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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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I am getting only a handful of people got this bug because I never experienced this before.
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Sun Oct 23, 2016 4:09 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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You know how marth has the slow counter and the fast counter? In lag the game tends to choose clientside and thus desyncs the game since slow and faster counter have different frame data. And no, its not 100% guaranteed, just very high up there. As the player most notorious for lag, I think I know my lag :3
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sun Oct 23, 2016 10:03 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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What are you talking about? Marth doesn't have two different counters, he only has one lol
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Mon Oct 24, 2016 1:02 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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He is talking about the inconsistency problem with counter that I keep bring up.
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Mon Oct 24, 2016 1:11 am |
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Ikuyo
Joined: Sun Nov 01, 2009 10:01 am Posts: 865 Country:
Gender: Female
MGN Username: 194
Currently Playing: most likely Celeste
Waifu: Curly Brace
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Thing is, Marth hasonly one coded counter. The only thing that might cause different speeds is hitstun.
So, in short, you guys are saying there is an issue where Counter can have different hitstun in both games.
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Mon Oct 24, 2016 8:29 am |
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mintman777
Joined: Sat Nov 12, 2016 3:14 pm Posts: 2 Country:
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Does anyone have tips for doing double fairs in online? I'm able to do double fairs almost 100 percent of the time against cpus, but I can't seem to do them in online.
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Sat Nov 12, 2016 3:17 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Sometimes it gets tricky due to delay online, but just keep practicing online and you should get the hand of it. Are you trying to do full hop double fairs or short hop double fairs?
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Sat Nov 12, 2016 3:26 pm |
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mintman777
Joined: Sat Nov 12, 2016 3:14 pm Posts: 2 Country:
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Short hop double fairs. I think my main problem is being too slow in getting the first fair out.
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Sat Nov 12, 2016 4:11 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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If any of you want to go TAS with me, I can show you the likeliness of marth's counter desyncing a laggy game, and Zelda's sideB desyncing a laggy game when it hits the floor
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sat Nov 12, 2016 5:37 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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I meant to post this weeks ago, but forgot so here it is. What Mac thinks is broken of Marth. 
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Tue Nov 15, 2016 12:59 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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How is tipper usmash, a move with a super-weird awkward sweetspot in a haystack of sourspot hits, better than arguably the best smash in the game?
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Wed Nov 16, 2016 8:05 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Ummm read that again Code, I said it was stronger, not better. Also I wouldn't put Marth's forward smash up there of being one of the best smash attacks in the game.
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Thu Nov 17, 2016 8:58 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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"strong" means "effective and useful" as well as "lots of KB"
Fsmash is AMAZING. It extends the range where you have to worry about Marth a lot, so it has huge implicit pressure even when you aren't using it, because dash-back fsmash, dash-forward fsmash, or just plain fsmash cover so much ground so quickly. It kills a 80% if you get the right hit, and with bad DI even less on some characters. It's punishable, but barely so: not super laggy, especially because you have to be so far away to not get hit before you punish it (awful on shield tho)
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Thu Nov 17, 2016 11:03 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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its f*** ridiculously easy to punish on reaction come on now
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Fri Nov 18, 2016 12:40 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Thank you Jammy. I meant the latter obviously. To me, the best smash attack is the safest and easiest to combo into. Not something that Marth's f smash is like. Hell people are throwing it out so much trying to hit with it that it makes Marth look pathetic. Hmmm, it seems that Code might have to resign from the BR if he doesn't come up with better material.
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Fri Nov 18, 2016 1:05 pm |
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