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Marth 
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Joined: Fri Jan 18, 2013 11:17 am
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Currently Playing: Super Smash Flash 2, TF2, DotA2, etc.
satchal wrote:
does anyone else find it a little weird that marth is always facing with his back to the "camera", unlike everyone else? is there any reason for that?


cuz he's 2 kool 4 skool

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Fri Jul 25, 2014 3:38 pm
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Joined: Fri Jul 25, 2014 3:06 pm
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Country: Poland (pl)
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Currently Playing: SSF2, Heroes of Might & Magic III, League of Legends, Sims 4.
satchal wrote:
does anyone else find it a little weird that marth is always facing with his back to the "camera", unlike everyone else? is there any reason for that?


I think it's because in his 3d model he is standing back to camera, and in SSF2 the characters are looking into right side and their left side is just mirrored.

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Fri Jul 25, 2014 3:56 pm
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Joined: Sat Jan 18, 2014 9:40 am
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The Meteor Smash hitbox for the dair
Hit the opponent from like a 45° angle, with the tip of the sword
Works the same way for Reverse dair :
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Fri Jul 25, 2014 5:43 pm

Joined: Mon Mar 17, 2014 9:38 am
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I noticed tipper uair taking stocks at odd percentages. I remember I star KO'd a jigg at 90% from a little above the second height platform of battle field.

Also using shield breaker while doing a forward jump seems to transfer momentum sending marth pretty far out. I noticed this while edge guarding and I would have to scramble to make it back


Fri Jul 25, 2014 5:50 pm
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Joined: Fri Jul 25, 2014 6:56 pm
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satchal wrote:
does anyone else find it a little weird that marth is always facing with his back to the "camera", unlike everyone else? is there any reason for that?


I think it was because Marth was rushed a bit. If you saw the Apex 2014 livestream, he had his back turned there too.
Guess they never got around to fixing it :hmph:
I dunno though, it may or not have been intentional. I think Cleod's team would've rather had him face the camera to look nicer, but I'm not sure anymore.

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Fri Jul 25, 2014 7:37 pm
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peko wrote:
You can't F-Smash with auto-dash on consistently and it's making me angry. Like, 60-70% of the time you'll get his dash attack... I don't have this problem with any other characters. No Marth for me =(


Try crouch-canceling it, that's what I do. :colonthree:

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Fri Jul 25, 2014 8:14 pm
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Joined: Sun May 12, 2013 7:33 pm
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Turbo marth god tier

I can fly from one side of FD to the other with Marths sidespec and upspec combo

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Fri Jul 25, 2014 8:37 pm
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Cole wrote:
Turbo marth god tier

I can fly from one side of FD to the other with Marths sidespec and upspec combo

I love doing this. Another thing I found in Turbo Mode is that mashing his F-air is still as fast as in Melee.

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Fri Jul 25, 2014 8:40 pm
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Joined: Fri Mar 07, 2014 11:38 pm
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Currently Playing: SSF2, Mari0, and Scrabble. I love me some Scrabble.
Damn, I played as Marth for five minutes but I just found a new favourite character.

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Fri Jul 25, 2014 8:57 pm
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Venus wrote:
Cole wrote:
Turbo marth god tier

I can fly from one side of FD to the other with Marths sidespec and upspec combo

I love doing this. Another thing I found in Turbo Mode is that mashing his F-air is still as fast as in Melee.


USpec to U-Air, nuff said.

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Fri Jul 25, 2014 10:10 pm
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Rift of the Nova wrote:
Venus wrote:
Cole wrote:
Turbo marth god tier

I can fly from one side of FD to the other with Marths sidespec and upspec combo

I love doing this. Another thing I found in Turbo Mode is that mashing his F-air is still as fast as in Melee.


USpec to U-Air, nuff said.

Someone needs to make a gif revolving around that recovery.

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Fri Jul 25, 2014 10:55 pm
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Marth in Turbo Mode is so amazing. This is becoming my hobby.

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Fri Jul 25, 2014 11:31 pm
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Anyone else disappointed that marth can't get tipper fsmash on the platform above him like he can in Melee (on certain stages)? There are some stages he can hit through in this way and on those he can get tippers with (really) good spacing. That usually means you need to be a little bit to the side so that you hit on around a 60 degree angle. If only it was as easy as on Yoshi's Story on Melee... Actually I've looked and based on the sprites it looks like he should be able to hit but it doesn't. :\

I like that tipper bair is a kill move. Marth needs kill moves.

In regards to an alleged fthrow chaingrab on a lot of the cast, I think it can be Di'd out of. In any case, I don't think it becomes that strong until someone figures out how to do run off dair spike right out of the chaingrab (comepare to falco's dthrow CG -> spike in brawl).

EDIT: Btw, his jab is actually really bad. If you use this against Zelda, she gets an instant sweetspot fair.

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Fri Jul 25, 2014 11:50 pm
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Starkiller wrote:
disappointed

Considering the fact that marth is like twice as good as he was in any of the console versions, I can't use that word at all in terms of him.

all of marths aerials kill @ sweetspot,

and if you space his jab It's borderline broken, the tippered second hit sets you up for any possible followup and if the opponent DI in on the first hit you can use dancing blade... (which is amazing in this game for some reason)

...he's so good, I don't even wanna main him anymore. lol

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Sat Jul 26, 2014 12:19 am
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GreaterMaelstrom wrote:
Starkiller wrote:
disappointed

Considering the fact that marth is like twice as good as he was in any of the console versions, I can't use that word at all in terms of him.

all of marths aerials kill @ sweetspot,

and if you space his jab It's borderline broken, the tippered second hit sets you up for any possible followup and if the opponent DI in on the first hit you can use dancing blade... (which is amazing in this game for some reason)

...he's so good, I don't even wanna main him anymore. lol

Well, I'm in no way disappointed in the character as whole, I'm trying to convey the meaning I feel in-game when smash reflexes take over and I try to fsmash someone on the plat above me and he doesn't hit them at all (and it looks so close, try it you'll see).

The dancing blade seems to be really good, it quickly flows into any of Marth's tilts/etc after the first hit. I haven't tinkered with it much tho.

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Men that are trapped by the chains of "maybe" can never reach their dreams!
The weak are washed away by the tides of fate. The strong drink it up.
No matter the man, we all wear masks. Whether it be over our faces or over our hearts.

Youtube: NinjaLobsterStudios
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Sat Jul 26, 2014 12:31 am
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