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Sonic Poke's sprite work and artwork... Mainly pokemon.. 
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Joined: Sun Sep 30, 2012 8:16 am
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Country: Brazil (br)
Gender: Male
Well, I sprite a bit. I need some critique about it, can you do it?
First, take a look on my pixel art. What do you think?
Pixel Art: show
Image

He's Blue, from pokemon. 100% custom.
Now, my sprites:
Sprites: show
Image

Venusaur is a Edit. Beedrill, Blastoise, and Pigeotto were traced, maybe 50% custom. Ivysaur, Charizard, Squirtle, Samurott and Eevee are 90% custom (I used some bases...), and Meganium, Serperior and Typhlosion are 100% custom. With Swampert, I had Steven's help!
And Now, my animations:
Animated: show
Image
If you want to see it slowly...
Image
And Charizard:
Image

I need your opinion!

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Last edited by Sonic Poke on Wed May 01, 2013 8:14 am, edited 11 times in total.



Mon Mar 25, 2013 4:53 pm
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Your art of Blue has the shading making it look like light is hitting him from all over the place. Try to pick a direction for the light to come from and work from there.

As for you pokemon sprites, a few of them look like they have places pillow shaded. If you don't know what that is, it means you basically took the center and put a layer of darker shades until it looks rounded. Not to say it's a bad thing, but it usually doesn't look good and doesn't really match the look of the pokemon. Squirtle has a lot of pillow shading on him. Also Venusaur looks kinda strange. I can't put my finger on what it is though.

On Ivysaurs' animation, his recovery is just a little too quick. You might want to slow the last few frames a little and it will look a bit smoother.

Overall not bad though. Keep it up!

P.S. Did you use brawl as your reference for the first 3?

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Mon Mar 25, 2013 5:23 pm

Joined: Sun Sep 30, 2012 8:16 am
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miniova wrote:
Your art of Blue has the shading making it look like light is hitting him from all over the place. Try to pick a direction for the light to come from and work from there.

As for you pokemon sprites, a few of them look like they have places pillow shaded. If you don't know what that is, it means you basically took the center and put a layer of darker shades until it looks rounded. Not to say it's a bad thing, but it usually doesn't look good and doesn't really match the look of the pokemon. Squirtle has a lot of pillow shading on him. Also Venusaur looks kinda strange. I can't put my finger on what it is though.

On Ivysaurs' animation, his recovery is just a little too quick. You might want to slow the last few frames a little and it will look a bit smoother.

Overall not bad though. Keep it up!

P.S. Did you use brawl as your reference for the first 3?

Oh, Thanks about all!!!
Venusaur's appearance, Squirtle's shading, who else could I improve?
About the animation, I'll try to do it better. Now I'm working on a animation of Charizard, and a sprite of Meloetta. When I finish them, I'll put here!
And about Blue, I'm sure that I tried to make the shading good, look, the light comes from left side of the picture, but, now that you told me, I saw some failures on the hands, but I think that the main failure on the shading, is the fact that I chose really light colors... Am I right? Anyway, continue with criticizing guys! I need it!
Oh, Yeah, I used brawl as reference for the first three.

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Mon Mar 25, 2013 5:52 pm
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One other thing you could improve on for the pokemon sprites is not using so much black outlines. Eevee and Pidgeotto both look good in that regard but the others have quite a few black lines around the edges. You could try using dark shades of those colors to get rid of the outlines. Use my old Squirtle sprite as an example.

Image

The only places that I used solid black lines in that were where his eyes were.

And on Blues' shading, one thing that is helpful is making a reference point for where the light is coming from. You could draw an X somewhere and shade according to where that is in the picture.

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Mon Mar 25, 2013 6:07 pm
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Your Ivysaur and Charizard look pretty good, Squirtle could use some work though, mostly his head.

The Fsmash animation is also really nice.

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Mon Mar 25, 2013 6:17 pm
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is Venusaur supposed to look baked out of his f*** mind lmao


Mon Mar 25, 2013 6:19 pm

Joined: Sun Sep 30, 2012 8:16 am
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Well;
@miniova- I did not use black in the outlines, just darker versions of colors, but, if needed, I'll lighten them slightly.
@Dettadeus- Thanks! Hear you say this is encouraging!
@King Kyuubit- Well, I need to improme my Venusaur so...

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Mon Mar 25, 2013 6:35 pm
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King Kyuubit wrote:
is Venusaur supposed to look baked out of his f*** mind lmao


actually yes

Image

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Tue Mar 26, 2013 4:30 am
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Steven wrote:
King Kyuubit wrote:
is Venusaur supposed to look baked out of his f*** mind lmao


actually yes

Image

Well s***


Tue Mar 26, 2013 4:59 am

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Oh, It's bad... So, I made a new one, well, an edit:
Image

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Tue Mar 26, 2013 11:18 am
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It looks great so far

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Tue Mar 26, 2013 11:24 am

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It's just a minor edit... Anyway, Thanks!
Now, Updates!
Samurott and Serperior:
Image
Oh, and a small softening of the shadows of Squirtle, if it need more, tell me!

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Sat Mar 30, 2013 3:59 pm
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Sonic Poke wrote:
It's just a minor edit... Anyway, Thanks!
Now, Updates!
Samurott and Serperior:
[ Image ]
Oh, and a small softening of the shadows of Squirtle, if it need more, tell me!


Samurott and Serperior don't fit mostly because the outlines blend in way too much. I recommend darkening the outlines


Sat Mar 30, 2013 10:30 pm

Joined: Sun Sep 30, 2012 8:16 am
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Michael M wrote:
Sonic Poke wrote:
It's just a minor edit... Anyway, Thanks!
Now, Updates!
Samurott and Serperior:
[ Image ]
Oh, and a small softening of the shadows of Squirtle, if it need more, tell me!


Samurott and Serperior don't fit mostly because the outlines blend in way too much. I recommend darkening the outlines

In this way?
Image

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Sun Mar 31, 2013 9:30 am
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Sonic Poke wrote:
Michael M wrote:
Sonic Poke wrote:
It's just a minor edit... Anyway, Thanks!
Now, Updates!
Samurott and Serperior:
[ Image ]
Oh, and a small softening of the shadows of Squirtle, if it need more, tell me!


Samurott and Serperior don't fit mostly because the outlines blend in way too much. I recommend darkening the outlines

In this way?
Image

Right, however the colors between each shade are too similar. Try giving them a little more contrast between each other.

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Sun Mar 31, 2013 11:47 am
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