc.) and new sets of trophies for both versions.
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Fri Nov 20, 2015 1:59 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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I honestly think those should be updates, rather than paid DLC
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Fri Nov 20, 2015 3:04 pm |
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Thundaga_T2
Joined: Mon Dec 06, 2010 9:39 pm Posts: 2521
Gender: Male
Skype: Myke
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Can the 3DS handle that? Because if it can't, it's not going to happen.
_________________ Nintendo Network ID: Myke07 3DS Code: 5413-0416-6597
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Fri Nov 20, 2015 3:10 pm |
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