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protocool22
Joined: Sun Jun 23, 2013 2:53 pm Posts: 5
Gender: Male
Currently Playing: SSF2 and Soma Bringer (multiplayer! :D)
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I found a big Issue with Sora's final smash!!! usually you need to press the attack button when they tell you but now Sora does all the final smash by himself (you will hear the sound when you are supposed to press the attack button but sora continues to do his final smash. Even if you press many times before or after the little sound it wont stop the final smash) So yea i guess it's a bug to fix Edit: Here it is the bugged final smash (go to 1:19)
_________________watch some SSF2 videos on my channel :3 http://www.youtube.com/watch?v=0mCI_GpD ... 64ZcxKtaoQ
Last edited by protocool22 on Fri Jul 25, 2014 4:01 pm, edited 1 time in total.
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Fri Jul 25, 2014 12:56 pm |
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Fiery
Joined: Mon Jan 16, 2012 6:40 pm Posts: 324 Location: Fingerland Country:
Gender: Male
MGN Username: FieryExplosion
Currently Playing: SSF2 (sometimes), Super Mario 3D World
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Sometimes when a battle is going on, the camera and everyone freezes. Player 1 usually just runs in place. It usually happens after you pause a few times in a row. Or at least that's what I observed.
_________________Will I ever stop disappearing and reappearing randomly? That's a no, quite obviously. I'm a SSF2 screenshot fanatic and hobbyist spriter. What more could you ask for? Smash Mains and Avatar Credits: show Main: Luigi, Bowser Jr. Secondary: Pac-Man, Kirby, Jigglypuff Avatar credits: SuperYoshi & Royce
Last edited by Fiery on Fri Jul 25, 2014 1:28 pm, edited 2 times in total.
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Fri Jul 25, 2014 1:03 pm |
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Chanc3Trance
Joined: Sun Mar 11, 2012 3:16 am Posts: 26 Country:
Gender: Male
Currently Playing: SSF2,Mario Kart 7
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The music for Shadow Moses Island isn't the full one. It just loops way too early.
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Fri Jul 25, 2014 1:09 pm |
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Sorabotics
BR Member
Joined: Wed Jan 16, 2013 4:40 pm Posts: 1502
Gender: Male
MGN Username: Sorabotics
Currently Playing: SSBM and SSF2
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Silph Co and Skyward Voyage can't be disabled for me
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Fri Jul 25, 2014 1:15 pm |
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Xyless
Joined: Sat May 26, 2012 8:11 pm Posts: 436 Location: Chicago, IL
Gender: Male
Skype: jtjolsen
Currently Playing: ...SuperSmashFlash2?
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We disabled the quick time event portion.
_________________ex-Lead Sound Designer of Super Smash Flash 2Xyless XylessBrawl(main) Xyless (alt)
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Fri Jul 25, 2014 1:22 pm |
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BrawlerNinja
Joined: Sun Sep 29, 2013 6:50 pm Posts: 10
Gender: Anime Girl
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(I don't know the specifics) Mega Man's up-special (Beat) doesn't seem to work in Target Test Level 1, sometimes it will, and other times it won't come out at all. Everything else seems to work fine though.
Sonic's aerial-neutral takes forever in Dramatic Mode, and the animation doesn't play in the process
Sora and Lloyd's FSes are super laggy (probably just my comp, but couldn't hurt to ask)
The Fire Emblem-styled life bar effect in Marth's FS is flipped upside down when he performs it while facing left.
Goku's SSJ sprites act really, really weird.
When Chibi-Robo fires a caught projectile, it goes slightly upward (unless this was intentional)
The character portraits have varying qualities (not really a bug, it's more of a nitpick so really just ignore this one)
Sonic and Tails(and possibly Wario)' sprites don't seem to fit in very well, especially when compared to the new Mario. (again, more nitpicking)
Ichigo's sound clips sound very low quality (nitpicking)
Goku doesn't say the rest of "Kamehameha" when he fires it prematurely (unless this was intentional)
Mega Man's charge shot effect only shows up when he's running, and even then it's the old charge effect from 0.8. o_o
In a match I did where I was Goku and the CPU was Mega Man (no special modes were on, Final Destination), the game froze upon me losing my last life, but you could still hear it say "GAME!" and the music was still playing. You could still pause and exit as well.
The "MISS" that pops up on Black Mage when he blocks is backwards if he blocks while facing left/
Last edited by BrawlerNinja on Fri Jul 25, 2014 10:21 pm, edited 4 times in total.
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Fri Jul 25, 2014 1:46 pm |
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Byllant
Joined: Wed Aug 20, 2008 11:41 pm Posts: 3000 Location: Mexico City Country:
Gender: Male
MGN Username: Byllant
Currently Playing: A lot of Nintendo games as if there's no end.
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The lower right KO explosion is still glitched.
_________________So long, McLeodGaming Forums...
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Fri Jul 25, 2014 1:56 pm |
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Shocker14
Joined: Mon Jul 21, 2014 12:44 pm Posts: 104 Location: A house. On the moon. Country:
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
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(I have found this with Mario's Final Smash but, I expect that it is with all projectiles (kinda put earlier but this is different slightly)) All projectiles can be fired backwards if it is heading towards an opponent.
(Quick Edit) The revival platform goes up when Silph. Co scrolls. (This maybe intended, but it allows people to camp on the platform when it scrolls, yet most have good enough recovery to survive anyway.
_________________The Green Warrior of RightousnessLink!
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Fri Jul 25, 2014 1:56 pm |
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ss4chris
Joined: Fri Jul 25, 2014 1:29 pm Posts: 31 Country:
Gender: Anime Girl
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Marth's counter activation isn't instant. is this a bug/ intended?
sometimes it just doesnt work at all and sometimes it does.
its definitely notthing like marths counter from melee and brawl on instant activation.
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Fri Jul 25, 2014 2:02 pm |
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Densetsu
BR Member
Joined: Wed Jun 10, 2009 8:03 pm Posts: 2284
Gender: N/A
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Sometimes items on the stage are invincible and unusable. When this happens they are lower than normal usable items. I don't know what causes this. Here's an example. The left Pitfall is usable. The right Pitfall is not.
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Fri Jul 25, 2014 2:07 pm |
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ss4chris
Joined: Fri Jul 25, 2014 1:29 pm Posts: 31 Country:
Gender: Anime Girl
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no one else talking about marth's counter? am i the only one that feels its a bug its not instant like melee/brawl and sometimes it just doesnt work at all?
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Fri Jul 25, 2014 2:19 pm |
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Gamer's Destiny
Joined: Sat Jul 19, 2014 8:44 am Posts: 52 Country:
Gender: Male
Currently Playing: SSF2, NITROME GAMES,NBA 2K14
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In training mode if you go to Casino night and try to put the smash ball in everything freezes
_________________
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Fri Jul 25, 2014 2:20 pm |
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Shady75
Joined: Sat Jan 18, 2014 9:40 am Posts: 236 Location: Paris Country:
Gender: Male
Currently Playing: L4D2, SSF2
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This. These stages do not appear in the list so we can't disable them.
_________________SSF2 Mains/Secondaries : C.Falcon, Sheik, Fox, DK Youtube channel : http://www.youtube.com/channel/UCztQ_lz ... ture=watchNo DI - A SSF2 v0.9a Combo Video : FALCON...PUUUUNCHMGN username : Shady75
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Fri Jul 25, 2014 2:23 pm |
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ChaoticBlades
Joined: Fri Jul 25, 2014 2:11 pm Posts: 1 Country:
Gender: Anime Girl
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Skyward Voyage can't be disabled as a random select stage
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Fri Jul 25, 2014 2:26 pm |
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Shocker14
Joined: Mon Jul 21, 2014 12:44 pm Posts: 104 Location: A house. On the moon. Country:
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
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If someone blocks link's final smash whilst next to him, it is stuck, but the opponent can still attack. He isn't invincible so nothing can hurt him.
_________________The Green Warrior of RightousnessLink!
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Fri Jul 25, 2014 2:30 pm |
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