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Joined: Fri Jun 17, 2011 4:12 am
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NieR vs NieR Automata, which do you think's better?

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Pochiman wrote:
Frank stretches his dick to the other side and asks his son to grab it. Then he ties his balls into a rock, and after that he cuts off his dick with his knife. Then he crosses by his dick.


Fri Nov 09, 2018 9:10 am
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Joined: Sat Apr 27, 2013 11:21 am
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Location: Nijigasaki High School
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Currently Playing: SSBU, SSF2, SIFAS
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Do you like pizza?

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Fri Nov 09, 2018 12:21 pm
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What's your favorite brand /flavor of dog biscuit?

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Fri Nov 09, 2018 12:35 pm
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be honest how good is trollbean

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Fri Nov 09, 2018 4:10 pm
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Joined: Mon Aug 11, 2008 10:41 am
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the leader of the bunch wrote:
What's your least favourite Keyblade design?
I dunno, I don't really dislike any of them. Gun to my head though I might say the Olympus Colosseum ones are kinda unappealing visually

☻Danny☻ wrote:
NieR vs NieR Automata, which do you think's better?
s*** idk man. Nier was able to catch me off guard better just by virtue of being the first one, and I think I prefer its music... but now that I think about it, I'm more into the world and characters of Automata, on top of its clearly superior gameplay, and it DEFINITELY still managed to surprise me in a few places. I might say Automata edges out by a tiny margin, but that might just be because it's been several years since I played Nier. Both are excellent games regardless

Vanilla wrote:
Do you like pizza?
Of course.

Kittenpuncher wrote:
What's your favorite brand /flavor of dog biscuit?
uuuuuuuuuuuuuuuuuuuuuuuuuh milkbone

Faceless Void wrote:
be honest how good is trollbean
It's not especially interesting. Considering I made it in high school, I'm reasonably impressed with a few aspects of it (namely that it works at all, but there are some nice polished elements to it). I've never been much of an artist but I'm really satisfied with a lot of the sprites I made for it. Trollbean's sprites especially I'd say are among my best work. He's kind of a stupid character but honestly he's really grown on me over the years & I'd kinda like to let him star in a decent game one day. Despite its weirdness it also has a bit of cute humor to it that I still appreciate on some level

On the other hand, it's pretty inconsistent tonally, the physics to it are a bit sloppy and the level design might as well have been randomly generated for how much thought was put into it. The music is absolute a**, but that only happened because I was too afraid to tell the composer what I thought about it (don't hire your friends)

Still, it was a bit of a passion project & for what it's worth I am proud of it. I've learned a lot from it and I've learned a lot since it was made. I'd love to make some more games but idk where to start. No ideas I guess

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Sat Nov 10, 2018 12:12 am
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Joined: Fri Mar 16, 2012 4:54 pm
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Currently Playing: Ninja Gaiden Black, Battle Chasers: Nightwar, Titanfall 2 MP
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What concept/gameplay mechanic/improvement would make a game from a genre that you don't really care about (or actively dislike) appealing to you?

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Term wrote:
"x are good" is a permanent part of my vocabulary thanks to you


Sat Nov 10, 2018 12:23 am
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Conversely: You can remove a single mechanic from a game to improve it. Which game and which mechanic do you choose?


Sat Nov 10, 2018 12:34 am
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Andy wrote:
What concept/gameplay mechanic/improvement would make a game from a genre that you don't really care about (or actively dislike) appealing to you?
I think about this one a lot and the problem is that there aren't many genres I dislike as a whole

I don't like MMOs because they're grindy but they literally have to be long as f*** to work or the playerbase will dissolve. You can't have people playing for ten hours and then quitting

I don't like fighting games for many reasons but none of the games that have attempted to circumvent my issues with them have satisfied me anyway

I feel like RTS and mobas and such are just fundamentally unappealing to me lol

And I guess that's pretty much it? I guess the only decent answer might be "make more Smash Bros. knockoffs". I definitely don't feel confident designing a competitive game though

the leader of the bunch wrote:
Conversely: You can remove a single mechanic from a game to improve it. Which game and which mechanic do you choose?
This question is really really hard

I guess I could say I like Pokemon in spite of its battle system rather than because of it. Pokemon is one of the only turn-based battle systems I tolerate (barring action-based ones like Mario RPG or Undertale). I deal with the lame a** combat because I like everything else about those games so much

A real-time combat system in a game like that would also appeal pretty directly to something else I love in games - having a ton of unique playable characters

That's not a bad idea. I'm gonna put a pin in that and think about this question a little more

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Sat Nov 10, 2018 9:13 pm

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Term what do you think about a Pokémon game with a combat system like kingdom hearts

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Sat Nov 10, 2018 9:54 pm
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That'd be f*** awesome actually, KH2 has some wild a** combat

The obvious problem is that I'm not sure how you could make it work for like 800 characters lmao

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Sat Nov 10, 2018 10:21 pm
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If you could have an entry in any series with KH2's combat, which series would it be?

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"x are good" is a permanent part of my vocabulary thanks to you


Sun Nov 11, 2018 12:50 am
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Please don't call pokemon's battle system lame it's an insult to all the cool strategies I spent time coming up with :<

Have you ever done any kind of challenge run of a game? If not, are there any you think would be interesting to try?


Sun Nov 11, 2018 1:49 am
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Currently Playing: Poker
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Do you play Overwatch; if so, which hero do you main/like the most?

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Pochiman wrote:
Frank stretches his dick to the other side and asks his son to grab it. Then he ties his balls into a rock, and after that he cuts off his dick with his knife. Then he crosses by his dick.


Sun Nov 11, 2018 3:43 am
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Andy wrote:
If you could have an entry in any series with KH2's combat, which series would it be?
Honestly any action game would feel good as f*** with the mechanics of KH2

Games like Bayo or DMC are praised specifically for the depth of their combat but I wouldn't mind playing one with some flashy Drive-esque s*** instead lol

the leader of the bunch wrote:
Please don't call pokemon's battle system lame it's an insult to all the cool strategies I spent time coming up with :<

Have you ever done any kind of challenge run of a game? If not, are there any you think would be interesting to try?
I'm sorry for hurting your feelings :< I do appreciate the depth to its system but turn based stuff is just not for me lol

I've attempted RB2's Bladder of Steel, if that counts (every song in the game, no pausing or failing). Lost near the end though, fingers were cramped after 6 hours

With the advent of Clone Hero, some people have taken to speedrunning Guitar Hero setlists, with the rule being that you can speed each song up as fast as you like, but you have to still be able to pass it. I think that might be neat to try

I like some of the restrictions of nuzlocke runs too but I feel like they're super grindy even if nothing goes wrong & grinding sucks a** imo

☻Danny☻ wrote:
Do you play Overwatch; if so, which hero do you main/like the most?
I played it briefly for a free weekend. I could see myself playing it more if I had a PC that could run it decently well, or if PS4 gets KB&M support. Junkrat was my fav. I like dickhead characters

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Sun Nov 11, 2018 9:26 am
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whats your favorite dog breed term

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Sun Nov 11, 2018 9:29 am
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