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Spaghetti Stuff-age: *NEW* JUS Aaron Ehaz sprites. 
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Joined: Mon Aug 11, 2008 8:51 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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I'm not sure weither that's a insult or a complement. And can you seriously give reasons
WHY you even like/dislike it?

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Tue May 05, 2009 8:39 pm
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Joined: Tue Sep 02, 2008 8:22 am
Posts: 606
Mr. Noodle wrote:
I'm not sure weither that's a insult or a complement. And can you seriously give reasons
WHY you even like/dislike it?

He probably won't post anymore.
<.<;;
That was his first post, and I've got my reasons to say that.

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ಠ_ಠ ๏_๏ ಥ_ಥ


Tue May 05, 2009 11:54 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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and those reasons are...?

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Wed May 06, 2009 4:05 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Progress on a PA request. Image
Anything I should change, evilgram?

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Wed May 06, 2009 5:19 pm
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Joined: Wed Apr 29, 2009 11:28 pm
Posts: 323
Location: Nowhere, Antarctica
Gender: Anime Girl
Skype: Evilagram
Who's Evilgram?


Try shading the hair from the light source. That and learning how to make hair.

Work on anatomy in general. In addition to learning how to make folds in clothing. The head's structure doesn't make much sense. It seems skewed, and the jawbone is pressed back into the neck.

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Image

Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper.

READ THIS: http://ipgd.freehostia.com/copypasta.html


Wed May 06, 2009 9:01 pm
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Joined: Mon Aug 11, 2008 8:51 am
Posts: 542
Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
Evilagram wrote:
Who's Evilgram?


Try shading the hair from the light source. That and learning how to make hair.

Work on anatomy in general. In addition to learning how to make folds in clothing. The head's structure doesn't make much sense. It seems skewed, and the jawbone is pressed back into the neck.

I'll fix the folds, and the reason for the jawbone being that way, is because his head's kinda leaning down. Also, can you give me an example of a good way to do hair?

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Wed May 06, 2009 9:34 pm
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Joined: Wed Apr 29, 2009 11:28 pm
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Location: Nowhere, Antarctica
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If something is tilted down, then try forshortening, not pressing things through each other.

You're making the hair too solid, in addition to making it incorrectly if it were solid. In real life people have a tendency to draw hair as individual strands, ignoring the overall form. You've done the opposite, the form being emphacised too much. It needs to blend more.

The hair also has way too much complexity in too small a space. Things overlap, and don't flow well. What you have there should end up as a disorganized mess, but due to the emphasis on form, it ends up looking ridiculous.

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Image

Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper.

READ THIS: http://ipgd.freehostia.com/copypasta.html


Thu May 07, 2009 7:59 am
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Joined: Mon Aug 11, 2008 8:51 am
Posts: 542
Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
I'll try to improve the head.

Also, I have to make the hair flater, anyways, so I'll try to make it see better

Also, can you give me a small sprite of a kind of texture you would do for hair on a PA? That way it'll be easier for me to understand a little more of what you're saying.

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Thu May 07, 2009 9:04 am
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Joined: Mon Aug 11, 2008 8:51 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
I get bored easily:
Image
Did it in about 30 seconds

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Mon May 11, 2009 7:52 pm
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Joined: Mon Aug 11, 2008 11:54 am
Posts: 31
Location: Somewhere in post-apocalypse Nepal.
Country: United States (us)
Gender: Male
Currently Playing: GTA V, Shovel Knight, Rare Replay & Age of Empires
You are very skilled in Avatar making :) This is a skill you should focus on.


Mon May 11, 2009 9:14 pm
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Joined: Mon Aug 11, 2008 8:51 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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wha-? I wasn't really making an avitar. I just got bored. Plus I don't really call that "Skill". All I did was make something in less than a minute... But, whatever.

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Mon May 11, 2009 9:26 pm

Joined: Tue May 12, 2009 10:25 pm
Posts: 1
:snack: :headbang:
simulation credit auto
Wow, It's very aurprising!
I can't believe in my eyes that you did it in about 30 seconds, Mr. Noodlle.
Good job ^^ :aha:


Tue May 12, 2009 10:29 pm
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Joined: Mon Aug 11, 2008 8:51 am
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
Gender: Male
should it suprise you that that would be made in 30 seconds by anyone?

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Wed May 13, 2009 5:19 pm
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Location: That information is for high-ranked agents of the Pasta Agency. If I told you, I'd have to kill you.
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Image
I created a character I call "Merb" at school while I was doodling.

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Thu May 14, 2009 5:34 pm
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Joined: Tue Feb 24, 2009 12:30 pm
Posts: 1728
Gender: Male
Good job. At first I was kind of weirded out, but then the coolness sank in. That's a nice style of doodling.

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Is this the real life?
Is this just fantasy?


Thu May 14, 2009 5:41 pm
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