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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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First point: That's an oversight on my part. The restart button covers his health. That, I didn't think through. It will be removed anyway, since it doesn't serve the purpose I added it for Second point: It is my first GM game. :v Not all games feature acceleration physics, you know. Mario does, and I've always thought it was a really sub-par platformer. Meanwhile, elder god tier Crash Bandicoot games don't have accel at all. :v
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Wed Mar 21, 2012 10:02 pm |
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Tid
Joined: Fri Jan 02, 2009 6:02 pm Posts: 7283 Location: Australia Country:
Gender: Male
MGN Username: Tid
Currently Playing: Deep™ The™ Game™
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the original mario was an amazing platformer though like im not even talking with nostalgia goggles, i don't like sonic or the original zelda all that much or anything, it's just really really well made. still thoroughly enjoyable today.
_________________Ask me anything!!! Special thanks to Steven for my beautiful Deep avatar! <3
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Thu Mar 22, 2012 1:42 am |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Well, I'll give you that it was better than most games of it's time. Perhaps it's unfair of me to compare it to games released afterward, considering most of them were inspired by Mario.
I do feel like the physics in it were a bit much, though. It was a well made engine, yes, but I don't think that made it more fun.
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Fri Mar 23, 2012 9:28 pm |
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Tid
Joined: Fri Jan 02, 2009 6:02 pm Posts: 7283 Location: Australia Country:
Gender: Male
MGN Username: Tid
Currently Playing: Deep™ The™ Game™
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In a platformer that has no real gimmick outside of just jumping over and past obstacles, the physics engine is practically what makes the game. It was pretty perfect tbh, everything felt right.
_________________Ask me anything!!! Special thanks to Steven for my beautiful Deep avatar! <3
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Mon Mar 26, 2012 1:52 am |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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So we took Trollbean to the Tennessee state competition the other day.. And we f***' thrashed it. First place Going to Nationals in a couple of months. Can't f***' wait.
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Fri Apr 06, 2012 12:49 pm |
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Mr. Shoop
Joined: Sat Aug 28, 2010 8:36 am Posts: 1048 Location: Made in China Country:
Gender: Male
Skype: mr.shoop
Currently Playing: Force of Will, League of Legends, Yu-Gi-Oh!
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Congratulations! I hope you guys make it to the top!
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Fri Apr 06, 2012 11:05 pm |
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Equi
Joined: Sun Nov 13, 2011 12:05 am Posts: 1470 Location: Massachusetts Country:
Gender: Male
MGN Username: Equinox
Skype: HolyEquinox
Currently Playing: Sonic & All-Stars Racing Transformed.
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Congrats TerminX!
I wish you luck in winning the Nationals!
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Sat Apr 07, 2012 7:24 pm |
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Mongoloid
Joined: Mon Feb 08, 2010 10:39 pm Posts: 154 Location: California
Gender: Anime Girl
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tell me when its on Steam so i can pay money for your game maker game that i'll finish in 5 hours
_________________ Cactus: The only person I know that I hate on MG who has been virtually the same since he arrived was Nook. Lukepi: lolnook Lukepi: nook is a butthurt f** Cactus: A Whiny, Butthurt f**
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Mon Apr 09, 2012 5:14 am |
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Mongoloid
Joined: Mon Feb 08, 2010 10:39 pm Posts: 154 Location: California
Gender: Anime Girl
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ok i played your latest demo and i have to say 1) change music 2) jumping feels to floaty. you should increase ascent and descent speeds so it feels tighter -- really bothers me and cheapens experience 3) don't give unlimited bombs, way too easy to blast through everything 4) give the level more aesthetic instead of tilesets of boring platforms 5) please give more direction! i don't know how to beat level 1
i spent like 10 minutes on this and i guarantee doing these will make your game more viable in the competition so try them out
_________________ Cactus: The only person I know that I hate on MG who has been virtually the same since he arrived was Nook. Lukepi: lolnook Lukepi: nook is a butthurt f** Cactus: A Whiny, Butthurt f**
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Mon Apr 09, 2012 5:23 am |
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