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modern_knight
Joined: Sun Dec 21, 2014 4:15 pm Posts: 15 Country:
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I like that idea, he is always attacking with only one sword. It should be like black mages, where it's on both sides but the back/front is first.
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Tue Feb 03, 2015 3:13 am |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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RIP Lloyd recoveries.
Gonna be even more a** without RF.
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Tue Feb 03, 2015 6:38 am |
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Lunary
Joined: Thu Dec 18, 2014 9:19 am Posts: 730 Location: Nopeville Country:
Gender: Male
MGN Username: Lunary
Skype: naruraptor
Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
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I have an idea. How about having Rising Falcon as an aerial down-B?
_________________ ~ LunarySSF2 ~ Tournament Legend left SSF2 for Melee until he dies
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Tue Feb 03, 2015 11:20 am |
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TSF.Strife
BR Member
Joined: Tue Jul 29, 2014 2:58 pm Posts: 1838 Location: Everywhere and Nowhere Country:
Gender: Male
MGN Username: CSWooly
Skype: CSWooly
Currently Playing: Fire Emblem Fates: Birthright, SSF2, SSB4, League of Legends.
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So Lloyd has no Rising Falcon? Well, does he have any alternative forms of recovery outside of Tiger Blade? Does Tiger Blade go further? Have you given the meteor smash back because Tiger Blade in this game technically speaking isn't Tiger Blade. If Lloyd misses out on Rising Falcon, he's gonna be very disadvantaged. That's a good idea.
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Tue Feb 03, 2015 12:20 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Lloyd's recovery is actually very strong in 0.9b if he can make it back (hard to edgeguard due to hitboxes out the entire time + able to attack after upB). It also has good horizontal length with Rising Falcon, making his recovery better than it should be in comparison to his onstage game imo.
If his onstage game continues to be as strong as it was in 0.9b I don't believe that Lloyd deserves Rising Falcon as a recovery option.
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Tue Feb 03, 2015 12:40 pm |
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Pokepen
BR Member
Joined: Sat May 05, 2012 12:18 pm Posts: 99 Location: Seatac, WA Country:
Gender: Male
MGN Username: Pokepen
Currently Playing: SSBM, Project M, Super Meat Boy, SSF2
Waifu: none of ur business
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whyyyyyy rising falcon.... My favorite Dair in the game... If you used Tiger blade before an aerial, there would be like no ending lag (4 frames of lag I think), and Lloyd's Dair had a bunch of lag, so the technique was so useful.  I personally hope sonic thrust is nerfed. Okay, so in the original version of v0.9b, Tiger Blade > Rising Falcon could be performed as much times as you wanted in succession. Then, you could only do it once (twice i think if you use rising falcon first) NOW, all of these shenanigans have been removed
_________________Smash 4 player No idea when I'm coming back to ssf2 lol  Twitch.tv/pokepen - I need to stream sometime
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Tue Feb 03, 2015 12:45 pm |
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yoh
Joined: Sat Jun 13, 2009 8:14 am Posts: 2026 Location: I'll never let go of my human heart! Country:
Gender: Male
MGN Username: Yoh-dono
Skype: yohlhant
Currently Playing: Playing the f*** out of Gundam Extreme VS. Full Boost
Waifu: Korra
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When's Lloyd's Rising Falcon going to get fixed like it should've been? It's been wrong since he's been in the game lol, in the air he doesn't float up in ToS it cuts all the start up lag when used in the air yet SSF2 makes no sense with the way it's used.
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Tue Feb 03, 2015 7:25 pm |
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「Breaker」™
Joined: Sat Jul 17, 2010 5:51 pm Posts: 895 Country:
Gender: Female
Waifu: Shiori Tsukada
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Actually, you make a point. When he used it on the ground, he jumped up and dived down; however, when he used it in the air, he just dived down for a fair and quick cross-up. I would like to see that adjusted in the Beta or at least addressed in some build in the future.
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Tue Feb 03, 2015 11:03 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Smash isn't canon: don't mix the two. Mario doesn't need powerups to shoot fireballs, Rest is not a really powerful move in Pokemon, Yoshi's jump is not immune to knockback in Mario, etc., etc.
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Wed Feb 04, 2015 8:38 am |
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Suli Hyuga
BR Member
Joined: Tue Feb 26, 2013 11:22 am Posts: 854 Location: Afairica Country:
Gender: Male
MGN Username: Suli Hyuga
Skype: suliboy25
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Are you serious? His only two recovery options are his d air and up b. Are you seriously saying he only deserves ONE recovery option which can only be used ONCE whilst in the air? That gives him absolutely NO RECOVERY WHATSOEVER. If his up b went as high as Bomberman's vertical recovery then it would have been all fine and dandy. But it doesn't. Heck, his recovery was only good when up b > d air could be looped. Now he has no recovery at all, even with d air.
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Wed Feb 04, 2015 1:28 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
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MGN Username: Jammy
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I think his previous recovery was way too good. Very hard to intercept, can end his recovery with a fair or uair to 100% cover ledge and has a very large horizontal distance with upB + dair combo. This was unbalanced imo due to his already great stage presence (amazing combo game, disjoint, speed and projectile). A nerf to his recovery was definitely in order. I think perhaps his upB could use a little more horizontal and vertical height to compensate, but not too much.
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Wed Feb 04, 2015 1:55 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Sword-based characters in general have fewer recovery options than other characters, a trade off for their advantages onstage. This is part of why MK is so good, since he doesn't suffer from this trend.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Wed Feb 04, 2015 1:58 pm |
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Lunary
Joined: Thu Dec 18, 2014 9:19 am Posts: 730 Location: Nopeville Country:
Gender: Male
MGN Username: Lunary
Skype: naruraptor
Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
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Neither do Link and Marth.
_________________ ~ LunarySSF2 ~ Tournament Legend left SSF2 for Melee until he dies
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Wed Feb 04, 2015 2:57 pm |
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Kyo Tanaka
Joined: Thu Aug 26, 2010 7:51 pm Posts: 159
Gender: Anime Girl
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Link's is getting nerfed to about the half of what it covers now. No idea about Marth, but a simple Marth-killer edgehog will kill him.
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Wed Feb 04, 2015 3:17 pm |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Marth Killer is super impractical compared to melee :/
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Wed Feb 04, 2015 3:35 pm |
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