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Sonic the Hedgehog 
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Zero wrote:
Lol, wow. But still, '06 was their first shot at making Sonic game for next-gen consoles. When they learned their mistakes, they patched everything up, and out came Sonic Unleashed.

So you're telling me that a huge development team with DECADES of experience can't properly make a next-gen console game for an established franchise, while tiny, brand new developers can hit the bulls-eye with no prior experience or franchise to build from?
I think it's time you accept Sega for what they are: a bunch of lazy washups who have nothing but the memories of their glory days.

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Tue Jun 01, 2010 7:52 pm
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Otonoishi wrote:
JudgmentTH wrote:
Let's see...

Silver being an a** and freezes your play,
Sonic defying physics by going slow on loops,
Shadow's machine able to go underground,
Sonic somehow making boxes fly,

Sonic not being able to run through physics and falls into a lava bath...

What else can I name here?


...........what

and none of those make it a bad game... except the first one? that fight was easy anyways
YouTube Video:

And any attempt to deny any of this is completely not doing it right.

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Tue Jun 01, 2010 8:45 pm
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Kick N Wing wrote:
Zero wrote:
Lol, wow. But still, '06 was their first shot at making Sonic game for next-gen consoles. When they learned their mistakes, they patched everything up, and out came Sonic Unleashed.

So you're telling me that a huge development team with DECADES of experience can't properly make a next-gen console game for an established franchise, while tiny, brand new developers can hit the bulls-eye with no prior experience or franchise to build from?
I think it's time you accept Sega for what they are: a bunch of lazy washups who have nothing but the memories of their glory days.


Well, whatever, I'm not standing up for Sega, because I know some really crappy games in the past, (Sonic Heroes for one), but...eh. Whatever.

You can't really say they're just a bunch of lazy wash ups, they have created some kick-ass Sonic games a bit in the past. I mean, unless they're starting to create crappier and crappier Sonic games, you shouldn't really just mock them.

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Wed Jun 02, 2010 3:50 pm
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Okay, Kyuubit, you don't have to repeat it like 10 times, we know they're getting better, but on the bad side, a little...cornier.

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Wed Jun 02, 2010 4:00 pm
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Okay, good for you.

Has anyone played Sonic 3D Blast? I've played through the emulator, I really didn't find it that fun.

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Wed Jun 02, 2010 4:09 pm
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Zero wrote:
Has anyone played Sonic 3D Blast? I've played through the emulator, I really didn't find it that fun.
Played it with a hack that disbables all Flickies there, so I ran through it without looking for them...

Now THAT was fun. =p

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Wed Jun 02, 2010 9:11 pm
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Kyuubit wrote:
3D Blast's special stages are so headachey
Go get the Saturn version.

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Wed Jun 02, 2010 9:18 pm
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Kyuubit wrote:
JudgmentTH wrote:
Kyuubit wrote:
3D Blast's special stages are so headachey
Go get the Saturn version.

I would, but playing my Saturn reminds me of Segata Sanshiro, and how he died heroically. ;~;
Then... play it for his honor. -.-

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Wed Jun 02, 2010 9:25 pm
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Sonic Colors Scans.

http://i245.photobucket.com/albums/gg65 ... 1275514661
http://i245.photobucket.com/albums/gg65 ... 1275514711
http://i245.photobucket.com/albums/gg65 ... 1275514763

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Thu Jun 03, 2010 1:54 pm
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Ooh! Thanks for that!

I read some of the text. First off, Sonic is the only playable character. No Tails. :(

BUT! It also says that you'll be switching between 2.5D and 'behind the hedgehog' 3D, like Sonic Unleashed which is great! It will use Wiimote and Nunchuck, motion controls are only used: 1 to activate a Wisp's (Those alien thingies.) power (You can only hold one at a time.) and 2 tilting the nunchuck to drift around corners.

None of the powerups mentioned thus far seem to slow down Sonic.

I think that this one might be worth watching out for even if it isn't a main series one!

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Thu Jun 03, 2010 2:21 pm
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Kyuubit wrote:
Well, it'll probably make up for how awful Unleashed on the Wii/PS2 was.


Eh what?

It looks like I dare to question your judgement as it seems to somewhat contredict that of the reviews I've seen.

Metacritic:
60/100 (360)
66/100 (Wii)
54/100 (PS3)
66/100 (PS2)

Eurogamer:
4/10 (360)
6/10 (Wii)

Game Informer:
6.0/10 (360)
6.5/10 (Wii)

Gamespot:
3.5/10 (360/PS3)
7/10 (Wii)

IGN:
4.5/10 (360)
7.0/10 (PS2)
7.2/10 (Wii)

Infact, the only review that shares your belief would be
1-Up:
C (360)
D (Wii)

So, I must ask. Why do you think that the Wii and PS2's version is terrible while the Xbox and PS3's version is not?

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Thu Jun 03, 2010 2:41 pm
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Kyuubit wrote:
Those reviewers are all biased, you know.


1. All of them? :huh: Thats a slim probability.
2. How can I be certain that your not being Biased?

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Thu Jun 03, 2010 2:45 pm
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Kyuubit wrote:
Because I actually like the Wii, it's just that Unleashed on it was a really bad game.

Not '06 bad, but still pretty bad.


Well, what was the difference between the Wii/PS2 version and the Xbox/PS3 version that made the wii/PS2 one worse?

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Thu Jun 03, 2010 2:50 pm
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Kyuubit wrote:
Stump Lark wrote:
Kyuubit wrote:
Because I actually like the Wii, it's just that Unleashed on it was a really bad game.

Not '06 bad, but still pretty bad.


Well, what was the difference between the Wii/PS2 version and the Xbox/PS3 version that made the wii/PS2 one worse?

360 version had better designed levels, smoother gameplay, less annoying mechanics, better controls etc.

Only thing better about the Wii/PS2 version was the last boss.

:huh:
...
:aha:

Oh yeah, I forgot that the 360 and PS3 versions were designed by a different team from the Wii/PS2 version, so those reasons make sense. Fair enough, fair enough.

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Thu Jun 03, 2010 2:56 pm
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Kyuubit wrote:
And as far as the Werehog goes, I much preferred having one 20 minute stage over a few 5 to 10 minute ones.


I take it that the werehog stages are shorter in the Wii and PS2 ones?

Because that would probably be the reason why the Reviewers game it a higher score. You may like the werehog, but it didn't go down well with them so they probably wanted to take as little of it at a time as they could.

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Thu Jun 03, 2010 3:02 pm
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