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Bomberman 
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Joined: Mon Dec 26, 2011 10:23 am
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MGN Username: Sachamel
Huey wrote:
http://mcleodgaming.wikia.com/wiki/Bomb_(Bomberman) OMG MY TECHNIQUES ON WIKI ON SOME THUG SH#T. I'M BASICALLY FAMOUS. Advancing the BBM meta one strategy at a time, boys 8-)


Haha yeah I meant to share that wiki page here but wasn't really happy with how it came out. But thanks (specially) to you and all the other guys that shared info in this thread, helped a lot!

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Sat Aug 01, 2015 10:50 am
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Currently Playing: Smash 4. Waiting for Beta. They better code in Bidou...
Sachamel wrote:
Haha yeah I meant to share that wiki page here but wasn't really happy with how it came out. But thanks (specially) to you and all the other guys that shared info in this thread, helped a lot!


Well, as far as the techniques go, you did a great job simplifying my explanations. Not sure what you didn't like but I like it so :P I appreciate that you actually read it and saw some use for the strategies. Thanks dude

SkaiPrower wrote:
Idk if thats just me, but that explosion on the Jetpack looks like it should kill people...

I support this idea.

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Sat Aug 01, 2015 11:36 am
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Joined: Thu Dec 26, 2013 10:21 am
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How is this guys MU with link

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Sun Aug 02, 2015 10:14 am
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Currently Playing: Smash 4. Waiting for Beta. They better code in Bidou...
Oh my god... At 51%, s bombs will 'cause knockdown. If you pop one on a downed enemy while you're standing over him, you can plant another s bomb down and pop it again before he can react. Just did it to a dude 6 times x'D

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Mon Aug 03, 2015 5:27 am
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Joined: Fri Sep 26, 2014 1:33 pm
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Currently Playing: PM, Melee, Ultimate, Hollow Knight
So... Basically you can Bomb Reset? Noice. I can already taste the salt coming from this...

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Mon Aug 03, 2015 10:09 am
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Wait do you just bomb him, then you jab wakeup him then plant another bomb and rinse?

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Mon Aug 03, 2015 10:14 am

Joined: Fri Aug 08, 2014 1:18 am
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Hakma wrote:
Wait do you just bomb him, then you jab wakeup him then plant another bomb and rinse?


no, instead of the Jab resetting the victim, he planted another bomb that (when detonated) reset the victim. Rinse and repeat

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Mon Aug 03, 2015 5:33 pm
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It's so hard to pull off but worth it

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Tue Aug 04, 2015 7:13 am
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MaskofTruth wrote:
Hakma wrote:
Wait do you just bomb him, then you jab wakeup him then plant another bomb and rinse?


no, instead of the Jab resetting the victim, he planted another bomb that (when detonated) reset the victim. Rinse and repeat


Oh thanks. Thats another character too kick links a** with

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Tue Aug 04, 2015 9:44 am
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Still want Bomb Bounce from Bomberman 64 to be a thing.

Throw a bomb ontop of another bomb to make it bounce. Could be really nice for setups.

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Tue Aug 04, 2015 4:30 pm
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Currently Playing: Smash 4. Waiting for Beta. They better code in Bidou...
I want, instead of grounded side b being so spammable, to be able to charge it up so that I can kick bombs a further distance. Maximum charge would make the bomb slide all the way off stage from one end to the other and the more charge the faster the bomb slides. I also want all kicked and tossed bombs to have a hitbox that causes a stun similar to his sour spot nair. In exchange, I would want bombs to be able to be destroyed by hits. Bigger the bomb, the stronger the hit will be needed to destroy it. Devs, make this happen. Thank you. AND FOR THE LOVE OF F#UCKING GOD MAKE DTILT HAVE ENOUGH PRIORITY TO GO THROUGH NARUTO'S CLONE MINE. JUST TAKE ALL PRIORITY AWAY FROM CLONES ACTUALLY. JABS SHOULD DESTROY THEM.

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Wed Aug 05, 2015 1:55 am

Joined: Mon Feb 09, 2015 2:29 pm
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Dead topic much? Anyway...

Here are a list of buffs that I can see helping BBM in the meta game.

Make dash attack a kill move. Not only does it have the tendency to miss, but it has way to much end lag. Your opponent can basically punish you even if you do hit them. That or just increase the knock back a tiny bit.

Give thrown bombs a hit box. Mini-bombs do little damage and minimal knock back. Medium bombs do decent damage and decent knock back. Power bombs to a great deal of damage and knock back.

Give us more advance bomb techniques like being able to bounce bombs off other bombs.

Make it so that you can stall in the air with side special or make it so that you can angle BBM's recovery.

Also make the explosion left by BBM's recovery does more knock back.

This isn't necessarily a buff, but I'd like to see different types of bombs. Maybe you guys can take a Project M approach and give him a taunt that allows him to switch between different bombs.

Let's say your standard full charged bomb is the power bomb. *Taunt* Now you have the ice bomb which freezes opponents. *Taunt* Now you have the electric bomb, which stuns. And this only replaces the power bombs.

I also think it would be neat if you gave the mini-bombs a wind box.

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Sat Aug 29, 2015 1:53 am
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I don't believe BBM needs to be buffed much, lol; he's pretty strong as is. Ideas sound fun, though.


Sat Aug 29, 2015 5:07 am
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
Up-b getting a knock back buff on initial launch (plus maybe a meteor hitbox) is the only thing buff I could see Bomberman get

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Last edited by Starkiller on Sun Aug 30, 2015 7:27 pm, edited 1 time in total.



Sat Aug 29, 2015 10:58 am
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I went Bomberman all of X9 and placed 3rd (woo)
Here's all the sets if you wanna learn something or make fun of me.

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Sun Aug 30, 2015 6:38 pm
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