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PeachCake
Joined: Sat May 07, 2011 11:35 pm Posts: 463 Location: Canada. Country:
Gender: Male
Skype: TouchingEverything
Currently Playing: Not enough
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i also Didn't shade the other ball in his hands... you may wanna do somthing about that. Also the color choice that I did was a bit poor and was unclear what you wanted. I only wanted show an example. Didn't think you'd actually use it, but it is okay if you do since its not mine.
You may wanna do a different color choice for the balls, screen and shoes.
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Thu Jun 07, 2012 5:01 pm |
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Medevenx
Joined: Sun Feb 13, 2011 6:13 am Posts: 212 Location: Philippines
Gender: Male
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You have to convey which hands and feet are in front more clearly. If you noticed, Sukapon's left (our right) hands and feet are much darker than the right ones (our left). That says that it's in the background compared to the front ones.
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Thu Jun 07, 2012 7:05 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Well that took long enough...
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Mon Jun 18, 2012 12:18 am |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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It's definitely a lot better, just a lack of shoulders and inconsistency in thigh thickness. Just some quick tweaks here and there.
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Mon Jun 18, 2012 10:49 am |
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luckycrime
Joined: Wed Mar 09, 2011 2:49 pm Posts: 457
Gender: Male
Currently Playing: Ball Breaker with your sister. it's a real game...
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Much better fix the right arm.
Now it time for your next step; Shading. For now pick 2 colors and shade this guy.
_________________ As cold and empty as space. This is who I am.
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Mon Jun 18, 2012 1:15 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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Uhm, technically it is shaded. Just not correctly. Enfin, before we get ahead of ourselves. I made this skeleton of your sprite (more specifically, I made it over your sprite); If you look at it, can you name the problems yourself Reix? If not, you want me to feedback it for you?
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Mon Jun 18, 2012 3:25 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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I also made one with more pronounced shoulders.
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Mon Jun 18, 2012 4:41 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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The arms are still pretty long and the right leg isn't attatched to the hip properly (refer to Damian's skeleton mockup) but overall it's better.
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Mon Jun 18, 2012 10:33 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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And then EYE.
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Mon Jun 18, 2012 11:23 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Well...
It appears I've been forgotten...
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Wed Jun 20, 2012 10:59 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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Lmao start a new project, I don't think you can improve on it much more.
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Wed Jun 20, 2012 11:42 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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Thu Jun 21, 2012 8:58 pm |
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Michael
Joined: Tue Apr 06, 2010 4:47 am Posts: 2081 Location: At home, working and playing
Gender: Male
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Do you ever learn from any critique tossed? I still see a few mistakes from your previous sprites
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Thu Jun 21, 2012 11:06 pm |
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Reix
Joined: Sun May 20, 2012 6:55 pm Posts: 914 Country:
Gender: Male
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These are the earliest customs, and I never got any decent critique on these.
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Fri Jun 22, 2012 1:41 am |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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Critique is just saying what it should be unless it's not human you could probably apply previous critique to the other sprites
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Fri Jun 22, 2012 3:53 am |
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