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SSF2 Beta Bug Report/Troubleshooting Thread 
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Joined: Wed Feb 08, 2017 6:51 am
Posts: 647
Location: Smug Island, with all Smug Anime characters
Gender: Anime Girl
MGN Username: moGi
Skype: Skype ID
Currently Playing: MGR:R, GE3, etc MHXX
Waifu: Lancer Arthuria P.
I accidentally found this on training mode, though I don't know what caused this, but I think it's because I've been messing with Sandy's capsule a lot and, well you see it in pic. Oh, and it can still be hit but it won't explode.
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black keys will be removed in the future anyways

*sniff*


Sat Jun 24, 2017 9:38 pm
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Joined: Sat Oct 16, 2010 5:14 pm
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Location: I forgot :P
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Currently Playing: Check my signature!
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This is a screenshot from Classic Mode, Giant characters lose their color upon going through the mirrors

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Sat Jun 24, 2017 9:45 pm
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Joined: Sat Jun 24, 2017 9:47 pm
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Country: United States (us)
okay so i'm having an issue with connecting my nes30 pro controller through x input mode my PC recognizes the controller as an x input controller but when i go into the controls menu in the most recent beta (1.0.2) for super smash flash 2 it only recognizes it as Bluetooth controller 1 but even when i click on Bluetooth controller 1 it doesn't respond to any inputs on the controller so i cant map any controls or change the radius on the thumb-sticks for now it will recognize the controller if i unplug the USB cable turn it off and use it in Bluetooth keyboard mode and map the thumb-sticks to arrow keys but i would like to use the full range of the thumb-sticks any help would be greatly appreciated


Sat Jun 24, 2017 10:03 pm
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Joined: Sun Jun 18, 2017 4:34 am
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Location: Anywhere
Country: Philippines (ph)
Gender: Male
MGN Username: SonGoku9000
Currently Playing: SSF2
Waifu: Takahashi Saki
I was playing event#42 Pacmania and then I accidentally found this bug, where pac-man changes his color to gray, and after he changes colors, I cannot control him, like he's stuck there, and what's crazy about it is that when you pause the event, it has a player 2 pause. The 2 pictures below is an ssf2 screenshots, meaning that you cannot see the pause of player 1 & 2(I know I'm stupid that I didn't screenshot it from the computer so that you can see which is a player 1 pause or a player 2 pause :cry: ).


Attachments:
File comment: This picture is the player 2 pause
New SSF2 Screenshot.png
New SSF2 Screenshot.png [ 3.2 KiB | Viewed 1054 times ]
File comment: And this picture is the player 1 pause
New SSF2 Screenshot2.png
New SSF2 Screenshot2.png [ 5.29 KiB | Viewed 1054 times ]

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POWER!!!

Mains: :goku: :ichigo: :naruto: :luffy:
Secondaries: :gameandwatch: :sandbag: :pacman: :bowser:
For fun: :luigi: :sora: :pit:
Sun Jun 25, 2017 12:58 am
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Joined: Tue Jan 19, 2016 4:22 pm
Posts: 202
Location: SR388, in the depths of Brinstar...
Country: Brazil (br)
Gender: Male
MGN Username: Rollaboy
Currently Playing: SSF2, Terraria, Spelunky and whatever else Cthulhu brings me.
Waifu: Shoggoth. Tekeli-li.
You can't replay replays from previous versions (e.g. a replay from 1.0.0.0 in a beta 1.0.2.0)

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Sun Jun 25, 2017 4:30 am
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Joined: Sat Jul 30, 2016 6:18 pm
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Rollaboy wrote:
You can't replay replays from previous versions (e.g. a replay from 1.0.0.0 in a beta 1.0.2.0)

This was probably done on purpose. Nintendo did the same thing with Super Smash Bros. for Wii U and 3DS. It's because the latest version still uses the values of each character's moves from the latest version you are currently using, and not the values from the older version. Let's just say the replay wouldn't be accurate if you're using a replay from 1.0.0 but you're using version 1.0.2.

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Sun Jun 25, 2017 5:12 am
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Location: Somewhere in Hell
Country: United States (us)
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MGN Username: riku434
Skype: riku434
Currently Playing: Project M
Waifu: Joseph Joestar
If you're use Down B as Kirby on randall in Yoshi's Story and stay in Stone form, if randall begins to go into the stage wjile you're still in Stone form while on him you will be forced to exit your stone form.

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Sun Jun 25, 2017 8:19 am
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Joined: Sat Aug 02, 2014 5:45 pm
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MGN Username: ByeOrDie
No matter what the damage ratio is set to, having Goku turn to Kaio-Ken resets his damage ratio to 1.0 for the duration of the match: https://drive.google.com/open?id=0B8SZO ... U9VUWM0UjQ (Still rekt the guy who was abusing the bug though ;D)

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Sun Jun 25, 2017 1:30 pm
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Joined: Sun Jun 25, 2017 1:50 pm
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Location: Mesa, AZ
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The CPUs are doing nothing but standing around and jumping on the Temple stage. Also, they still SD on the Mushroom Kingdom 3 stage after spawning from a previous KO.


Sun Jun 25, 2017 2:14 pm
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In the Emerald Cave stage, the CPUs and I get stuck momentarily in the side wood panels. Picture evidence:
Attachment:
Capture.PNG
Capture.PNG [ 52.8 KiB | Viewed 1020 times ]


Sun Jun 25, 2017 2:30 pm
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Joined: Sat Dec 03, 2016 7:37 pm
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Location: Probably somewhere I want to die.
Country: United States (us)
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MGN Username: EaglePie
Currently Playing: Melee/PM, SSF2, FEH
Waifu: ...idc
So I found two bugs with Peach, both today, right when I decided to play her in Training... wow
So floating and continuing the float until it's over will make peach do her double jump animation, which isn't even supposed to happen. Not only that, but she doesn't even move, still floats like before but in that animation. Then she goes back to normal. It still does it even after double jump is used. It happens whenever you float for the time allotted.
Also, side b doesn't have any good landing animation? Doing it on the ground makes her go into the bair/side b frame and then she gets up and it looks weird...
:peach:

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I play Melee and Ultimate. FEH Friend Code: 3031357120
Smash 64: Captain Falcon, Fox
Melee: Falco, Marth, Fox
Brawl: Sheik, Meta Knight
Project M: Falco, Roy, Mewtwo
Smash Flash 2: Falco, Captain Falcon, Marth, Fox, Pichu
Smash 4: Roy, Dr. Mario
Ultimate: Lucina

Currently working on my own Smash Java project as a hobby


Sun Jun 25, 2017 7:42 pm
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The game has way too much lag! :twisted:


Sun Jun 25, 2017 9:24 pm
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Joined: Sat Apr 27, 2013 11:21 am
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Location: Nijigasaki High School
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Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
^play with minimum settings.

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Sun Jun 25, 2017 9:54 pm
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Joined: Wed Jul 08, 2015 12:10 am
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https://gfycat.com/JollyAnnualBlacklab Smashville ledge grab seems to be buggy, dunno if it's just with Samus (no, I wasn't holding down).

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Main: Samus :samus:
Secondary: Idfk, I suck with everyone, including my main
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Mon Jun 26, 2017 12:27 am
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Joined: Sat Apr 27, 2013 11:21 am
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Location: Nijigasaki High School
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MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
if lakitu is summoned on waiting room, he flies way too high, he's basically offscreen throughout the whole time he's in the battlefield.
he can still drop spinies tho

also, dunno if this only works on waiting room or other stages as well.

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Mon Jun 26, 2017 10:51 am
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