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McLeodgaming Mafia V [Devs vs Balancers] 
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Joined: Wed Apr 01, 2009 5:38 pm
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194 wrote:
DJ Wizard Cop wrote:
• • • • • • • • • • • • • • • •


So, if I read corretly, 10 balancers, 4 devs and 2 third party?

Four devs? Well, I guess I don't know what to do, then.
The possible ways this could go is:
Lynch Townie -> Mafia Townie = 7 vs. 4 vs. 1 vs. 1
Lynch Third Party -> Mafia Townie = 8 vs. 4 vs. 1
Lynch Mafia -> Mafia Townie = 8 vs. 3 vs. 1 vs. 1
Lynch Townie -> Mafia Third Party = 8 vs. 4 vs. 1
Lynch Third Party -> Mafia Third Party = 9 vs. 4
Lynch Mafia -> Mafia Third Party = 9 vs. 3 vs. 1
No Lynch -> Mafia Townie = 8 vs. 4 vs. 1 vs. 1
No Lynch -> Mafia Third Party = 9 vs. 4 vs. 1

This is only considering that the third parties are not killing roles.

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Fri Sep 23, 2011 7:40 pm
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If we do have a third-party killer, then our situation would be...

A. Town lynches mafia. We're down to 8 balancers, 3 devs, and 2 third-parties.
B. Town lynches townie. We'll have 7 balancers, 4 devs, and 2 third-parties.
C. Town lynches third-party. 8 balancers, 4 devs, and 1 third-party.
D. Town no-lynches. 8 balancers, 4 devs, and 2 third-parties.

Option A is the most preferrable here, however, the chances of that happening are very slim. That being said, a random lynch would be a suitable option. I really don't think we should no-lynch because it'll put us in a bad situation.

We also have no idea what the third-party roles could be either. For all we know, we could be playing with a fool, on whom we might accidentally lynch on the first day. I'm currently undecided, although I'm leaning more towards a random lynch.

So, I'm going to get discussion going by voting someone who hasn't posted yet.

Vote: T.testLP

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Fri Sep 23, 2011 7:50 pm
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194 wrote:
DJ Wizard Cop wrote:
• • • • • • • • • • • • • • • •

So, if I read corretly, 10 balancers, 4 devs and 2 third party?

I'm afraid that this is the only clue you'll get for this puzzle.

Also, feel free to ask for vote counts, guys.

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Fri Sep 23, 2011 7:52 pm
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Joined: Sat Sep 04, 2010 2:24 pm
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Currently Playing: Fire Emblem (6-9), Shadow Dragon, Infamous, SSB, GNT4
1. Why do you enjoy playing forum Mafia?
I find discussions are more organized. It's also a bit easier to get ideas across because you have more time to think before speaking. I also like the added challenge of not being able to read body language.
2. Do you prefer starting during the Day or the Night?
Day; everyone gets a chance to play.
3. What role(s) do you have the most fun playing as?
The only roles I've had are bus and amnesiac. I enjoyed bus driver a bit more. I'd like to give the fool role a try, though.

Pachino wrote:
Vote: T.testLP


I'm all for attempting to spur discussion, but I'm pretty sure T.Test is a balancer. I feel the same logic used to draw suspicion off of Genis could be used for T.Test as well.
T.testLP wrote:
Got mine...and it's kinda wierd.

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Fri Sep 23, 2011 8:18 pm
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crabbyman66 wrote:
1. Why do you enjoy playing forum Mafia?
I find discussions are more organized. It's also a bit easier to get ideas across because you have more time to think before speaking. I also like the added challenge of not being able to read body language.
2. Do you prefer starting during the Day or the Night?
Day; everyone gets a chance to play.
3. What role(s) do you have the most fun playing as?
The only roles I've had are bus and amnesiac. I enjoyed bus driver a bit more. I'd like to give the fool role a try, though.

Pachino wrote:
Vote: T.testLP


I'm all for attempting to spur discussion, but I'm pretty sure T.Test is a balancer. I feel the same logic used to draw suspicion off of Genis could be used for T.Test as well.
T.testLP wrote:
Got mine...and it's kinda wierd.


Wouldn't the "weird" term apply better for a third party role?

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Fri Sep 23, 2011 8:29 pm
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crabbyman66 wrote:
1. Why do you enjoy playing forum Mafia?
I find discussions are more organized. It's also a bit easier to get ideas across because you have more time to think before speaking. I also like the added challenge of not being able to read body language.
2. Do you prefer starting during the Day or the Night?
Day; everyone gets a chance to play.
3. What role(s) do you have the most fun playing as?
The only roles I've had are bus and amnesiac. I enjoyed bus driver a bit more. I'd like to give the fool role a try, though.

Pachino wrote:
Vote: T.testLP


I'm all for attempting to spur discussion, but I'm pretty sure T.Test is a balancer. I feel the same logic used to draw suspicion off of Genis could be used for T.Test as well.
T.testLP wrote:
Got mine...and it's kinda wierd.

That actually made me think he was a third party. I mean being a dev or a balancer would be normal right? While being a third party would be, like he said, kinda weird.


Fri Sep 23, 2011 8:30 pm
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Based on his little statement from earlier, it's probable that T.Test isn't mafia.

I suppose "weird" would pretty accurately describe a third-party role; it's a bit hard to tell for sure atm.

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Fri Sep 23, 2011 9:02 pm
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1. Well, uh, I usually don't play a lot, because apparently people can read my body language or something. However, I do like the theme presented this time, so I joined :)

2. Day. It's nice to have a day before someone dies.

3. Cop. Investigating, gaining trust, and helping the town out seems like a nice package.

Also, how long do days last? Do they end when everyone votes a lynch?


Fri Sep 23, 2011 9:21 pm
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Days end when a lynch is reached. If the game becomes stagnant, I may be forced to place a deadline to keep things moving.
If no lynch has been reached by the time the deadline has passed, the game will go into night phase.

Also, after a slight miscalculation, it would appear that there is one non-balancer role. I apologize for the inconvenience.

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Fri Sep 23, 2011 9:54 pm
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Uh, so only 7 Balancers? D:


Fri Sep 23, 2011 10:08 pm
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Hmm. Never noticed that actually. In that case, I'm Unvoting for the possibility of a fool.

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Fri Sep 23, 2011 10:59 pm
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Fly or Die wrote:
DJ Wizard Cop wrote:
• • • • • • • • • • • • • • • •

Ten town, four mafia and two third-party. This does not seem like very good news for town. Two third party roles could be an extreme threat to town, considering what happened last game with the third-party role; four mafia vs. ten town are also extremely bad odds.

Concerning Day One actions, I did a quick analysis of our situation using the above information, assuming there is at least one investigative role and no third party killers:
A
Town mislynches

-Day two, eight town, four mafia and two third-party.
-Investigation result to lead lynch if investigator is alive
-Almost certain loss for town.
B
Town lynches scum/third party

-Day two, seven town, five others
-Investigation result to lead lynch if investigator is alive
-Possible town win
C
No lynch

-Day two, seven town, four others
-Investigation result to lead lynch if investigator is alive
-Possible, but unlikely, town win

If we lynch, we have a 3/8 chance of hitting scum/third party, almost half. Thus, I propose we random lynch.

As a side note, this set-up is cult sided, assuming cult works like normal.

Eh, but that means there's a 5/8 chance of "almost certain loss for town", then, according to you. I say we observe some more, he?


Fri Sep 23, 2011 11:06 pm
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Oops, meant to say "eh" in the last sentence.


Fri Sep 23, 2011 11:07 pm
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Err... I should drop out. I have my major exams in 3 weeks. Someone replace me.

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Fri Sep 23, 2011 11:53 pm
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Well I'm just gonna random vote just for keeping this game alive let's see...How about Vote:The Silent Onethere, maybe that'll get some discussion going.


Sat Sep 24, 2011 9:08 am
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