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Glitch's sprite gallery (Something larger than 10 pixels) 
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Joined: Tue Aug 26, 2008 12:58 am
Posts: 564
Location: Probably going to Hell.
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Currently Playing: Let's use Daddy's Welfare Haphazardly
I like this style. Keep it.

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Dixie [NF] wrote:
spader555 wrote:
the side charge looks like crap.
You look like crap.


Thu Jan 20, 2011 9:14 pm
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Joined: Mon Aug 11, 2008 10:23 am
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Glitch wrote:
So avert your eyes from that concept and move to this more official like one.
Yes, he now has brown hair. That may change back later, i'm undecided. Yes i'm aware i only shaded the face and hair. That was the only place it was pretty much required. That and i am lazy and have homework.

What do you people think? I think i may end up just keeping the shoulder pads as like a jet-pack thing.

Note: this is NOT what id consider the next version of glitch, merely a costume change, the sprites shown above are also, for now, merely concept art and i do not think i will sheet them. It is in the realm of possibility, but i'm leaning towards not.

Image

No update moved it cuz idk how lazy people are and they may not look back a page. XP
I dont particularly like it. I think im only going to have a shoulder thing on his right shoulder.
I hate the shoes. :/ so what are peoples opinions on the changes to him?

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ImageImageImage


Thu Jan 20, 2011 11:20 pm
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Image
Soo. I did a few minor adjustments. Still merely concept.
I do quite like the head. Thats about it.

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ImageImageImage


Fri Jan 21, 2011 6:34 pm
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Image
I'm hoping ill actually get a reply if its not all just concept...
Right now its merely recolor and minor edit to see how well my concepts work.
So far, not well. HOWEVER, i do plan on re spriting Glitch again soon. Thinner and more demented looking.
Also, i cant seem to ever shade shoulder pads correctly. That was honestly the main reason for me removing it in the first place. Also, the brown hair was only added because there was too much black. Too many places. Got confusing. But its going to have to be darker. So can anyone give me some tips on how to shade shoulder things?
So. Yeah...

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ImageImageImage


Sun Jan 23, 2011 2:00 am
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Joined: Sat Aug 28, 2010 8:36 am
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Mr.Shoop wrote:
How about a chibi pirate?

I would like a no.

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ImageImage


Sun Jan 23, 2011 9:50 am
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The no was implied. Sorry.

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ImageImageImage


Sun Jan 23, 2011 12:08 pm
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It's okay! :mrgreen:

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ImageImage


Sun Jan 23, 2011 1:02 pm
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Glitch wrote:
[ Image ]
I'm hoping ill actually get a reply if its not all just concept...
Right now its merely recolor and minor edit to see how well my concepts work.
So far, not well. HOWEVER, i do plan on re spriting Glitch again soon. Thinner and more demented looking.
Also, i cant seem to ever shade shoulder pads correctly. That was honestly the main reason for me removing it in the first place. Also, the brown hair was only added because there was too much black. Too many places. Got confusing. But its going to have to be darker. So can anyone give me some tips on how to shade shoulder things?
So. Yeah...

...

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ImageImageImage


Fri Jan 28, 2011 9:16 pm
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Joined: Tue Jan 27, 2009 11:32 am
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Oh, so now my JUS sprite is inaccurate xD


Fri Jan 28, 2011 9:30 pm
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Technically no :P every charecter goes through some changes some time. It's previous versions still existed :P

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ImageImageImage


Sat Jan 29, 2011 12:45 am
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lol 69 but
Here...
Image[/quote]
Its you wip so...
First: one leg is begger than the other.
second: knee caps don't go his things.
Third: Colors are kind of bad they fade in with each other to much.
Last: Shading is bad.

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Image
Made by Damian.


Sun Jan 30, 2011 3:48 am
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Super Duper wrote:
lol 69 but
Here...
[ Image ]

Its you wip so...
First: one leg is begger than the other.
second: knee caps don't go his things.
Third: Colors are kind of bad they fade in with each other to much.
Last: Shading is bad.[/quote]
1 What...?
2 yeah im fixing the pallette soon
3 explain how so i can improve, please.

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ImageImageImage


Sun Jan 30, 2011 6:59 am
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Glitch wrote:
Super Duper wrote:
lol 69 but
Here...
[ Image ]

Its you wip so...
First: one leg is begger than the other.
second: His knee caps should not go in his thigh.
Third: Colors are kind of bad, they fade in with each other to much making it.
Last: Shading is bad.

1 What...?
2 yeah im fixing the pallette soon
3 explain how so i can improve, please.[/quote]
Lol my grammar fail me and I failed it.

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Image
Made by Damian.


Sun Jan 30, 2011 1:54 pm
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Joined: Fri Sep 17, 2010 12:31 am
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Its hard to judge without movement/animation... and the shading and pallet are both good it is actually just the shape/figure...

1. He has no a**
2. He has no knees
3. Arms are way to short
4. Hands look like blobs
5. Has no ankles
6. The torso is fine but the bottom of the shirt flows unnaturally

So basically get a bit better at the shape itself everything else is fine, remember as long as the pallet is what you like it to be then it's not wrong. Shading is good but its not amazing and shouldn't be your main priority.

Edit: I made some quick progression on your sprite using my own guidelines and got this, now I want to see what you can do!
SHOW ME HOW ITS DUN!
http://img444.imageshack.us/img444/1699/16570097.png
Mine isn't really better but its fun to compare and try out other peoples ideas sometimes =]

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Image


Sun Jan 30, 2011 8:16 pm
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1 since when do you see someones a** looking at them from the front?
4 lolwut?
The rest: I'm aware of the anatomy issues, that's not my most recent version?
People need to pay attention... And yeah I'm making a new base soon. Which if said already. So yeah.
Thank you though, I greatly appreciate it.

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ImageImageImage


Sun Jan 30, 2011 11:41 pm
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