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Chibi-Robo 
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Joined: Thu Oct 20, 2011 9:06 pm
Posts: 408
Location: I don't even know what's a location
Country: Chile (cl)
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
Lord doughnut wrote:
Drarky, when are you going to let :blackmage: go free?


I mean, the character is already free so I don't need to do anything :pikachu:

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At this point, I use way too many characters.

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Sun Dec 25, 2016 1:55 pm
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Joined: Fri Sep 26, 2014 1:33 pm
Posts: 2002
Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
Funfact: Crouching increases Chibis hurtbox slightly. WHY

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Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

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Mon Dec 26, 2016 1:17 pm
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Joined: Sat Aug 23, 2014 12:22 pm
Posts: 1448
Gender: Female
pics plz so i can decide if you are complaining about nothing or not.

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Nothing you do is viable.


Mon Dec 26, 2016 5:09 pm

Joined: Fri Aug 08, 2014 1:18 am
Posts: 609
Location: Lagcity, or lagless city if my phone is working
Country: United States (us)
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
https://gfycat.com/ImpressiveIllustriousGodwit

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Beta is finally coming ;-; (≧ω≦)
I take it back, beta is a 1.0.2 is trash


Mon Dec 26, 2016 6:18 pm
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Joined: Sat Mar 16, 2013 1:29 pm
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Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
MaskofTruth wrote:
https://gfycat.com/ImpressiveIllustriousGodwit

From the look of this, it doesn't look like his hurtbox is increased, but it just doesn't adjust when he crouches.

Luckily hurtboxs, hitboxes and collision detection is being changed for beta.

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Mon Dec 26, 2016 6:31 pm
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Joined: Thu Oct 20, 2011 9:06 pm
Posts: 408
Location: I don't even know what's a location
Country: Chile (cl)
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
YouTube Video:


Better late than never as they say.

Today I wanna show up most of the discoveries I got from hitting the lab with Chibi today, since I've got some quite interesting ideas that might help Chibi now (and maybe even in Beta!).

But to explain it all, we need to talk about a certain move that Chibi Robo has, that's severely underused for understandable reasons.

His NeutralB.

It's slow, it barely causes hitstun, it does not cancel on landing and overall, it's just not very useful... That's what I thought for quite a while too, but after some experimentation, I think this move is severely underdeveloped, and that it has tons of potential in the hands of a good player.

Let's start with what Skylar said earlier: FDHB is a very strong tool to pressure your opponent and annoy it. Reverse FDHB is extremely good to create pressure in your opponent, and it can even be used as a baiting tool (running up to act like you're going for it but instead go for a BAir and such). It's kinda hard to pull off at first, especially in online, but I think it's something that's very worth the practice.

In case people don't get the idea of how does it work, here it is:
Image


So okay, Aerial Blaster does have some usage, but only having FDHB wouldn't be enough to make the move super good so what else?

Many things.

Let's start with one of the most common ones: Blaster can confirm in FAir and NAir!

Image

This is very important since it makes approaching Blaster a very powerful tool. Confirming into two powerful aerials that could easily lead into even more combos and stuff.

But hey maybe it's not enough for you, maybe if it killed it would be go-

Image

It does! DJ Blaster confirms into UAir, Chibi's most powerful aerial!

Anything else that we should now?

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Well, yes. Blaster can confirm into some aerial moves after landing a FAir. It's very DI dependant, since DI-ing up or in makes the setup start earlier, while DI-ing away from the FAir it's more likely to put your opponent in a disadvantage, which is also good. DAir is not true however, but a very powerful mix-up option (NAir and FAir are, I just didn't record it.)

And last but not least, something that for now it might not be very useful but maybe in Beta...

Image

Right now, UpB is not a threatening move, but Beta's version actually kills, so we might have an extremely powerful mix-up here.

Alright, sorry for the lenght of this post, but this was a very fun and interesting experiment to do, and I hope the like, three Chibi mains out there can use it.

20CR is coming guys, I'm telling you :chibirobo:

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At this point, I use way too many characters.

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Mon Dec 26, 2016 8:01 pm
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Joined: Sat Mar 16, 2013 1:29 pm
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Location: U.S.
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Currently Playing: SSF2, SSB, SSBM
This all looks interesting, wish you would have given this to us sooner.

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Tue Dec 27, 2016 12:43 am
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Joined: Thu Jul 24, 2014 9:19 pm
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Skype: chaoticshadow50
Lord doughnut wrote:
This all looks interesting, wish you would have given this to us sooner.

The same could be said about SSF2 Beta FeelsBadMan I agree.
Finally this character won't be a meme!

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Tue Dec 27, 2016 2:13 am
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Joined: Fri Sep 26, 2014 1:33 pm
Posts: 2002
Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
Lord doughnut wrote:
MaskofTruth wrote:
https://gfycat.com/ImpressiveIllustriousGodwit

From the look of this, it doesn't look like his hurtbox is increased, but it just doesn't adjust when he crouches.

Luckily hurtboxs, hitboxes and collision detection is being changed for beta.


If you look very closely you can see that the hurtbox grows very slightly vertically at Chibis head and horizontally at his left side. Its not a big difference (I recommend using your mouse as a marker), but its still something that should not happen at all.

Drarky-senpai wrote:
long as wall of text with 20CR material


Nice findings, even though we already discussed them earlier :pikachu:


One thing I wanna add (aside from your misspelling of FHDB) is the mechanics behind FHDB that make the tech possible in the first place. I think you all know by now that landing during the startup of Blaster causes an earlier shot, right? Well, as one may have figured, that works for Air Blaster in general, not just FHDB. Im just gonna call this Blaster Cancel because I am oh so creative, but the main thing here is that Blaster Cancel is propably usable in a similar way to the options Drarky already showed. Even if not, youre at least one step closer to acting like youre Falco if thats something.


Now lets just hope that Blaster tech isnt removed in Beta (or just hit with a nerfhammer lol)

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Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

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Tue Dec 27, 2016 5:58 am
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creativity, gj man.

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Sat Dec 31, 2016 11:26 am
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Joined: Fri Dec 18, 2015 9:53 am
Posts: 649
Location: Either at home or at school
Country: Philippines (ph)
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
Guys, is Ninkendo worthy of attempting to "be the best Chibi-Robo in the world"?
Is he even worthy of Chibi-robo?

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Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image ; :isaac: ; :jigglypuff:

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

tmanex2013 made the wonderful lyn sprite I used for Image


Sat Jan 07, 2017 11:37 pm
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Joined: Fri Sep 26, 2014 1:33 pm
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Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
I mean he can try as much as he wants, but I dont have faith in him succeeding :chibirobo:

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Join Team Star Flash!
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Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

Click to expand thumbnail


Sun Jan 08, 2017 2:53 am
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Joined: Fri Dec 18, 2015 9:53 am
Posts: 649
Location: Either at home or at school
Country: Philippines (ph)
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
Ninkenderz: *Side-B's off the stage*
Ninkenderz: "DON'T MOP TOO FAR!!!"

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Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image ; :isaac: ; :jigglypuff:

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

tmanex2013 made the wonderful lyn sprite I used for Image


Sun Jan 08, 2017 8:31 am
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Joined: Thu Jul 21, 2011 3:15 pm
Posts: 6217
Location: Leafless Canada
Country: Peru (pe)
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
You know what would be neat
A taunt for Chibi-Robo where Telly Vision throws confetti into the air
Once the confetti lands you can pick it up
but it does nothing
it only looks pretty
That'd be neat.
(Based on one of Telly's animations at the end of each day in Chibi Robo GCN)

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Thu Feb 02, 2017 9:30 pm
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Joined: Wed Apr 13, 2016 5:06 pm
Posts: 1104
Location: Bedoop!#7875
Country: Canada (ca)
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
Kirb-Star wrote:
You know what would be neat
A taunt for Chibi-Robo where Telly Vision throws confetti into the air
Once the confetti lands you can pick it up
but it does nothing
it only looks pretty
That'd be neat.
(Based on one of Telly's animations at the end of each day in Chibi Robo GCN)

Make that his Side Taunt
Up/Default Taunt is the Checkmark
and Down Taunt is the X that should've been in 0.9b but wasn't for some reason :chibirobo:
devs pls, delay bebteb another month for this

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Stay groovy, wherever your travels take you. :chibirobo:
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Thu Feb 02, 2017 9:33 pm
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