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run/simulationroom.exe [SUSPENDED] 
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Joined: Sat May 02, 2009 5:23 pm
Posts: 187
Location: Ubicación: Vous êtes ici: 地点:場所:Lage: Località: Localização:
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And with that, I form a simulation room to test stuffs.
You may all interact with this simulation room in anyway you want. See what happens!
The simulation room actually has no boundaries! Keep that in mind!
Starting terrain: tile. Starting weather: clear. Starting time: 12:00 noon.

COMMANDS:
insert/ :wee: .exe
(Replace :wee: with any object you can think of. Proper nouns and copyrighted objects allowed. Inserts :wee: into the simulation room.)

delete/ :wee: .exe
(Replace :wee: with the name of an object in the room. Removes :wee: from simulaion room.)

delete/all.exe
(Deletes everything in the room.)

move/ :wee: / :mrgreen: .exe
(Replace :wee: with any object in the room. Replace :mrgreen: with another object in the room. Moves :wee: and places it next to :mrgreen: .)

terrain/ :wee: .exe
(Replace :wee: with any type of terrain (grass, tile, water...). Makes the terrain in the room :wee: .

weather/ :wee: .exe
(Replace :wee: with any type or weather (rain, sunny, cloudy...). Makes the weather in the room :wee: .

time/ :wee: .exe
(Replace :wee: with any time of day (5:00 AM, 4:00 PM...). Makes the time in the room :wee: .

freeze/ :wee: .exe
(Replace :wee: with any object in the room that is not frozen. Prevents :wee: from doing anything.)

unfreeze/ :wee: .exe
(Replace :wee: with any object in the room that is frozen. Lifts the freeze from :wee: .)

merge/ :wee: / :mrgreen: .exe
(Replace :wee: with any object in the room. Replace :mrgreen: with another object in the room. OMG LOL WUT?! Try it!)

interact/ :wee: .exe
(Replace :wee: with any object in the room. :wee: will then be interacted with from a remote distance. The interaction will differ from the object interacted with.)

TIMELINE:
(all times are considered to be numbers representing the minutes when topic was formed)
0 - Simulation room activated.
30 - Desk inserted.
32 - Laptop inserted.
32 - Laptop moved onto Desk.
56 - Chair inserted.
77 - Weather changed to rain.
77 - Umbrella inserted.
77 - WarPandaXII inserted.
77 - Umbrella moved to WarPandaXII.
77 - WarPandaXII grabs Umbrella.

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Last edited by JasonGuy299 on Sun Nov 29, 2009 12:47 pm, edited 3 times in total.



Sat Nov 28, 2009 5:15 pm
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Placeholder just in case.

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Sat Nov 28, 2009 5:16 pm
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Joined: Tue Aug 12, 2008 12:35 pm
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You and your odd games <3


Sat Nov 28, 2009 5:21 pm
YIM WWW
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Insert/Desk.exe

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Sat Nov 28, 2009 5:45 pm
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Joined: Fri Jan 02, 2009 6:02 pm
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Location: Australia
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Currently Playing: Deep™ The™ Game™
Insert/Laptop.exe
Move/Laptop[on]Desk.exe

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Ask me anything!!!
Special thanks to Steven for my beautiful Deep avatar! <3


Sat Nov 28, 2009 5:47 pm
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Insert/Chair.exe

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You Are 100% Evil
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The devil is even a little scared of you!
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Sat Nov 28, 2009 5:49 pm
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Joined: Sun Sep 27, 2009 1:05 pm
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weather/rain.exe
Insert/umbrella.exe
Insert/WarPandaXII.exe
move/umbrella/WarPandaXII.exe

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Sat Nov 28, 2009 6:10 pm
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Joined: Mon Aug 11, 2008 12:19 pm
Posts: 2682
you missed. Upgrade.exe
upgrade/ :wee: [to] :mrgreen: .exe
ex. upgrade/sword[to]powered_sword.
And Activate.exe
activate/ :wee: [to]{[on/off][open/closed][option1-option9]}.exe
ex. activate/lightswitch[to]off.exe
And undo/redo.exe and downgrade.
undo/ :wee: .exe (undoes the last thing done to :wee: )
undo/last.exe (undoes last thing done)
redo/ :wee: .exe
redo/last.exe
downgrade/ :wee: .exe (undoes the last upgrade done to :wee: )
downgrade/ :wee: [to] :mrgreen: .exe (same as upgrade, but specified)

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Sat Nov 28, 2009 6:26 pm
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maxmatsu wrote:
you missed. Upgrade.exe
upgrade/ :wee: [to] :mrgreen: .exe
ex. upgrade/sword[to]powered_sword.
And Activate.exe
activate/ :wee: [to]{[on/off][open/closed][option1-option9]}.exe
ex. activate/lightswitch[to]off.exe
And undo/redo.exe and downgrade.
undo/ :wee: .exe (undoes the last thing done to :wee: )
undo/last.exe (undoes last thing done)
redo/ :wee: .exe
redo/last.exe
downgrade/ :wee: .exe (undoes the last upgrade done to :wee: )
downgrade/ :wee: [to] :mrgreen: .exe (same as upgrade, but specified)


I thought those would be kinda complicated. I will, however, make the Activate function; it will be named Interact, however.

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Sat Nov 28, 2009 6:40 pm
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How about upgrade/downgrade? those aren't that hard, you are just stating that object is more powerful or less powerful, and stating into what it transformed. I mean goku-ssj goku etc..
It can even be called evolve and devolve or something. Well.... and also, instead of /, it should be the [] with common spelled words. Like into, to, with, >of, <of, vof, ^of, etc...

ex. merge/WarPandaXI[with]desk.exe (I did run it)

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Sat Nov 28, 2009 6:47 pm
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merge/DrawerPandaXI[with]laptop.exe

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Sat Nov 28, 2009 6:50 pm
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Joined: Fri Aug 07, 2009 1:19 pm
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Gender: Anime Girl
I don't really get this.


upgrade/ :o
[max= :D &min= :) ]
max/upgrade/ :o

finish= :D

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Sat Nov 28, 2009 7:03 pm
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Joined: Mon Aug 11, 2008 12:19 pm
Posts: 2682
1. what?
2. no .exe.

and panda, how did you know drawer panda came out? its a desk...

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Sat Nov 28, 2009 7:21 pm
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Location: in your heart all along
Gender: Female
But they have drawers! Well, sometimes anyway...

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Sat Nov 28, 2009 7:38 pm
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Joined: Mon Aug 11, 2008 9:28 am
Posts: 892
Gender: Anime Girl
Insert/Chernobog7.exe

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You Are 100% Evil
You're the most evil person you know.
The devil is even a little scared of you!
http://zero-xesend.mybrute.com


Sat Nov 28, 2009 7:39 pm
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