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ANIMATION HELP: 
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Joined: Thu Sep 02, 2010 2:13 pm
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IronClad wrote:
there are plugins for Paint.Net and Photoshop that allow you to use layers as GIF frames, there are limitations but they usually don't effect the quality of the animation.

I'm gonna try Fireworks for now, but thanks!


Sun Jun 17, 2012 9:12 pm
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and there's gimp, too

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Mon Jun 18, 2012 12:03 pm
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I like to use graphics gale... If you have pro.

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Sat Jun 30, 2012 6:53 pm
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My first "Gif"

Does anyone know how to put a background in Beneton?

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Thu Oct 04, 2012 4:10 pm

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Jayfire wrote:
My first "Gif"

Does anyone know how to put a background in Beneton?



I like the animation. Probably because I could never figure out how to use beneton... f*** weird a** program. I honestly don't know how to add a BG in Beneton but it's pretty simple in GIMP. I'm not sure if it is easy in Beneton or not.

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Sat Oct 13, 2012 8:08 pm

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I figured it out.
You just choose overlay.

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Fri Nov 09, 2012 12:57 pm

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A work in progress :snack:

I couldn't put the whole thing on here.
The file size was too big.


Attachments:
Buu 2.gif
Buu 2.gif [ 202.4 KiB | Viewed 2350 times ]

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Mon Nov 12, 2012 3:55 pm
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Jayfire wrote:
A work in progress :snack:

I couldn't put the whole thing on here.
The file size was too big.

That's actually really good. Piccolo and Goku might need a couple more frames, whether custom idle sprites you could make, or some hair blowing.
For the combat itself, It's okay. When you see Buu and Vageta smash into the ground, maybe include some sprites of the actual impact. Just minor touches would improve this animation. It's not bad.

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Fri Nov 16, 2012 6:56 pm

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Blinesy wrote:
Jayfire wrote:
A work in progress :snack:

I couldn't put the whole thing on here.
The file size was too big.

That's actually really good. Piccolo and Goku might need a couple more frames, whether custom idle sprites you could make, or some hair blowing.
For the combat itself, It's okay. When you see Buu and Vageta smash into the ground, maybe include some sprites of the actual impact. Just minor touches would improve this animation. It's not bad.


Thanks :smile:

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Tue Nov 27, 2012 7:44 am
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Pivot 3 and up can be used for sprite animation. Pivot itself is a stick figure animator, and is very intuitive. You can do amazing stuff if you get creative. (sorry if this is the wrong area to post)

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Tue Jan 22, 2013 7:44 pm
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Well, Im a total noob, like never sprited or flashed in my life but i want to learn. Help :sweat:


Tue Feb 04, 2014 7:57 pm
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NeoSpectre wrote:
Pivot 3 and up can be used for sprite animation. Pivot itself is a stick figure animator, and is very intuitive. You can do amazing stuff if you get creative. (sorry if this is the wrong area to post)

Ok. This is late, and also out of place. But, I must say that you're wrong. You ARE able to do sprite animation in Pivot 3, yeah. However, the tediousness of doing so is enormous. Not only that it takes time to load each sprite, 1 by 1, it also requires time and the image moving system is supposed to be a stickman moving system, so it can be awkward sometimes. Also, you can only delete frames 1 by 1, too, so if you make a big mistake you'll be sorry. If your animation is too long, your file can even corrupt by itself, making you lose all of your work. I don't recommend this program for sprite animation by any kind; the only vintage that it haves is that it's super easy to use, but yet basic.

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Tue Feb 04, 2014 10:26 pm
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Ok so I want to animate this so that the eyes blink...
but I really don't know how to do it properly. Should I just lower the the upper eyelash? Or there's another way to do it?
Image

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Thu Feb 06, 2014 7:04 pm
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I always lower the eyelash leaving the eye in it's original position, like you can see here ( :love: )

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Thu Feb 06, 2014 7:08 pm
Never use more than one frame for blinking when making smaller sprites. Trust me.


Thu Feb 06, 2014 7:12 pm
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