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Deep 
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It's really cool to see a beautiful game going so well on this site. Most games don't usually make it.

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Tue Mar 18, 2014 4:56 pm
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Shaske wrote:
Kyuubit Level Three wrote:
Have you considered actually taking a screenshot

That is some intelligent thing I didn't think about thank you Qbit, what would I do without you
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oh, that's a creature hanging from the ceiling. actually it was a pretty docile one, lots of stuff walked around near it and it didn't get pissed, they usually chase stuff that moves near them.

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Wed Mar 19, 2014 1:01 am
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I like how creatures are docile or aggresive, and the relations between them. It's pretty neat to go around there and see some big ones chasing another ones, and such... you get my point, right? i hope so

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Wed Mar 19, 2014 8:49 am
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This game feels like it'll have allusions to the baby metroid or maybe that's just me imagining myself trying to find a friendly creature as a partner lol


Thu Mar 20, 2014 2:24 am
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I honestly think that this could be a total hit if you would have a bit more of resources, like the ability to make it compatible with 3DS or Vita

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Thu Mar 20, 2014 5:05 pm
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Psst

He has to actually finish the f*** game first


Thu Mar 20, 2014 5:10 pm
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I like how the random generation seems to effect the game on a deep level, even beyond just what you end up being able to explore. Unless I misread your post about how docile that one was.


Thu Mar 20, 2014 7:03 pm
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http://deepthegame.wordpress.com/2014/05/13/hud-update/
deep the game!

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Mon May 12, 2014 11:24 pm
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The difference between your first post and this...
Tid, you do a good work ;)

Question: Around what % you could say the game is done?

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Tue May 13, 2014 8:15 am
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Thanks man, I kind of wanted to do a comparison post where I also showed some older screenshots of the heads up display stuff but it seemed like a bit much.

I'm not sure, % is really hard to gauge in a project that has so many different elements in it. I still think that it'll be finished in 2014 though, if that says anything.

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Tue May 13, 2014 8:34 am
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That's very true. The difference with the start is inmense. Specially the map part, i remember that one being plain simple. You also improved the visuals eons away from when you started, too.

Hey, how much playtime do you think that Deep will get in the end?

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Tue May 13, 2014 7:30 pm
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The levels are randomly generated so infinite playtime

Silly


Tue May 13, 2014 7:35 pm
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it's coming along really nicely tid
and it looks really fun :0

i'm hoping you'll port it to 3DS when you're finished with development, but i'll buy it on PC if that doesn't happen

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Tue May 13, 2014 7:45 pm
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Porting to 3DS will absolutely be a priority when the game is finished. Can confirm

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Tue May 13, 2014 8:27 pm
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3ds indie games winner:
TID

The dream

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Wed May 14, 2014 10:12 am
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