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[v0.9b] SSF2 Bugs 
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Joined: Mon Jul 20, 2015 7:46 am
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thehylianpokemon wrote:
also if you perfect blocks pikachu's final smash you know his volt ball thing if you perfect block it it cant damage you the rest of its duration insanely usefull but realy cheap

Volt tackle won't affect you if you hold Fox's down-b (shine)

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Fri Aug 14, 2015 6:53 am
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Currently Playing: ssf2, ssb4
Gods this one is weird. I forward threw with naruto next to a wall in Shadow Moses Island and suddenly, my opponent disappeared. i looked around and he was getting star killed.


Attachments:
File comment: Replay(full battle)
umm.... what.ssfrec [1.67 KiB]
Downloaded 54 times

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Fri Aug 14, 2015 8:12 pm
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Joined: Mon Jul 27, 2015 10:26 am
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I have a problem with some of my recs..when I try to load them I hear the crowd cheering sound and then the screen goes black with the menu song playing in the background making me have to restart my ssf2(not because of the song idiot)...plis halp ;-;



:link: = god tier :captainfalcon: = needs to git gud low tier scum

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Sat Aug 15, 2015 12:13 am
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Location: Nijigasaki High School
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Currently Playing: SSBU, SSF2, SIFAS
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jordelab09 wrote:
I have a problem with some of my recs..when I try to load them I hear the crowd cheering sound and then the screen goes black with the menu song playing in the background making me have to restart my ssf2(not because of the song idiot)...plis halp ;-;



you have to play at least one vs match first before loading a replay.

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Mon Aug 17, 2015 1:31 am
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so, i dont know if anyone else has noticed this... but I noticed two things about shadow moses island...


1) if :pikachu: uses volt tackle and goes outside the walls, there is nothing you can do to get back in.
like literally, i tried everything. jumping over, breaking the wall, nothing works

2)it is extremely easy to avoid :fox: 's landmaster. if you just go to the first floor, the cpu's landmaster can't come down to you.

and also, some other glitches:

1) :zelda: , when getting star ko'd, freaks out. like she just spins around looking like a mad woman the whole time while she is getting ko'd.

2) :sora: 's over 100% ledge recovery attack doesn't work. He does this wierd crouching/grabbing motion multiple times while sliding about half the final destination's length.

(talking about the browser version, for extra info)

p.s: im new to the forums, so plz understand if these glitches were already reported


Last edited by chickensalsa on Mon Aug 17, 2015 2:37 am, edited 3 times in total.



Mon Aug 17, 2015 1:37 am
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Dunno why this is happening, but Samus and Lloyd lag my game a little bit. I can't think of a reason why these 2 specific characters are lagging my game. It's not that bad offline, but online it becomes very noticeable and more impacting.

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Mon Aug 17, 2015 1:51 am
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idk but on turbo mode, when i (kirby) uses stone on midair and cancel it with an attack, i cant use stone on midair for a few seconds.
idk if its just me.

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Tue Aug 18, 2015 2:39 am
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Joined: Thu Aug 20, 2015 6:04 pm
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Attachment:
Bug.ssfrec [1.56 KiB]
Downloaded 44 times
in this replay you can see a bug that its made by grabbing a final smash transformation (in this case megaman :megaman: ) when he is shielding and its final smash is close to end


also sometimes kirbys :kirby: hats disappear


Thu Aug 20, 2015 6:15 pm
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I was waiting for someone to join a room, so i was spamming random so only one person could come. i was beating up on sandbag when i somehow got into sudden death with sand bag.

And then this is proof:
Image: show
Image

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Thu Aug 20, 2015 6:24 pm
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If I got 5 bucks each time this, the 5% loading glitch or the Assist Trophy Glitch were reported, Id be a rich man by now.

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Fri Aug 21, 2015 10:05 am
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so apparently, :sheik: 's final smash can be blocked by shielding...


Sat Aug 22, 2015 10:54 am
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sometimes, I (naruto) ended up using a regular rasengan when i fully charged it seconds ago.
dunno why

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Thu Aug 27, 2015 1:21 am
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I don't know if this has already been mentioned but if you get launched under an item box on Peach's castle you're frozen there until you are attacked in a way the knockback takes you out of it, CPU's also seem to freeze whenever this happens


Fri Aug 28, 2015 6:28 pm
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If you are in Ichigo's Final Smash Transformation and get knocked so hard that it sends you flying, teching at all will cause Ichigo to constantly do an aileron roll (or 'barrel roll' as some people say) and you can't do anything until it wears off.

You lose all hitboxes so no one can hit you out of the state, or grab you. Once the transformation wears off, he will be back to normal.
Also, doing Ichigo's Special while in the air, in his FST, you're able to move around on the ground while he's charging. Doing it on the ground, acts like it should.

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Tue Sep 01, 2015 4:06 pm

Joined: Wed Sep 02, 2015 4:27 pm
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1) Randomly, my game may decide to not listen to my controls: For example, my character will randomly act as if I held the a key (My move left button), and this only stop if I push the a button for real. Similarly, it'll act as if I held the o key (my special button), and I won't be able to use the p key (my normal attack button).
2) :ness: 's neutral b has a lingering hitbox...
3) In turbo mode, some final smashes glitch if you push a button while mid-attack such as :sora: , :kirby: and :metaknight: . This can make the character invulnerable (but unable to move) for the rest of the match, most notably :link: .
4) Also, :jigglypuff: is overpowered in turbo mode if she can use rest and up smash in quick succession (easily started by a grab), causing insane damage and knockback.


Wed Sep 02, 2015 4:41 pm
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