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SSF1 Discussion 
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Joined: Fri Aug 15, 2008 4:51 pm
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Yeah, I didn't even care to try to beat that after I unlocked some characters.
It was funny because I tried to get Inu Yasha 3 times. Before spending a good time beating those shadow characters and we were to fight the final boss, Inu would just slide to death.

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Tue Jul 12, 2011 1:28 am

Joined: Thu May 24, 2012 9:23 pm
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Currently Playing: Super Smash Flash 2, Super Smash Bros. Brawl, Minecraft, Bejeweled 3
Michael M wrote:
MultiSenhor wrote:
I don't get you you guys still play this game...
To tell the truth, I don't know why you ever played that!

Even if you're trying to get a challenge by playing a broken (not working) game, then you'd want to discover the trick yourself. At least that's my opinion.

Sure... Lets not play SSF1 because its so f#%$& s#%$& and that SSF2 is totally gonna pwn it... And its gonna be the most... Awsum game... EVAR!

To tell you the truth, me and my brothers liked SSF1. It was fun yet challenging as hell. Blade's adventure mode was actually the most hardest because he does almost to no damage for each of his attacks. And the controls were easy. Its not a bad game but its not a good game aswell


After I beat Adventure Mode with Blade, it took me 5 f**king tries to beat Blue!! Also, unlocking Mr. Game & Watch took more longer than unlocking Mr. Incredible, Naruto, and Lloyd. I don't even think it's a "clone" of Melee. SSF2 was much better.


Mon May 28, 2012 5:09 pm
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when I found this game I thought will this get a sequal evan though ssf1 is the crappiest game ever it was 2006 :eew:

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Fri Jun 01, 2012 10:24 am
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Flash 1 was the BEST and MOST PLAYED game in it's time.
Flash 2 is the next game. And it shall be better.

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Sun Jun 24, 2012 1:33 pm
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SSF2 is already more popular than SSF1 ever was.

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Mon Jun 25, 2012 8:57 pm
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Yo SSF was the s***,

I loved that game so much.

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Tue Jun 26, 2012 11:09 am
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Strategy: If you are facing Master Hand, stay on ground and you won't fly, no matter how much damage you have. (I had like 700% once and I still won.)

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Sat Jun 30, 2012 1:44 pm
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DoctorKirby wrote:
Strategy: If you are facing Master Hand, stay on ground and you won't fly, no matter how much damage you have. (I had like 700% once and I still won.)

Better Strategy: When Master Hand does a attack, hit the pause button at the start of his attack. He'll perform it while its paused and you'll take 0% damage.


Sun Jul 08, 2012 9:56 am

Joined: Thu May 07, 2009 7:00 pm
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Michael M wrote:
DoctorKirby wrote:
Strategy: If you are facing Master Hand, stay on ground and you won't fly, no matter how much damage you have. (I had like 700% once and I still won.)

Better Strategy: When Master Hand does a attack, hit the pause button at the start of his attack. He'll perform it while its paused and you'll take 0% damage.



That's not a stragtegy, that's a glitch. lol

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Sun Jul 08, 2012 10:34 am
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I think taking advantage of the glitch is a good strategy, though. I died twice with Sonic on the Hand, so I'll try it out.

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Tue Jul 10, 2012 6:17 am
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I'd like to make a SSF1 guide.

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Sun Nov 25, 2012 10:34 pm
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keyblade wrote:
I'd like to make a SSF1 guide.


Cleod9 (The creator of the Smash Flash series) already made that
viewtopic.php?t=154


Mon Nov 26, 2012 3:54 am
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Like a guide to everything, characters, stages, items, etc

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Mon Nov 26, 2012 8:44 am
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SSF1 guide: do not play SSF1

there you go


Mon Nov 26, 2012 10:15 am
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kyuubit wrote:
SSF1 guide: do not play SSF1

there you go

In a shocking twist of events, I completely agree with Kyuubit.


Mon Nov 26, 2012 5:47 pm
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