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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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^Here's the above error in full detail. Also, in Luigi's neutral taunt, his left arm it's incredibly long and disproportionate to his other arm. Normally I wouldn't report these kind of things, given how a lot of the traced characters have their sprites in less detail in favor of the animation overall, but here Luigi's taunt has all of his sprites remain completely still, so this one stands a lot more than the others.
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Thu Jun 15, 2017 8:51 pm |
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ElvisDitto
SSF2 Developer
Joined: Mon Aug 11, 2008 4:17 pm Posts: 995 Location: Australia NSW (Kanto) Country:
Gender: Male
MGN Username: ElvisDitto
Skype: ElvisDitto
Currently Playing: Pokemon Alpha Sapphire, Super Smash Bros Melee, Super Smash Bros 4, TF2, Super Smash Flash 2, Overwatch
Waifu: Applejack
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| | | | Bedoop wrote: [ Image ] There's also another animation where GDubb is missing a pixel on his foot, but I can't for the life of me remember what it is I am searching valiantly (Also on Hyrule Castle 64 there's a little bit on the right side of the main platform that goes infront of fighters, I'm on Browser Version right now and don't have it unlocked so here's MSPaint Doodle) [ Image ] | | | | |
Those issues have been fixed! Thank you! As for the Hyrule Castle, I'm afraid that's intentional. There is only so much you can do with a 2D image to make it appear 3D.
_________________ T.test [8/02/2014 5:54:06 PM] TAC3: On 2/7/14, at 11:51 PM, Ya Dad wrote: > ElvisDitto has a Ditto Safari : O
prime example of life doing things right
I love Geno
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Fri Jun 16, 2017 12:31 am |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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's side taunt has some odd pixels there.
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Fri Jun 16, 2017 7:02 am |
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Byllant
Joined: Wed Aug 20, 2008 11:41 pm Posts: 3000 Location: Mexico City Country:
Gender: Male
MGN Username: Byllant
Currently Playing: A lot of Nintendo games as if there's no end.
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A quick question: does inconsistent model sizes count as graphical errors?
_________________So long, McLeodGaming Forums...
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Sat Jun 17, 2017 2:54 am |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Report them and we'll let you know
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Sat Jun 17, 2017 3:15 am |
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Shat'l
Joined: Fri Nov 11, 2016 8:52 pm Posts: 36 Country:
Gender: Male
MGN Username: SuperTuffPinkPuff
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I'm not sure what caused it, but I was in a battle and one Kirby was suddenly invisible until I KO'd it (When it respawned, it was visible again) right after getting spat out of another Kirby, and the star effect was there for the whole battle.
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Sat Jun 17, 2017 1:46 pm |
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Byllant
Joined: Wed Aug 20, 2008 11:41 pm Posts: 3000 Location: Mexico City Country:
Gender: Male
MGN Username: Byllant
Currently Playing: A lot of Nintendo games as if there's no end.
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OK then, this is what I have noted: Mario, compared to the other gaming icons, seems a bit short in terms of height. I mean, these characters, by Smash Bros. standards, are supposed to be the same size yet it is very evident Mario is missing some centimeters there (note that Bomberman is hunched when both of his feet are on the ground and looks smaller in this frame but he is otherwise still taller than Mario). We can see this if we compare it with this particular Smash for Wii U shot: Look how Mario's cap max height is on par with Mega Man's helmet max height, a bit more actually. This is because one of his feet is not totally grounded. Somehow, that isn't the case with SSF2 and the same feet is all grounded. OK, if that wasn't convincing enough of inconsistent model sizes, let's take a look at Pikachu: . Holy! He is roughly the same size as Mario! its ears even surpassed the plumber's height! If my Smash Bros. memory doesn't fail me, Pikachu's ears should reach at least the height of Mario's cap flap, it is definitely not taller than Mario is any way. But that couldn't get worse, right? OH MY GOODNESS! I also feel and could use bigger frames, but I guess that's a nitpicky of my part. Isn't Krillin too tall as well? Changing the topic, I noted how this hit effect has a bad tendency of showing the wrong side: I'm pretty sure those points are supposed to be facing the other side to reflect the knockback's direction. It's curious that these are issues I have spotted since v0.9.
_________________So long, McLeodGaming Forums...
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Sat Jun 17, 2017 5:54 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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What happens after holding bomb too long
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Sun Jun 18, 2017 2:02 am |
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SonGoku9000
Joined: Sun Jun 18, 2017 4:34 am Posts: 22 Location: Anywhere Country:
Gender: Male
MGN Username: SonGoku9000
Currently Playing: SSF2
Waifu: Takahashi Saki
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^Also happens to goku when charging the kamehameha too long
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Sun Jun 18, 2017 4:43 am |
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Densetsu
BR Member
Joined: Wed Jun 10, 2009 8:03 pm Posts: 2284
Gender: N/A
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Goku's side taunt is so powerful, it makes his shadow jump to the right in a futile effort to escape.
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Mon Jun 19, 2017 1:15 pm |
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NeoFrost5K
Joined: Tue Jun 13, 2017 8:31 pm Posts: 5 Location: Somewhere in California Country:
Gender: Male
MGN Username: NeoFrost5K
Currently Playing: Mostly Super Smash Flash 2
Waifu: Valkyrie Skuld
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Peach's crown is facing the wrong way in some sprites. I went more into detail in her thread: https://forums.mcleodgaming.com/viewtop ... 7&start=15
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Mon Jun 19, 2017 9:42 pm |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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the sword trails during mk's fsmash doesnt play sometimes.
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Tue Jun 20, 2017 5:03 am |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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Opponenets.
_________________Stay groovy, wherever your travels take you.
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Tue Jun 20, 2017 3:04 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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So, as Zalozis puts perfectly in this video, there's a glitch with Zelda/Sheik's costumes. Basically if you pick a costume with Zelda and change to Sheik, you'll change to Sheik but with Zelda's hue values. The same glitch happens with Sheik, if you pick a costume for Sheik in the CSS and she swaps to Zelda she'll have Sheik's hue values. Weirdly this wasn't an issue back in 0.9a/0.9b so I'm not sure what went wrong there. Oh well, I hope it's just a tiny oversight.
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Wed Jun 21, 2017 11:19 am |
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Jobin
Joined: Thu Jun 15, 2017 5:16 pm Posts: 87 Location: Meme Hell Country:
Gender: Male
MGN Username: Jobin
Currently Playing: FusionFall
Waifu: Sandbag
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Sandbag for some reason has a bandage on him in one of his ending frames of his D-Tilt.
_________________Main Man: Side Chick: Hoping for: [jojo reference]
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Wed Jun 21, 2017 10:46 pm |
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