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LuckyCrime's Sprite restaurant. come make a request! 
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Joined: Wed Nov 12, 2008 4:13 pm
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Country: Netherlands (nl)
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Hey, hey. Hey guy.

Luckycrime wrote:
Critic, rate, judge.


To afterwards;
luckycrime wrote:
Don't go over board with the critic.

luckycrime wrote:
Theres a big different bettween people you know who share your interest and gives their 2 cents, and people you don't know who judge pointing out flaws for the hell of it.

luckycrime wrote:
yeah I do. It just the criticizm gave me a don't not listen vibe.


etc.

Don't ask for feedback if you're just going to act like a jerk afterwards. These people here gave their time for you, in order to help you. They were actually nice, and gave you helpfull tutorials. I think you don't know what 'critism' is yourself.

Point is, stop asking for feedback if you want to keep your 'tough gentleman persona' up. You're being rude to people. There are various things wrong with your sprites even though you always think your work will be 'near perfect' when done, and you should be happy that you can fix them with the assistance of these people here. I guess I could also say 'get your a** out of your a**' but that is not neccesary let alone inprobable (spines usually don't bend that far). I know it's sometimes difficult to accept critique when starting with spriting, but don't expect only positive replies.

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Sat Jun 09, 2012 3:20 pm
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Damian you kind of gave some unneeded critique on the design. You wanted him to start over despite it being alright in its size. You were pointing out stuff not of your criticism but of your preference

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Sat Jun 09, 2012 9:19 pm
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Medevenx wrote:
Damian you kind of gave some unneeded critique on the design. You wanted him to start over despite it being alright in its size. You were pointing out stuff not of your criticism but of your preference


I suggested starting over might be a good idea, because bigger sprites can sometimes be easier to work with, especially if you haven't done a lot of animation just yet (suggestion= an idea you don't neccesarily need to listen to if you don't want). I said I found the design to look generic, but I never encouraged him to change it in any form or shape and/or used the design itself as a way to view the actual sprite. I can see why you think that tho, and if we are to continue this conversation we should probably take it to PMs.

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Sun Jun 10, 2012 3:57 am
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that's why I said you said that because of preference. and animation in particular has no connection to size in my opinion (large sprites may be such a pain in the a** to animate that you have to cut them in parts, small sprites like mine are also difficult to animate because it's hard to convey movement and part placement in such a small area.

just noticed, i don't see much of your animations nowadays, do you have some? :)

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Sun Jun 10, 2012 4:49 am
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Currently Playing: Ball Breaker with your sister. it's a real game...
Ugh its my fault. I shouldn't have responded to the critque directly. Medevenx
I am a veteran spriter that have helped create some of the best sprites on the forums, and I know you. I have allow you to cross a boundary I shouldn't have allowed. sorry

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Sun Jun 10, 2012 3:03 pm
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Image

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Sun Jun 10, 2012 6:02 pm
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Currently Playing: Ball Breaker with your sister. it's a real game...
Medevenx wrote:
[]http://i50.tinypic.com/k0sgev.png[]

Thanks


Image
This is what I came up with so far but, it still needs work. I'll come up with the concept for fixing it in my sleep, but when I try to go to sleep I can't sleep so I must use a really big stick.

How is it coming along so far?

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Wed Jun 13, 2012 11:41 am
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Something about the face seems off. Other than that, it looks good. I posted in your Blaze sprite topic.

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Wed Jun 13, 2012 3:35 pm
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Currently Playing: Ball Breaker with your sister. it's a real game...
Image

Well I did this yesterday. I hope I remembered to fix the face. This is fianlize; moving on to another animation with her. I was thinking a stronger looking attack. About the Blaze thread; I honesty got to find the enegry to work on that.

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Thu Jun 14, 2012 8:44 am
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I look at your head fly off while I stab at your legs because that totally makes sense and I slide my foot backwards at the same time!

I'm sooo amazing!

Looks really nice and smooth though. Good job.

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Thu Jun 14, 2012 1:55 pm
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Very good. Keep up the good work.

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Thu Jun 14, 2012 4:05 pm
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It been so slow with this head. finally real progress was made. When this is finished making the body will be a breeze. How is it coming along so far. I'm getting prepared for a much more advance animation

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Mon Jun 18, 2012 8:54 am
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are you rotating and respriting? don't do that

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Mon Jun 18, 2012 9:20 am
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Medevenx wrote:
are you rotating and respriting? don't do that


Yes and no; The head on the left was costume made, the head on the right was rotated and cleaned up.


Why shouldn't I rotate again?

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Mon Jun 18, 2012 1:11 pm
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rotating and respriting is just a fancy way of calling "rotating and cleaning up" which you did.

and "costume made" ? are you on drugs? HAHA anyway

if you want him to look up or down do something like this

Image

(I will forever love and miss Neimad of Burke-Works)

hehe i got lots of references don't i

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Mon Jun 18, 2012 6:45 pm
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