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[Request] Making RPGs with Flash CS3 (Mac OS X) 
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Joined: Sat Aug 30, 2008 2:02 pm
Posts: 16
I'm trying to make a Earthbound game, but I don't know how to put the actions on the computer, to go up, down, right, left, and look in all directions when you use the arrow keys. And how you make NPCs talk or animate them, and how to activate battles.

If no one can crack this code, can you just tell me how to make a Brawl-like game?
Thanks.
/:| <--- (that's what I feel like right now)

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Sun Feb 15, 2009 6:24 pm
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Joined: Sun Aug 17, 2008 5:39 pm
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Wrong section...

:arrow:

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Mon Feb 16, 2009 10:23 am
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Joined: Sat Sep 06, 2008 1:26 pm
Posts: 40
Location: Sinnoh region with my steel type's.
I have the same problem. CS3 is so complex compared to windows flash.//

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Current Work: Dragon Tank Stage (Chrono Trigger)


Tue Feb 17, 2009 9:07 am
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Joined: Sat Aug 30, 2008 2:02 pm
Posts: 16
Really I need is codes.

Mostly how to put animated sprites in a game.

_________________
IT'S OVER 9000!!!
THIS... IS SPARTA!!
WHAT THE FU- UUUGGGGGHHHHHH!!!
SAY HELLO TO MY LITTLE FRIEND!
http://nintendorealm.omgforum.net/
THE LINK ABOVE IS FIXED!!


Tue Feb 24, 2009 12:44 pm
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Joined: Mon Aug 11, 2008 6:56 am
Posts: 469
Location: not so superhappy fun fun land....
EDIT: sorry, forgot to say make is actionscript 2.0.
on ground:
Code:
onClipEvent(load) {
speed = 7
}
onClipEvent(enterFrame) {
if (Key.isDown(Key.LEFT)) {
this._x -= speed
}
if (Key.isDown(Key.RIGHT)) {
this._x += speed
}
if (Key.isDown(Key.UP)) {
this._y += speed
}
if (Key.isDown(Key.DOWN)) {
this._y -= speed
}
}

put this on the character:
Code:
onClipEvent(enterFrame) {
if (Key.isDown(Key.LEFT)) {
this.gotoAndPlay(2);
}
if (Key.isDown(Key.RIGHT)) {
this.gotoAndPlay(3);
}
if (Key.isDown(Key.UP)) {
this.gotoAndPlay(4);
}
if (Key.isDown(Key.DOWN)) {
this.gotoAndPlay(5);
}
}
onClipEvent (keyUp) {
if (Key.getCode() == Key.LEFT) {
this.gotoAndPlay(6);
}
}
onClipEvent (keyUp) {
if (Key.getCode() == Key.RIGHT) {
this.gotoAndPlay(7);
}
}
onClipEvent (keyUp) {
if (Key.getCode() == Key.UP) {
this.gotoAndPlay(8);
}
}
onClipEvent (keyUp) {
if (Key.getCode() == Key.DOWN) {
this.gotoAndPlay(1);
}
}

alright:
1. make your guy
2. inside your guy:
-insert a keyframe on frame 1 (right-click on frame one and click on insert keyframe)
-put your guy facing down in it. (put the plus sign by the character's feet)
3. insert a keyframe on frame 2:
-if you have a walking animation (recomended) put the first frame of it on this keyframe (feet at the + sign like frame one) and make it a movieclip.
4. inside THAT movieclip:
-IF IT'S A GIF IMAGE AS A WALKING IMAGE:
-click on you guy on frame 1
-delete him
-paste the gif image on frame one
-done
-IF IT'S A SERIES OF IMAGES NOT IN GIF FORM
-keep frame one
-paste the images as said by making new keyframes in that movieclip
*NOTE: if you want to fix your walking image, just move the keyframes in it to a different spot to make it quicker or shorter.
-done
5. do the same thing as Frame 2 as you would for frame 3, 4, & 5.
*NOTE: Frame 2 = walking left Frame 3 = walking right Frame 4 = walking up Frame 5 = walking down.
6. NOW still in that guy movieclip, insert a keyframe in frame 6
-put the guy standing left in it (FEET ON + SIGN!!!! I CAN'T STRESS THAT ENOUGH!!!!)
-done
7. Do that for frames 7 & 8
*NOTE: Frame 6 = standing LEFT Frame 7 = standing RIGHT Frame 8 = standing facing UP
***NOTE: Standing down has already been made in frame 1, it's not needed again.
8. put this code on all of the frames in this guy movieclip:
Code:
stop();

9. go back to scene 1
10. paste/insert your ground
11. make it a movieclip
12. try it out!
hope this helps.
any questions just ask.
:wee:

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Fri Mar 06, 2009 8:48 pm
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