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Unpopular Opinions 
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Joined: Sat Apr 16, 2011 7:39 pm
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yoh wrote:
~Jazzy~ wrote:
yoh wrote:
Kuro Kagami wrote:
yoh wrote:
~Jazzy~ wrote:
Nixter wrote:
You honestly think playing as Conner, a monotone whiny bastard who does whatever he's told, is fun to play as in a war about fighting red coats, (which you never get to fight in any large scale battles besides some cannon s***, for that matter) while out in the real world, you play as an equally whiny bastard who's "background story" is "waaah my parents are lame I'm running away!" who goes on "missions" to get some power cells s*** to open up a secret temple is a good story. Ok.

There's no real story change or twists, besides maybe the very start with Conner's dad, it's all just "do this because I told you to, Conner" or "do this because we need you to, Desmond"


He said it was moderately fun, calm the f*** down pal.

Tales of Xillia 2 wasn't as bad as everyone said it was. Just sayin'

What gives you that idea when it's borderline worse then ToS2? Reused environments most you don't even need to go to, bad character design, bland main character, tryhard dark story that's poorly made.

i think this post right here is the unpopular opinion actually
speaking of tos2

tos2's a fun game

Yet a good amount of the Tales of community thinks this.
ToS2 is the perfect example of prime booty milk.



When a company is developing a game they not only take into consideration the wants and need or their primary "community" but they also take a long hard look at how to draw in potential customers who might not have played their previous titles. Just because we have(you and I) doesn't mean each and every person who has played TOS2 has. Just because you didn't think much of it doesn't mean it wasn't the world to somebody else. It's all opinionated.

Uh huh.
Please don't try to pretend the game with an atrocious battle system, bad gimmicks and overall considered terrible by many fans is good.
Have you seen how godawful the game looks at higher level of play it looks even worse then Destiny 2 solo's.



Hey look everybody, Yoh's getting his dick hard over Tales as usual. Try not to pay too much attention to the blonde fur balled c*** that Stahn's cramming into his mouth.

User was warned for this post.

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Sun Dec 21, 2014 6:46 pm

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Psycho wrote:

disregarding the fact that you're assuming that i think that it's a good story (which i never said) i can work with that response! so here is what i think about all that:

connor is not a shell of a character. he's immature and whiny yes. but he's human, and he's portrayed as an imperfect being. his personality is real, in other words
in that sense he feels a bit more authentic to me than ezio; not saying ezio is a bad character or anything, cause ezio is f*** cool. requiescat in pace you know
and while there's like, zero character development in AC3, that isn't necessarily a bad thing; sometimes people cant or wont change. like i said above, authentic
as for the 2012 missions i never gave two f*** about em, tbh. nor desmond. his story even ended up being unnecessary since he ended up dead! but i dont think people don't buy asassins's creed games for the current day missions anyway lmao

i admit that 3 is possibly the worst entry in the series, but it was decent in some aspects, such as having a pretty nicely rendered world and a good amount of freedom.
also the combat was decent and i never had too many problems. notice that i didn't say it was "good" or "perfect" because it did have its problems. but it was decent overall
also i like the soundtrack a lot (especially the main theme holy s***), connor's design is like the second or third coolest, and his weapon choice is objectively top tier

tl;dr the game wasn't that bad objectively, but even if it was, it's still moderately fun

Conner is what you'd call a "static" character, they have no change, this is not a "wow so realistic!" trait, it's just a character that stays one way, and that way is: f*** boring.

That's not a good character, and it doesn't make for a good story.

Combat actually felt even more hollow than before, and even easier, too, I don't think I had to buy any weapon whatsoever during my duration in the game, opposed to the other games that encourage you to do so with more interesting enemies, and giving you more attack/diversion options than in 3.

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Sun Dec 21, 2014 6:52 pm
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~Jazzy~ wrote:
yoh wrote:
~Jazzy~ wrote:
yoh wrote:
Kuro Kagami wrote:
yoh wrote:
~Jazzy~ wrote:
Nixter wrote:
You honestly think playing as Conner, a monotone whiny bastard who does whatever he's told, is fun to play as in a war about fighting red coats, (which you never get to fight in any large scale battles besides some cannon s***, for that matter) while out in the real world, you play as an equally whiny bastard who's "background story" is "waaah my parents are lame I'm running away!" who goes on "missions" to get some power cells s*** to open up a secret temple is a good story. Ok.

There's no real story change or twists, besides maybe the very start with Conner's dad, it's all just "do this because I told you to, Conner" or "do this because we need you to, Desmond"


He said it was moderately fun, calm the f*** down pal.

Tales of Xillia 2 wasn't as bad as everyone said it was. Just sayin'

What gives you that idea when it's borderline worse then ToS2? Reused environments most you don't even need to go to, bad character design, bland main character, tryhard dark story that's poorly made.

i think this post right here is the unpopular opinion actually
speaking of tos2

tos2's a fun game

Yet a good amount of the Tales of community thinks this.
ToS2 is the perfect example of prime booty milk.



When a company is developing a game they not only take into consideration the wants and need or their primary "community" but they also take a long hard look at how to draw in potential customers who might not have played their previous titles. Just because we have(you and I) doesn't mean each and every person who has played TOS2 has. Just because you didn't think much of it doesn't mean it wasn't the world to somebody else. It's all opinionated.

Uh huh.
Please don't try to pretend the game with an atrocious battle system, bad gimmicks and overall considered terrible by many fans is good.
Have you seen how godawful the game looks at higher level of play it looks even worse then Destiny 2 solo's.



Hey look everybody, Yoh's getting his dick hard over Tales as usual. Try not to pay too much attention to the blonde fur balled c*** that Stahn's cramming into his mouth.

Gay.

User was warned for this post.

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Sun Dec 21, 2014 6:54 pm
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Tales of Xillia sold twice the amount it did than Symphonia.

Doesn't mean the characters aren't one-dimensional, stereotypical and on top of that,

easy to read.


Sun Dec 21, 2014 7:13 pm
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Red wrote:
Tales of Xillia sold twice the amount it did than Symphonia.

In Japan or worldwide?

Because the PS2 version of ToS was Japan only and people who actually cared about JRPGs had a PS2 instead of a Gamecube lmao


Sun Dec 21, 2014 7:19 pm
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while some characters in ToX are one-dimensional it doesn't have the absolutely massive amount of cliches ToS has
ToS is great and all but honestly it's such a cliche story it hurts, even if the game is self-aware of it

ToX2 is regarded as the best game by many fans actually, a lot of people say it's their #1 Tales game. i'm surprised you could even say people hate it.

tales of destiny DC bored the f*** out of me for whatever reason, it's a generic game even HARDER but at least the battle system is fun


xillia's well-written in the earlier parts of the game. yes, it's clear it's rushed by the end of the game because they wanted to get it out by the anniversary but it's still a fine game and i enjoyed it quite a bit. not as much as symphonia but honestly it's hard to compare considering i played symphonia before i even knew tales had other games and i thought it was the best thing since sliced bread

symphonia also has some dumb concepts like how it handles skills and ESPECIALLY titles. the balance also isn't really that great (not saying Xillia's is either lmao) with sheena and genis being pretty terrible characters in comparison to the rest of the cast, along with infinite combos, titles totally in some characters' favors (Zelos is outright superior to Kratos due to titles alone) and rather bland combat to the casual player

you can bring up 1v1s and solos all you like but i'd say the battle system is better based on the general consensus. it's not a melee vs brawl argument where a lot of people admit melee has the better combat and brawl has the better content, but rather comparing a game with somewhat awkward mechanics and a game with evolved, superior mechanics and saying "the old game's better because it's harder". it's like saying old fire emblem games are better because it doesn't tell you when you attack twice and you have to go in the menu and check yourself. because only pro players can do that 8-)

oh and another thing

tales of the tempest is a fun game

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Sun Dec 21, 2014 7:57 pm
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Nixter wrote:
Conner is what you'd call a "static" character, they have no change, this is not a "wow so realistic!" trait, it's just a character that stays one way, and that way is: f*** boring.

That's not a good character, and it doesn't make for a good story.

Combat actually felt even more hollow than before, and even easier, too, I don't think I had to buy any weapon whatsoever during my duration in the game, opposed to the other games that encourage you to do so with more interesting enemies, and giving you more attack/diversion options than in 3.


how would you actually know if it's not a "wow so realistic!" trait?
are you implying that real people can't be boring? you cant just say "thats not a good character".
there are many qualities that can make a character likable, and some of those don't require character development. which is why there are people who actually LIKE connor.
just because someone isn't a drama queen or doesn't develop as a human being does not mean that it will make everything around them dull, guy

okay so combat may have been worse than in brotherhood and 2. maybe you didnt have to buy any weapons. but that could be true for the other AC games. i never, in all of the AC games i've played, had to buy a weapon just because something was too hard. so that's not just in AC3 lol. unless, of course, you're bad at all the other AC games... in which case idk what to tell you


BUT, even with a less solid combat system.......can you guess?
yup, that's right-- it's still a moderately fun game!

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Sun Dec 21, 2014 8:14 pm
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it's moderately fun if you've never played anything better, yeah

go play the batman arkham games if you want a combat system with a lot of countering that isn't garbage


Sun Dec 21, 2014 8:18 pm
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didnt i play them before you did lmao
i remember talking to you about that before

the arkham games were amazing yeah, and in comparison ac3 combat is garbage
but if you look at it without comparing it then that's a diff story

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Sun Dec 21, 2014 8:25 pm
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kyuubae wrote:
Red wrote:
Tales of Xillia sold twice the amount it did than Symphonia.

In Japan or worldwide?

Because the PS2 version of ToS was Japan only and people who actually cared about JRPGs had a PS2 instead of a Gamecube lmao
Pardon me, Kyubitt, I've been having a hit or miss day with information/typos/etc.

Source: http://www.siliconera.com/2014/12/11/bandai-namco-say-theyre-paying-attention-fans/

“Tales of Xillia was the second-highest Tales game in sales, bigger than Symphonia 10 years ago,” he shared. O’Leary also confirmed that Sword Art Online: Hollow Fragment sales were “above forecast expectations.”

It's good news for Namco, at the very least.

Kuro Kagami wrote:
while some characters in ToX are one-dimensional it doesn't have the absolutely massive amount of cliches ToS has
ToS is great and all but honestly it's such a cliche story it hurts, even if the game is self-aware of it

ToX2 is regarded as the best game by many fans actually, a lot of people say it's their #1 Tales game. i'm surprised you could even say people hate it.

tales of destiny DC bored the f*** out of me for whatever reason, it's a generic game even HARDER but at least the battle system is fun


xillia's well-written in the earlier parts of the game. yes, it's clear it's rushed by the end of the game because they wanted to get it out by the anniversary but it's still a fine game and i enjoyed it quite a bit. not as much as symphonia but honestly it's hard to compare considering i played symphonia before i even knew tales had other games and i thought it was the best thing since sliced bread

symphonia also has some dumb concepts like how it handles skills and ESPECIALLY titles. the balance also isn't really that great (not saying Xillia's is either lmao) with sheena and genis being pretty terrible characters in comparison to the rest of the cast, along with infinite combos, titles totally in some characters' favors (Zelos is outright superior to Kratos due to titles alone) and rather bland combat to the casual player

you can bring up 1v1s and solos all you like but i'd say the battle system is better based on the general consensus. it's not a melee vs brawl argument where a lot of people admit melee has the better combat and brawl has the better content, but rather comparing a game with somewhat awkward mechanics and a game with evolved, superior mechanics and saying "the old game's better because it's harder". it's like saying old fire emblem games are better because it doesn't tell you when you attack twice and you have to go in the menu and check yourself. because only pro players can do that 8-)

oh and another thing

tales of the tempest is a fun game
Kuro is usually the first person to respond to anything I say regarding Tales, so I'm not really surprised he's replying to me. My previous post was regarding the overall game compared to the overall game.

Tales of Symphonia in some elements and story wise have proven to be cliche and redundant. I'm not in denial about that; however, Xillia is no better. My friend gameshared me Tales of Xillia a little over 4 months ago and I only play it for 15-20 minutes max at a time. You know why? Aside from it being a really bad j-drama, it also strays away from common Tales formula. From a casual standpoint, I enjoyed earlier titles in the series because it gave me a sense of adventure and I could go wherever the f*** I wanted to. In Xillia? Nope. You wanted to level grind in some detoured area? Too bad, we're going to one shot you. You wanna do something else? Nope, you have to do this objective. I have never been babied so much in my life in terms of playing an RPG, but if I wanted to give myself a chance to be five again, Tales of Xillia would bless me with opportunities the world couldn't give. On the easiest difficulty, the game can be beaten in about 20 hours with or without skipping cutscenes. You have to admit, that's kind of funny. There's also the fact that on the hardest difficulty available, the AI doesn't try to adapt to anything you do because of the iron frames capacity. May I bring up the glitch that allows you to exploit AI? You know, we can parade around and talk about the aesthetics, sure. You know you f*** up when a game that came out two years before your latest mothership title looks better than the latest mothership title. Am I implying Symphonia is the best game? Not quite. Am I saying that it's better than Xillia for a Tales game? Yes, absolutely. Symphonia leaped into the 3D era and was the first of its breed. Think of it as a stepping stone or block, whatever fancies you. The sky is the limit. The quality of the series should be improving in all aspects building off of that stepping stone. But what you see is a deterioration of that.

You know what else is funny? They share the same developer. You would think they'd know a bit better to step their game up. I still stand by the fact that Vesperia is the last Tales game Namco actually tried (or well, tried to make risks for the market). Now in games like Zestiria, they go for easy designs that don't try to test the market and play it safe. That's boring and unoriginal. That's almost as boring as Lucky Chloe (Geno don't kill me I'm just saying man...).

And in regards to gameplay, I really enjoy that you're trying to use my lingo when I've shut you down so many times already. I'm bored and need to fix my sleeping schedule, so I'll humor you a little. A consensus based on popular opinion =/= facts that provide evidence against said consensus, also referred to as opinion =/= fact, invalidates what you just said. I could go out of my way and say stuff like "Melee and Brawl are both equally bad in terms of design and balance". I could say "Smash 64 is the best smash game." I could say "if Smash 4 didn't look so beautiful, I wouldn't touch this game lmao."

You, among other people only prove that the standards for video games have decreased over the years to appeal to casual demographic. Smh.


Sun Dec 21, 2014 8:56 pm
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you know
i remembered who i'm arguing with and i'm just gonna give up because you do absolutely nothing but put me down



speaking of tales games again

i like anise

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Sun Dec 21, 2014 9:12 pm
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Symphonia is just "okay" from what I've played. Granted, it was multiplayer, and I was player 2, but still. I had a lot more fun with Xillia (both of them). Keep in mind though, I dont care about story that much, so I base my judgements mostly on gameplay alone.

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Mon Dec 22, 2014 12:29 am
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while we're on this subject, here's another hot opinion

tales games aren't very good

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Mon Dec 22, 2014 4:40 am
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Belth wrote:
Fairy Bread wrote:
You won't trigger me

Starfox isn't really that fun

I think you're lost this is unpopular opinions not tell lies thread.

Crash team racing was fun at the time but trying to go back and play it feels awful


Mon Dec 22, 2014 8:24 am
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youre not a very good troll geno


Mon Dec 22, 2014 8:32 am
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