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SSF2 Suggestions 
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Joined: Sun Aug 17, 2008 12:29 am
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Shiver-Star wrote:
Something that always bugs me about Special Mode, is that in a giant battle EVERYONE beccomes gigantic.
Which is okay, but honestly, I'd prefer to be able to choose which character can become gigantic and which won't.
For example:
P1: Normal Size
P2: Big Size
P3: Small Size
In my opinion, this would work better when doing challenges, because you can make the opponent has the advantage or the disadvantage.

If they had an option of using "More Settings", then an idea for that could be arranged in the future.

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Mon Jan 26, 2015 7:41 pm
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The b-yesz-t suggestion:
If you hold the taunt button and Falcon lands the sweetspot knee, then his "Hyesz!" sound effect will play.

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Mon Jan 26, 2015 8:51 pm
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If there is an intro for the final game, I think it should be externally commissioned, not a sprite movie. This video is proof of concept.

Though I understand that asking something like that is a tall order, I think it will leave an immediate impression on new players if we found an animator willing.

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Tue Jan 27, 2015 7:19 am
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After analyzing the Classic Mode, I tought of something:
-The fact that you can see all the enemies you will encounter right at the beginning kind of kills the surprise of waiting for an opponent.
-It seems that there are no enemy teams available in this mode, and that's something that every single Smash Bros game has had: Classic Mode teams.
I'll just quote myself from the General Speculation:
Shiver-Star wrote:
Just an Idea that popped out of nowhere:
Remember the Classic Mode in Melee? Remember those 2vs2 fights against you (and an ally) against an enemy team?
Well, considering that Melee selected a random team among a list of teams, I think we can do the same in the game's Classic Mode.
Ex:
-Your character and Random Ally vs. Team Mario and Peach.
A list of teams and combinations I tought of:
-Wario & Bomberman (Both starred in a crossover game called Wario Blast)
Stage: Bomb Factory
-Meta Knight & Black Mage (both have similar designs, and both appear in the "Nightmare in Dream Land" event as foes)
Stage: Lunar Core
-Donkey Kong & Wario (Both debuted as Mario's enemies)
Stage: Gangplank Galleon
-Chibi Robo & Bomberman (Both being robots)
Stage: Nintendo 3DS
-Goku & Naruto (Both are Shonen Anime Protagonists and wear orange, not to mention that both use energy based attacks)
Stage: Hidden Leaf Village
-Megaman & Sonic (The Blue Bomber and The Blue Blur)
Stage: Central Highway
-Tails & Fox (Both are Foxes duh)
Stage: Casino Night Zone
-Marth and Lloyd (Swordsmen)
Stage: Castle Siege
-Kirby and Jigglypuff (Pink Puffball and the Balloon Pokemon)
Stage: Dream Land
-Princess Zelda and Black Mage (Both are magicians)
Stage: Hyrule Temple

-One last thing, it would be kind of interesting that one culd win trophies or other collectables (if there are any) by beating Classic Mode Stages. Mostly because it works as an encouragement to not lose your battle or you will lose some of them.
Just some ideas I wanted to drop by, I'm not saying they should be in, but I'd love to see them.

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Last edited by Kirb-Star on Tue Jan 27, 2015 7:35 pm, edited 1 time in total.



Tue Jan 27, 2015 7:19 pm
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Shiver-Star wrote:
After analyzing the Classic Mode, I tought of something:
-The fact that you can see all the enemies you will encounter right at the beginning kind of kills the surprise of waiting for an opponent.
-It seems that there are no enemy teams available in this mode, and that's something that every single Smash Bros game has had.
I'll just quote myself from the General Speculation:
Shiver-Star wrote:
Just an Idea that popped out of nowhere:
Remember the Classic Mode in Melee? Remember those 2vs2 fights against you (and an ally) against an enemy team?
Well, considering that Melee selected a random team among a list of teams, I think we can do the same in the game's Classic Mode.
Ex:
-Your character and Random Ally vs. Team Mario and Peach.
A list of teams and combinations I tought of:
-Wario & Bomberman (Both starred in a crossover game called Wario Blast)
Stage: Bomb Factory
-Meta Knight & Black Mage (both have similar designs, and both appear in the "Nightmare in Dream Land" event as foes)
Stage: Lunar Core
-Donkey Kong & Wario (Both debuted as Mario's enemies)
Stage: Gangplank Galleon
-Chibi Robo & Bomberman (Both being robots)
Stage: Nintendo 3DS
-Goku & Naruto (Both are Shonen Anime Protagonists and wear orange, not to mention that both use energy based attacks)
Stage: Hidden Leaf Village
-Megaman & Sonic (The Blue Bomber and The Blue Blur)
Stage: Central Highway
-Tails & Fox (Both are Foxes duh)
Stage: Casino Night Zone
-Marth and Lloyd (Swordsmen)
Stage: Castle Siege
-Kirby and Jigglypuff (Pink Puffball and the Balloon Pokemon)
Stage: Dream Land
-Princess Zelda and Black Mage (Both are magicians)
Stage: Hyrule Temple

-One last thing, it would be kind of interesting that one culd win trophies or other collectables (if there are any) by beating Classic Mode Stages. Mostly because it works as an encouragement to not lose your battle or you will lose some of them.
Just some ideas I wanted to drop by, I'm not saying they should be in, but I'd love to see them.

Just a tip: A piece with an exclamation point was shown on the path. In 64, that marked the Fighting Polygon Team.

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Tue Jan 27, 2015 7:34 pm
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I think that the Devs will come up with there own version of the polygon team.

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Tue Jan 27, 2015 9:28 pm
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Doesnt mean we cant sling around our own ideas

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Thu Jan 29, 2015 12:19 am

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How about a NAir and a Shorthop key?

Shorthop to make it more reliable inside laggy conditions.

and Nair for simpler executions.


Thu Jan 29, 2015 2:08 am
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Maybe also include a tilt button.'

You know for tilts? Hold it down slam jam no smash

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Sat Jan 31, 2015 1:52 am
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How about if you were able to fast forward or rewind while watching replays?

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Sat Jan 31, 2015 2:29 am
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I still think Marth shuld be facing towards the players in his Idle animation.

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Sat Jan 31, 2015 12:34 pm
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Please add this track to the Bomb Factory stage if possible:
YouTube Video:

It's my favorite track out of all Bomberman music.

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Sat Jan 31, 2015 12:45 pm
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We need a Sandbag Soccer tier list.

From what the stream has shown so far it Isaac is definitely S tier.

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Sat Jan 31, 2015 12:55 pm
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We really need a With Anyone online hub/random matchup system. It might be difficult to make, but it's where I spend most of my time when it comes to Smash. I just want to play against someone without all the paperwork of setting up a room.

Also, an easier one: You know how Goku's down-taunt looks exactly like his Dspec, and you can hold it down to extend it? I think, if it's held down, the endlag should be reduced so it can be used as a feint. You know, make the opponent think you're trying to Kaio-Ken and then strike when they try to punish.

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Sat Jan 31, 2015 3:13 pm

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Could you make it so that when holding u you can press the jump button to shorthop?

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Mon Feb 02, 2015 1:13 pm
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