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Naruto 
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DJSKRELP wrote:
Naruto is the ultimate stall/defensive character. So annoying to play.


He's not that bad if you just go in for pressure. Even if he goes for an upb while you're juggling him, you can usually tank through it and hit him up again anyway. You'll usually trade hits alot in the Naruto MU.

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Fri Sep 19, 2014 10:49 am

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You really can't pressure Naruto if you lack a reasonable projectile and he's camping around Clone-mine.

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Fri Sep 19, 2014 11:17 am
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They just last too long. Nobody should be able to stake out part of a stage for as long as those things last. Maybe you shouldn't even be able to drop them on a dime. Like you have to hit someone 3 times with your other clones to have it charged or something. I know that would really warp Naruto play, but as it stands he's one campy SOB.

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Fri Sep 19, 2014 12:12 pm
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I used to think naruto was pretty fun, but I concur: he's probably the most campy and annoying character to play against.

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Fri Sep 19, 2014 12:45 pm
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He's kinda like the Olimar of SSF2: the best way to play him is to camp, and that makes him annoyingly good.

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Fri Sep 19, 2014 9:05 pm

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TheCodeSamurai wrote:
He's kinda like the Olimar of SSF2: the best way to play him is to camp, and that makes him annoyingly good.

I believe that playing him as a sentry is much more effective- hold off until the enemy comes near then attack until they back off.

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Fri Sep 19, 2014 9:12 pm
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how should you utilize the techchase on D-throw? i usually fast fall to a dash then re-grab but if they don't roll you can fast fall down special into a grab. maybe side special can be used to cover some roll options but the end lag makes it punishable if you get the wrong read.

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Sat Sep 20, 2014 2:19 pm
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use aerial dspec and ff. if they tech roll the other way just regrab, otherwise the downb will hit them and you can choose what to do from there

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Sun Sep 21, 2014 1:43 am
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scumbag wrote:
how should you utilize the techchase on D-throw? i usually fast fall to a dash then re-grab but if they don't roll you can fast fall down special into a grab. maybe side special can be used to cover some roll options but the end lag makes it punishable if you get the wrong read.


Normally I would just FF an aerial or use dspecial like TSON said.

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Sun Sep 21, 2014 10:08 am
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ah I love spending 90% of a match tiptoeing around a stupid clone that lays on the ground

like really it's such a fun experience

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Sat Sep 27, 2014 7:14 pm
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DrunkenRockman wrote:
ah I love spending 90% of a match tiptoeing around a stupid clone that lays on the ground

like really it's such a fun experience


I know, right?! It really enhances the speedy and calculated gameplay that defines smash bros :P


Sat Sep 27, 2014 11:33 pm
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Sorabotics wrote:
DrunkenRockman wrote:
ah I love spending 90% of a match tiptoeing around a stupid clone that lays on the ground

like really it's such a fun experience


I know, right?! It really enhances the speedy and calculated gameplay that defines smash bros :P


Yes, it was truly a genius idea. Great job, devs.

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Sun Sep 28, 2014 1:04 am
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DrunkenRockman wrote:
Sorabotics wrote:
DrunkenRockman wrote:
ah I love spending 90% of a match tiptoeing around a stupid clone that lays on the ground

like really it's such a fun experience


I know, right?! It really enhances the speedy and calculated gameplay that defines smash bros :P


Yes, it was truly a genius idea. Great job, devs.

Relax, they are adding a hurtbox to the clone so you can destroy it without having to powershield.

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Sun Sep 28, 2014 4:49 am
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Starkiller2 wrote:
DrunkenRockman wrote:
Sorabotics wrote:
DrunkenRockman wrote:
ah I love spending 90% of a match tiptoeing around a stupid clone that lays on the ground

like really it's such a fun experience


I know, right?! It really enhances the speedy and calculated gameplay that defines smash bros :P


Yes, it was truly a genius idea. Great job, devs.

Relax, they are adding a hurtbox to the clone so you can destroy it without having to powershield.


Good.

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Sun Sep 28, 2014 8:30 am
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you should probably try being a better player as well if that's a big concern, being able to destroy it isn't going to save you from a good naruto player if you seriously have trouble
a) avoiding a trap-clone
b) preventing a naruto from placing a trap clone in a powerful position

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Sun Sep 28, 2014 8:51 am
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