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My Sprites 
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
I was looking at that myself. I was considering making each part of the legs the same height of the torso. I also need to get used to making higher angled lines.

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Thu Oct 10, 2013 1:51 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Image

A wip of a teenage girl. Really like how it turned out.

Image

Her height compared to the second wip I made.

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Thu Oct 10, 2013 2:55 pm
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Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
May I ask how you're getting from stick figure to outline?

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Thu Oct 10, 2013 4:49 pm
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Joined: Wed Oct 05, 2011 3:39 pm
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Location: The world.
Gender: Male
Skype: KrayKrayDabouken
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DJ Wizard Cop wrote:
May I ask how you're getting from stick figure to outline?


Um, that's how you sprite. You take the lines of the figure as the size reference and the anatomy reference, then draw your arms, legs, limbs, etc. over the lines.

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Thu Oct 10, 2013 4:57 pm
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Joined: Wed Nov 12, 2008 4:13 pm
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Country: Netherlands (nl)
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Waifu: ElvisDitto
♠ Ace ♠ wrote:
DJ Wizard Cop wrote:
May I ask how you're getting from stick figure to outline?


Um, that's how you sprite. You take the lines of the figure as the size reference and the anatomy reference, then draw your arms, legs, limbs, etc. over the lines.


I think he's asking because of genuine interest rather then some form of judgement on his way of spriting (I refer to the 'how' isntead of a 'why' here).

Green, I think you could go for a little more reference with your poses. There are some mistakes in there that you easily could've caught it you had a reference to check. In particular, the knees being on different heights.

Also remember that when it comes to female anatomy, the hips are more rounded giving the body a sleek appeareance. That is missing on your set-up right now.

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Thu Oct 10, 2013 5:02 pm
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Joined: Wed Dec 22, 2010 10:38 pm
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I am neither judging nor asking out of interest. I believe Sage's process could be improved.

@Sage: It looks as if you're placing final lines right away. I know some people are capable of this, but I have never been part of that group.
Have you ever tried roughing lines in and then cleaning them up?

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Thu Oct 10, 2013 5:08 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Steven wrote:
I think he's asking because of genuine interest rather then some form of judgement on his way of spriting (I refer to the 'how' isntead of a 'why' here).

Green, I think you could go for a little more reference with your poses. There are some mistakes in there that you easily could've caught it you had a reference to check. In particular, the knees being on different heights.

Also remember that when it comes to female anatomy, the hips are more rounded giving the body a sleek appeareance. That is missing on your set-up right now.

I can't really find anywhere to look for poses, so I came up with one. The knees and hips are an easy fix. I can easily work on those with this new method. Thanks for the feedback.

DJ Wizard Cop wrote:
May I ask how you're getting from stick figure to outline?

Well, I use the measurements of the pixels to help with things like the joints. I do this by making sure that that each total measurement for a certain body part is even, then when I get to a certain stop point, I draw the joints. For the Torso, I always draw that stick figure wise first. If the arms are covering a certain part of the torso, I don't draw it in the outline, which why the arms are last thing that is drawn in the outline. Thanks for asking.

DJ Wizard Cop wrote:
I am neither judging nor asking out of interest. I believe Sage's process could be improved.

@Sage: It looks as if you're placing final lines right away. I know some people are capable of this, but I have never been part of that group.
Have you ever tried roughing lines in and then cleaning them up?

I don't draw, but that is an interesting idea to apply. I usually just edit out some of the rough edges that I think don't look right while I'm making the outline. Roughing lines in drawing really helps, so I may try it if I have to.

On another note, I think that I draw my sprite a tad bit skinny. What are you guys opinion on that?

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Thu Oct 10, 2013 5:19 pm
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Waifu: ElvisDitto
The Green Sage wrote:
I can't really find anywhere to look for poses, so I came up with one. The knees and hips are an easy fix. I can easily work on those with this new method. Thanks for the feedback.


Google holds an unlimited supply of almost all the reference you'll ever need, never forget that.

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Thu Oct 10, 2013 5:40 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
I know of the magical word of google. I just couldn't find a fitting pose at first cause I didn't look hard enough, but I think I can now.

Anyways...

Image
A character that is from the same project that I won't get into detail with yet. I liked how this turned out. The sword could some work though.

I used a stock as a reference: http://fav.me/d3dwr3a

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Fri Oct 11, 2013 11:13 pm
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Joined: Tue Apr 06, 2010 4:47 am
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It's a good start but i see a lot of picks with the sprite.

For examples:

-the left arm wielding the sword looks bent/crooked. Doesn't really look like it's in equal proportion to the other hand either.

-There's no indication of his foot/shoe on the left leg (As you can see in the reference, which clearly indicates that the leg is bent).

-Sword is crooked/bent. When you think of a sword, it should be straight and sharp.

-Body looks odd in comparison to the reference you used.

However, it's a pretty damn good start. Great to see you're making use of the references and techniques there ^_^


Sat Oct 12, 2013 1:09 am
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Thanks for the crit and comments! ^^

Image
Update. Just made some adjustments to the stickman.

Image
Comparison to the first look.

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Sat Oct 12, 2013 3:11 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Image

Update on the female girl. Fixed the things that Damian mentioned. Think that it looks better now. I also noticed that the third step can also help with my shading, hence why there are 3 colors on the pants.

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Sun Oct 13, 2013 8:57 am
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Annnnnnnnnnnnnnnnnd another update. This time a new pose was made:

Image

Like how it came out. Thoughts?

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Mon Oct 14, 2013 8:07 pm
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Joined: Wed Oct 05, 2011 3:39 pm
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Location: The world.
Gender: Male
Skype: KrayKrayDabouken
Currently Playing: Something I enjoy.
I think you should make the head a little bigger. The rest is pretty good.

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Mon Oct 14, 2013 8:45 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Image

Annnnnd were done! The character is a teenage girl named Yamagi Mano. In game she goes by a nickname given to her by a demon spirit worshiping cult, which is Blizzard. I like what I did, but I see some flaws, like I can't draw any breasts for example.

This stock was used: http://fav.me/d46jim3

Oh! And a gif with the process.
Image

It's short, but trust me, this took awhile.

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Tue Oct 15, 2013 1:49 pm
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