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Backroom Application; Shocker14 
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Joined: Mon Jul 21, 2014 12:44 pm
Posts: 104
Location: A house. On the moon.
Country: United Kingdom (uk)
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
Name (aka Handle): Shocker14

How old are you?: 12, yet 13 in October (By the way I am very charismatic in real life, just thought I might mention this.

Which characters do you play in SSF2? Why do you play these characters? (Note: do not list characters that are not currently in the game): I play all characters, yet I am learning Mario, (because of his entire redo and reskin) Link: (because of his improvement, and reskin) and Marth (Because of him being new, and potential) [Yet I am willing to learn and use different characters]

How much experience do you have with official Smash titles? (SSB64, Melee, Brawl. Include in this answer which characters you play/played.): None, yet I have read many a-wiki on brawl, and have watched a twitch livestream on melee.

Have you ever attended any Smash tournaments? If so, give some details about the tournament (number of participants, which games, etc). How well did you place? None yet
but, as mentioned above, I have watched a livestream on melee.
When did you start playing SSF2?

A year or two ago, I had started, yet, the last 2-3 months I have been competitive, and how I have read up on it. Through this time I have concentrated, and have learned competitive SSF2 from back to front, and are able to understand most terms. I can now comfortably beat 4 level 9 characters with the new Ichigo, Mario, Marth, Chibi-Robo and Link.

What is your favorite stage in SSF2? Explain. My favorite stage is Silph. Co, because of it being unique, and being about HOW you control the character, instead of how you fight.

Who, in your opinion, should be placed first on the SSF2 tier list? Under competitive settings why would this character perform on a higher level than all others? I would put Chibi-Robo at the top because of it having a great grab game, great aerial game, great ground game, and having a decent speed, a decent projectile and stopping my two 2nd favorites, Mario and Link. :-)

Who, in your opinion, should be placed last on the SSF2 tier list? Under competitive settings why would this character perform on a lower level than all others? I would put maybe Samus at the bottom of the ladder because it's mostly projectile, being heavy and tall, allowing peach to beat it, which is amazing as peach should be 2nd last. Samus also is very weak to being perfect blocked, which can happen very often in the higher areas, and is too weak against melee attacks (as only having a few melee attacks) which can make many others excel against her.

EDIT:- Peach should be last, I have tried to play as peach but have lost. As she has weak recovery that take too many frames, unreliable ranged attacks and weak melee that cannot ko, as well as having toad as her most powerful attack (which is very short ranged) as well as being tall, floaty, having bad recovery, and light, stopping her from doing ANYTHING. Just though I might mention this as it is what I think now.

If you could make only one change to SSF2 as it currently is, what would it be and why? I would change Chibi-Robo's grab range, as it can be very annoying to be grabbed after being pummeled from it's long-range attacks then chucked off the side of the stage.

What is your view on items in competitive play?
I like items in competitive play, as it can change a battle, and allow lower-tier opponents to win against others.

Do you have or can you download Skype? You don't need a mic or webcam.
Nah, I don't have/or can have skype unfortunately.

Why do you want to join the Smash Flash Back Room? What will you contribute? Why are you an exceptional applicant? Be as detailed as possible.
I can contribute through my charisma, my ability with keyboard controls and my extensive research, as well as being here to learn Competitive gaming on SSF2, to actually being great at the game eventually. Just to learn and get better, yet the side of competitive playing is becoming darker and less seen. I want to come here, and bring it back into the light of gaming once again!


Additional information (Include in this section anything relevant to your application. This could include links to videos of yourself playing.)
I am also a forumer on other forums, and in very popular positions. (Gengarite on Jiggmin, Shocker14 on vortex wars forums... I am also constantly training and improving on different characters, trying to become better at everything.)

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The Green Warrior of Rightousness

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Last edited by Shocker14 on Sun Jul 27, 2014 7:11 am, edited 2 times in total.



Sat Jul 26, 2014 5:52 am
YIM
BR Member
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Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Assuming a stage striking system similar to that used for Melee/Brawl tournaments, (starter, counterpick, banned) what is your ideal competitive stage list?

Of the stages that you have not banned, which do you think is Chibi Robo's best stage? Why?

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Sat Jul 26, 2014 11:06 am
User avatar

Joined: Mon Jul 21, 2014 12:44 pm
Posts: 104
Location: A house. On the moon.
Country: United Kingdom (uk)
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
Not exactly sure how to put this... but anyway (Quick Change, I hate Items lol, I never play with them.

Starter
(Past Stages)
Dream Land
Yoshi's Island
Shadow Moses Island
Sector Z

(SSF2 Stages)
Battlefield
(Not final destination, I class it as too short)
Jungle Hijinx
Yoshi's Island
Pokemon Stadium 3
Dracula's Castle

Counterpick
(SSF2)
Bowser's Castle (It maybe banned but I think it is a decent place, and not too challenging
Hylian Skies (Even with the OHKO Point, it isn't a bad stage, as it is easy to dodge)
Final Destination

Banned
All others that are not mentioned, but specifically (With Reasons)

Casino Night Zone (Because of the bumpers, if they get hit into one...)
Bomb Factory (Self-Explanatory, the bombs will cause too many self-destructs and just making the match harder to fight in.)
Tower of Salvation (This is with hazards I guess, and Mithos Yggdrassil attacking those who accidentally attack him, it is just unfortunate to hit him by accident, it is not focusing on the battle, just being cautious)
Silph. Co (Those without great recoveries (Like Zero Suit Samus) will be destroyed unfairly. This is just unfair.)
Skull Fortress (Minions are too powerful, stopping decent battles and more on dodging)

Chibi-Robo's best stage on this (unbanned of course) on this list I would class as Yoshi's Story. The long length of his melee, and projectile, and his great recovery allows weaker recovered enemies to be taken down quickly, and his forward special allows plenty of ground covered whilst still knocking others off the stage, and also allows his up special to take opponents on the platforms, and his aerials allows him to easily knock them off.

_________________
The Green Warrior of Rightousness

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Link!


Sat Jul 26, 2014 12:16 pm
YIM
BR Member
User avatar

Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Thank you for your interest in the Smash Flash Back Room.

Unfortunately, we're going to have to deny your application this time around. Please feel free to apply again once the next version is released.

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Sat Aug 09, 2014 2:42 pm
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