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Mega Man 
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Joined: Thu Jul 24, 2014 9:19 pm
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1 Megaman is fine.

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Thu Apr 14, 2016 10:25 pm

Joined: Sun Aug 10, 2014 3:20 am
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Geno wrote:
Discuss Mega Man specific gameplay here.

his down tilt has a ridicoulousy short end lag making it very easy to spam to catch people rolling leaving you only with a spot dodge or jump and because of the afformention end lag follow ups are extremly easy to catch opponents trying to jump away especially with his up air also plz make it so that his orange sticky bomb can be transferred like the exploding tag or sticky bomb


Fri Apr 22, 2016 12:40 am
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Currently Playing: Rayman Origins
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Question
Does Mega Man's overhaul mean that the Super Arm is gone too
Not Super Arm as in "General Power"
But Super Arm as in "I'M GONNA TOSS THIS GIANT BRICK AT YOU"
It's probably the sole reason I use Mega Man

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Fri Apr 22, 2016 3:25 pm

Joined: Fri Aug 08, 2014 1:18 am
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Currently Playing: SSF2
Then please stop using Mega Man. Spamming bricks will not help you in the long run.

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Beta is finally coming ;-; (≧ω≦)
I take it back, beta is a 1.0.2 is trash


Sun Apr 24, 2016 5:40 pm
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MaskofTruth wrote:
Then please stop using Mega Man. Spamming bricks will not help you in the long run.

Don't worry, I actually PLAY Mega Man.
It's just that the Brick was my favorite move to use (I didn't spam it, infact I rarely use it, but it's always on NSpec for me because it's probably the most fun/satisfying imo) and I'll really miss it if it's gone from Beta Mega Man

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Tue Apr 26, 2016 8:28 am
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https://gfycat.com/AthleticFaroffAfrica ... flycatcher

So what are some of the most optimal punishes you think are possible to get with Mega Man after he lands a Black Hole Bomb?

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Wed May 04, 2016 4:44 pm
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Z. wrote:
https://gfycat.com/AthleticFaroffAfricanparadiseflycatcher

So what are some of the most optimal punishes you think are possible to get with Mega Man after he lands a Black Hole Bomb?



Can you get a free crash bomb out of black hole? If you can at a distance, then it might be a good idea. Sometimes when you cant get the damage right away, you should go ahead and apply the pressure if you can.

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SoldierSunday wrote:
Nothing you do is viable.


Wed May 04, 2016 6:16 pm
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Actually yes you can. You can pretty much end your opponent's life at 0%

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Wed May 04, 2016 6:33 pm
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Z. wrote:
Actually yes you can. You can pretty much end your opponent's life at 0%


Well there you go.

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SoldierSunday wrote:
Nothing you do is viable.


Wed May 04, 2016 7:54 pm
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In smash 4 megaman's metal blade is the main thing he has going for him. I wonder how well he'll fair without it in this version.

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Sun May 08, 2016 3:10 pm
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Currently Playing: Fire Emblem Fates: Birthright, SSF2, SSB4, League of Legends.
SPECULATION TIME:

So here's the moves we have confirmed so far.
Speculation in Bloo

Jab: Quick Boomerang
FTilt: Flame Sword
UTilt: Mega Upper (Shoryuken)
DTilt: Slide Kick
Dash Attack: Top Spin (I'm guessing this is probably keeping with the Smash 4 theme, especially considering his 9b Dash Attack is his DTilt)
Nair: Jewel Satellite -> This move seemed to end way too quickly for a DSpecial, especially considering he only activatede it in the air
Fair: Slash Claw. (Flame Sword is now his FTilt, Atomic Fire is his Bair. This'd be a good Fair)
Bair: Atomic Fire
UAir: Air Shooter
Dair: No idea, I'm just gonna say it won't change. Mainly because I have no clue.
Throws: I'm gonna say Smash 4's grab game, but I hope it isn't.
FSmash: Hard Knuckle
USmash: Spark Shock
DSmash:Flame Blast from Smash 4, or Miley Cyrus Wrecking Ball. I hope it's the latter, but it may be the former.
Neutral B: Mega Buster/Charge Shot
Side B: One of the Weapon Use powers. Judging from the ones that would help Mega Man the most, I'd say Super Arm (Bricks) or Crash Bomber or Black Hole Bomb
Up B: Beat. I hope Beat stays. #FreeBeat
Down B: Water Wave - Mega Man was shown crouching after he performed this move.
Final Smash: Super Adapter? Mega Man Legends?

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Sun May 22, 2016 9:47 am
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DSwift wrote:
SPECULATION TIME:

So here's the moves we have confirmed so far.
Speculation in Bloo

Jab: Quick Boomerang
FTilt: Flame Sword
UTilt: Mega Upper (Shoryuken)
DTilt: Slide Kick
Dash Attack: Top Spin (I'm guessing this is probably keeping with the Smash 4 theme, especially considering his 9b Dash Attack is his DTilt)
Nair: Jewel Satellite -> This move seemed to end way too quickly for a DSpecial, especially considering he only activatede it in the air
Fair: Slash Claw. (Flame Sword is now his FTilt, Atomic Fire is his Bair. This'd be a good Fair)
Bair: Atomic Fire
UAir: Air Shooter
Dair: No idea, I'm just gonna say it won't change. Mainly because I have no clue.
Throws: I'm gonna say Smash 4's grab game, but I hope it isn't.
FSmash: Hard Knuckle
USmash: Spark Shock
DSmash:Flame Blast from Smash 4, or Miley Cyrus Wrecking Ball. I hope it's the latter, but it may be the former.
Neutral B: Mega Buster/Charge Shot
Side B: One of the Weapon Use powers. Judging from the ones that would help Mega Man the most, I'd say Super Arm (Bricks) or Crash Bomber or Black Hole Bomb
Up B: Beat. I hope Beat stays. #FreeBeat
Down B: Water Wave - Mega Man was shown crouching after he performed this move.
Final Smash: Super Adapter? Mega Man Legends?

his side b is crash bomber, you can see the tip here http://mcleodgaming.com/news/page/2

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Mon May 23, 2016 8:03 pm
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Currently Playing: SSF2, Crash Tag Team Racing, Dragon Ball Budokai 2
Fun fact: If you explode CB and the opponent receives the knockback in a way that flies to you, while you're still in the frame of "exploding", it will fly for you back. It's good for KO's and is easier on already-flying Heavy Weights.

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Mon May 30, 2016 5:10 pm
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Joined: Wed Apr 13, 2016 5:06 pm
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Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
DSwift wrote:
SPECULATION TIME:

So here's the moves we have confirmed so far.
Speculation in Bloo

Jab: Quick Boomerang
FTilt: Flame Sword
UTilt: Mega Upper (Shoryuken)
DTilt: Slide Kick
Dash Attack: Top Spin (I'm guessing this is probably keeping with the Smash 4 theme, especially considering his 9b Dash Attack is his DTilt)
Nair: Jewel Satellite -> This move seemed to end way too quickly for a DSpecial, especially considering he only activatede it in the air
Fair: Slash Claw. (Flame Sword is now his FTilt, Atomic Fire is his Bair. This'd be a good Fair)
Bair: Atomic Fire
UAir: Air Shooter
Dair: No idea, I'm just gonna say it won't change. Mainly because I have no clue.
Throws: I'm gonna say Smash 4's grab game, but I hope it isn't.
FSmash: Hard Knuckle
USmash: Spark Shock
DSmash:Flame Blast from Smash 4, or Miley Cyrus Wrecking Ball. I hope it's the latter, but it may be the former.
Neutral B: Mega Buster/Charge Shot
Side B: One of the Weapon Use powers. Judging from the ones that would help Mega Man the most, I'd say Super Arm (Bricks) or Crash Bomber or Black Hole Bomb
Up B: Beat. I hope Beat stays. #FreeBeat
Down B: Water Wave - Mega Man was shown crouching after he performed this move.
Final Smash: Super Adapter? Mega Man Legends?

Here's me responding to the stuff in Blue

Dash Attack is definitely Top Spin
DAir didn't change, but it doesn't seem to give a little bounce anymore but it Meteors now
FAir is his Drill Arm from 0.9b
DSmash is definitely Flame Blast
Side B is Crash Bomber and only Crash Bomber (RIP)
Up B is definitely #FreeBeat

This info was taken from the Dev Blog and the Mega Man VS Lloyd (On the 3DS Stage), hope i helped :chibirobo:

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Mon May 30, 2016 10:24 pm

Joined: Mon Dec 07, 2015 8:31 am
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Currently Playing: Playing Smash Flash 2 or Kirby Mass Attack
Yeah so is megamans dair gonna be fixed? recent observations have shown that his dair, when spammed, not only causes infinite air time, but also slight altittude increase per use. :megaman:


Tue May 31, 2016 11:16 am
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