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Dr.Rockso
Joined: Tue Aug 19, 2008 5:35 pm Posts: 929 Location: siouxfalls
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I wish you wouldn't post my WIPS. I have a sort've fixed version, but I don't bother uploading here. Now why don't you all move back to on topic, as in, Geno's sprites...
_________________ ....I do cocaine..
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Fri Jun 18, 2010 5:01 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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I got your PM, thanks for explaining. I'll use your critique to make a better idle : D
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Fri Jun 18, 2010 6:20 pm |
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Gold
Joined: Sat Aug 23, 2008 3:10 am Posts: 2601 Location: Australia - Sydney
Gender: Male
Currently Playing: Ninja Gaiden III
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What about mine D:
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Fri Jun 18, 2010 6:35 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Fri Jun 18, 2010 6:37 pm |
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Gold
Joined: Sat Aug 23, 2008 3:10 am Posts: 2601 Location: Australia - Sydney
Gender: Male
Currently Playing: Ninja Gaiden III
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| | | | |~DVDV~| wrote: I know I come under the category of someone who is not a "good spriter", but regarding Geno's Pit 1. The bow's positioning needs work. It shouldn't just go up and down with no rotation but have a bit of an arc (thus requiring a more complete Paletuna's Bow ring). The bow in the right arm is fine, just the left one needs work. Tied into this is the hand/bow's height. It's all over the place, jumping here, there and everywhere. compare the top point of it between each frame. A possible (and personally preferred improvement) would be to swap which hand holds the bow, using the 45 degree bow (which wouldn't have to rotate much, if at all) 2. The wings' shading fixing. I'd say the grey lines should be extended further down, near (if not touching) the wings. Overall, however, I'd say this is nothing major and I could in fact be completely wrong on this point. 3. The shape of the wings. Use a reference picture and you'll find they're very off. They're bigger, more curved and so forth, especially towards the bottom. 4. Shading overall: Nothing here, as far as I can tell, it's brilliant, good job 5. There are no rings around his arm unlike in Brawl. | | | | |
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Fri Jun 18, 2010 7:52 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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| | | | |~DVDV~| wrote: | | | | |~DVDV~| wrote: I know I come under the category of someone who is not a "good spriter", but regarding Geno's Pit 1. The bow's positioning needs work. It shouldn't just go up and down with no rotation but have a bit of an arc (thus requiring a more complete Paletuna's Bow ring). The bow in the right arm is fine, just the left one needs work. Tied into this is the hand/bow's height. It's all over the place, jumping here, there and everywhere. compare the top point of it between each frame. A possible (and personally preferred improvement) would be to swap which hand holds the bow, using the 45 degree bow (which wouldn't have to rotate much, if at all) 2. The wings' shading fixing. I'd say the grey lines should be extended further down, near (if not touching) the wings. Overall, however, I'd say this is nothing major and I could in fact be completely wrong on this point. 3. The shape of the wings. Use a reference picture and you'll find they're very off. They're bigger, more curved and so forth, especially towards the bottom. 4. Shading overall: Nothing here, as far as I can tell, it's brilliant, good job 5. There are no rings around his arm unlike in Brawl. | | | | |
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Oh! Will do!
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Fri Jun 18, 2010 7:56 pm |
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Super Duper
Joined: Sat Aug 01, 2009 6:28 pm Posts: 394
Gender: Male
Currently Playing: Amnesia, Mine Craft and MvC3
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And there something about his head seems to be pushed back to far.
_________________Made by Damian.
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Fri Jun 18, 2010 10:37 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Updated OP.
Suggest styles please. I'll start with custom I guess.
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Thu Jul 15, 2010 11:36 pm |
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Alexander
SSF2 Developer
Joined: Mon Aug 11, 2008 2:25 pm Posts: 968 Location: Around the East Coast of the US
Gender: Male
MGN Username: KingTremolo
Currently Playing: Super Mario 64, Monster Hunter 4, Sonic Generations
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_________________
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Thu Jul 15, 2010 11:44 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Thu Jul 15, 2010 11:44 pm |
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Alexander
SSF2 Developer
Joined: Mon Aug 11, 2008 2:25 pm Posts: 968 Location: Around the East Coast of the US
Gender: Male
MGN Username: KingTremolo
Currently Playing: Super Mario 64, Monster Hunter 4, Sonic Generations
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=) <3 KSSU style is awesome.
_________________
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Thu Jul 15, 2010 11:50 pm |
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Gold
Joined: Sat Aug 23, 2008 3:10 am Posts: 2601 Location: Australia - Sydney
Gender: Male
Currently Playing: Ninja Gaiden III
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Can we see an updated Pit?
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Fri Jul 16, 2010 4:42 am |
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Chaosvii7
Joined: Tue Aug 26, 2008 12:58 am Posts: 564 Location: Probably going to Hell.
Gender: Male
Currently Playing: Let's use Daddy's Welfare Haphazardly
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Let's not and say we did.
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Fri Jul 16, 2010 5:46 am |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Well, there was a big issue with Pit recently. I sprited at lead 70% of his animations, but then they all were saved as a GIF. not ANIMATED GIF. So I lost all of it. -_- Get out of my topic please no offence. I did custom, but it's horrid and i'm never doing custom again. Onto KSSU
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Fri Jul 16, 2010 12:36 pm |
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Suli
Joined: Mon Aug 11, 2008 8:40 am Posts: 1505 Location: Los Angeles Country:
Gender: Anime Girl
MGN Username: Suli
Skype: na_suliboy
Currently Playing: Fire Emblem 1-13, Tales of Xillia/Graces, Smash 4
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Ocon or KHR style? :3
_________________*Hiatus*
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Fri Jul 16, 2010 1:43 pm |
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