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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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I've been working on a Dry Bones sprite lately,largely based on a Paper Mario sprite. It isn't that different,but I would like you to comment on it. Also note that the left hand is missing. Sigh...please comment
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Wed Aug 26, 2009 6:26 am |
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Evilagram
Joined: Wed Apr 29, 2009 11:28 pm Posts: 323 Location: Nowhere, Antarctica
Gender: Anime Girl
Skype: Evilagram
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I can see that you're trying to copy the drybones in your avatar. Without getting that pose, you're not going anywhere.
_________________Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper. READ THIS: http://ipgd.freehostia.com/copypasta.html
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Wed Aug 26, 2009 1:42 pm |
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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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This is simply the "base sprite".The whole chest and shell are hidden in the avatar,so I made this sprite in order to base all the rest onto it. EDIT:Anyone willing to rate the animations below?
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Wed Aug 26, 2009 4:15 pm |
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Kewpo
Joined: Mon Aug 11, 2008 7:02 am Posts: 73 Location: That one house in that one city in that one county in that one state in that one country.
Gender: Male
Currently Playing: Pokemon White
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I'm really irritated when people make 2 frame animations, and when they stretch out the background while the animation is going... The last one just needs to be slowed down...
_________________ Kirby smiley?
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Fri Aug 28, 2009 10:12 am |
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Evilagram
Joined: Wed Apr 29, 2009 11:28 pm Posts: 323 Location: Nowhere, Antarctica
Gender: Anime Girl
Skype: Evilagram
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1. It's two frames, no big deal.
2. Decent, but looks a bit odd on closer examination.
3. Good, but the bar wasn't set all that high.
_________________Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper. READ THIS: http://ipgd.freehostia.com/copypasta.html
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Fri Aug 28, 2009 3:58 pm |
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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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1.Yeah I know,but does it look good?Feel free to suggest an idea. 2.Could you be more specific?I'll try and fix it if you tell me what you think it's wrong. 3.What do you mean? I am also suspecting that my comp is displaying the animation speed differently,but since Flash can adjust the animation speed it doesn't look much of a problem. Thanks both of you for rating my animations and not being harsh.
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Fri Aug 28, 2009 4:37 pm |
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Evilagram
Joined: Wed Apr 29, 2009 11:28 pm Posts: 323 Location: Nowhere, Antarctica
Gender: Anime Girl
Skype: Evilagram
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1. NEVER USE TWO FRAME ANIMATIONS EVER. They never look good. Either shift via subpixels, or extend the motion. 2. The loop completely breaks down on even slightly close examination. The legs overlap and get confused and there isn't enough consistency to establish which is which. 3. The shape is too spherical, and the stomach doesn't really convey motion.
_________________Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper. READ THIS: http://ipgd.freehostia.com/copypasta.html
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Fri Aug 28, 2009 5:02 pm |
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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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1.Sure,I'll just have to think of a new animation.By the way aren't some short attacks supposed to be 2-framed? 2.Hmmmm...should I add to/resprite this animation or making it slower could work? 3.The shape shouldn't be too difficult but the motion-conveying stomache might give me a hard time.I will try this anyway. Once again,thank you.
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Fri Aug 28, 2009 5:40 pm |
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Evilagram
Joined: Wed Apr 29, 2009 11:28 pm Posts: 323 Location: Nowhere, Antarctica
Gender: Anime Girl
Skype: Evilagram
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Nothing should ever be 2 framed. A 2 framed attack is wrong. Just wrong.
_________________Style [Stayl] (n) - One's unique and personal method of defacing a perfectly good piece of paper. READ THIS: http://ipgd.freehostia.com/copypasta.html
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Fri Aug 28, 2009 7:45 pm |
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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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Mmmm...ok How about this?I didn't do the stomache but attemped to make it less spherical and more realistic:
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Sat Aug 29, 2009 10:38 am |
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Living Shadow
Joined: Mon Aug 11, 2008 10:43 am Posts: 641
Gender: Male
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Well, I was planning on it, but now it would just seem so... No, I'm still going to do it. Brave, come on, people tell you how to fix it, and instead of accepting it, you're just going to deny any criticism and no longer give us anything to criticize? Don't you want SSF2 to be the greatest Flash release of 2012?
_________________ Tyler~
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Tue Sep 01, 2009 11:32 pm |
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Demonicus
Joined: Sat Jun 06, 2009 11:56 am Posts: 61
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Made it slighty slower.
_________________Dry Bones SpritesClick Here...viewtopic.php?f=11&t=18290&p=573585#p573585
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Wed Sep 02, 2009 6:47 am |
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Super Duper
Joined: Sat Aug 01, 2009 6:28 pm Posts: 394
Gender: Male
Currently Playing: Amnesia, Mine Craft and MvC3
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_________________Made by Damian.
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Sun Sep 06, 2009 4:03 pm |
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Gold
Joined: Sat Aug 23, 2008 3:10 am Posts: 2601 Location: Australia - Sydney
Gender: Male
Currently Playing: Ninja Gaiden III
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A naruto edit right? Work on the colour scheme and add a hat
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Thu Sep 10, 2009 2:12 am |
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Ray Fletcher
Site Admin
Joined: Mon Aug 11, 2008 2:06 pm Posts: 2729 Location: Lost in memories Country:
Skype: eriko.hemming
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It looks like you took my messed up Skull Kid and mixed Naruto with it to equal another bad Skull Kid A less obvious edit would help too, try something that fits his figure and stance better (editing the sprite you use, might also be necessary to change the identity )
_________________ Child ~ CardCaptor Sakura
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Thu Sep 10, 2009 2:20 am |
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