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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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Can't seem to reproduce. Have a replay?
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Sun Jul 27, 2014 1:34 pm |
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Shrev64
Joined: Sun Jul 27, 2014 1:03 pm Posts: 1 Country:
Gender: Anime Girl
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So I understand that replays that were saved on the .1659 version don't work on the .1748 version (replays on the latter work great, btw), but I was never able to get replays working on the .1659 version to begin with. Does that mean that those replays that I've saved on the .1659 version are duds? This is what I get when I try to load a replay on the old version, if you guys still care. The main menu music still plays while I stare at the black screen: http://puu.sh/arvi9/ad408bdb9b.pngIf the replay issue is just me...well, it is what it is, I guess. Thanks in advance.
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Sun Jul 27, 2014 1:49 pm |
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Densetsu
BR Member
Joined: Wed Jun 10, 2009 8:03 pm Posts: 2284
Gender: N/A
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Stars appear when Pikachu swings the Star Rod normally, but not when he smashes.
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Sun Jul 27, 2014 2:03 pm |
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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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That's an occasional issue, not really sure what happened (we didn't change anything to fix it) but it seems to be improved. It may be a bug that came from one of the other bugs that we fixed that ended up ruining the replays altogether. Whoops!
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Sun Jul 27, 2014 2:08 pm |
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Sot6P
Joined: Wed Jun 26, 2013 11:13 pm Posts: 853 Location: Konohagakure Country:
Gender: Male
MGN Username: Sot6P
Currently Playing: SSBPM, SSF2 0.9b
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Lloyd's FS still doesn't work.
_________________
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Sun Jul 27, 2014 2:15 pm |
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BrawlerNinja
Joined: Sun Sep 29, 2013 6:50 pm Posts: 10
Gender: Anime Girl
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SSJ Goku's sprites fluctuate in quality during his animations, like they're incomplete
The lifebars for Marth's FS still flip upside down and twist when he uses it while facing left
Weird pixels still pop up when someone is attacked while blocking.
Mega Man's aerial Black Hole Bomb still doesn't work (it fires, travels across the screen but never activates)
Srsly, is Sheik's side special supposed to pull the opponent behind her when she doesn't touch him/her with the tip of it? I don't use Sheik/Zelda often, but I found it really odd that it put the opponent behind her.
I won't complain too much, seeing as these problems aren't really game breakers and the game still works fine, so gud job ssf2 teem
_________________ Main: Black Mage Sub: Mega Man, Marth, Ichigo
Last edited by BrawlerNinja on Sun Jul 27, 2014 3:26 pm, edited 2 times in total.
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Sun Jul 27, 2014 2:18 pm |
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vegito2727
Joined: Thu Jul 12, 2012 4:38 pm Posts: 1
Gender: Anime Girl
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Zelda had a Smash Ball and I was Mega Man. I sent her flying and this happened. NOTE: I don't know what it's called when you are outside the boundary and start taking 1% damage. This has happened to me before, not just on this stage.
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Sun Jul 27, 2014 3:14 pm |
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Densetsu
BR Member
Joined: Wed Jun 10, 2009 8:03 pm Posts: 2284
Gender: N/A
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Link's Bomb Arrow doesn't change at all based on how much it is charged.
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Sun Jul 27, 2014 3:24 pm |
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Kil3r
Joined: Mon Jun 23, 2014 2:05 pm Posts: 14 Country:
Gender: Anime Girl
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Just would like to reconfirm the Clock Town bug: Attempting a ledge attack doesn't work. Instead of getting back on the stage and attack, your character just falls down. Btw great job on the latest patch! My friends and I are freakin loving this game!
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Sun Jul 27, 2014 5:26 pm |
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Beast9999
Joined: Mon Oct 24, 2011 5:03 pm Posts: 54
Gender: Male
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That also happens in target test stage 2
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Sun Jul 27, 2014 5:52 pm |
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RWLabs
Joined: Fri Mar 07, 2014 11:38 pm Posts: 105 Location: Canada Country:
Gender: Male
Currently Playing: SSF2, Mari0, and Scrabble. I love me some Scrabble.
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I thought this would be worth a mention. I'm assuming that it's a Warioware event that's responsible for this because I wasn't able to replicate it even in Warioware. Maybe it's the timing of the event.
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Sun Jul 27, 2014 6:04 pm |
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Kil3r
Joined: Mon Jun 23, 2014 2:05 pm Posts: 14 Country:
Gender: Anime Girl
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Trying to use tap jump along side non tap jump could cancel out the other(try spamming the two buttons to see what I mean). It makes it really difficult to air juggle as metaknight with the non tap jump button for example.
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Sun Jul 27, 2014 6:12 pm |
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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Attacks will not come out after you land and use it again. I don't know if it's a Turbo Mode bug or something, but this didn't happen on the last patch, it's happening on this new patch.
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Sun Jul 27, 2014 6:14 pm |
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Eji1700
Joined: Fri Jul 25, 2014 7:38 pm Posts: 5 Country:
Gender: Anime Girl
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Not sure if this was a known issue. Was practicing my BM against lvl 9 tails on hylian skies. Sometimes tails will spindash of the starting ledge, and freeze time. It completely breaks the game with the camera not moving and all projectiles freezing on the screen when created. I used this to cast a bunch of maxed out smashes and meteors, then hit tails with haste(only thing I could hit tails with) and then suddenly it goes again(although the level's changes and the actual visual effect and completely desynched).
I have a replay, but it's also completely screwed up(in the replay the haste doesn't hit, so it just sorta sits there and completely screws up and then idles into infinity).
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Sun Jul 27, 2014 8:04 pm |
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BrawlerNinja
Joined: Sun Sep 29, 2013 6:50 pm Posts: 10
Gender: Anime Girl
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Also, weird momentum issues with Marth being randomly launched in the air don't seem to be fixed. (not sure if it's just Marth but it happens with him the most) Mega Man's Crash Bomb seems to attach to the very edge of Marth's sprite on the other side of where Mega Man is facing, to the point where it's not even on his sprite. (again, not sure if just Marth)
_________________ Main: Black Mage Sub: Mega Man, Marth, Ichigo
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Sun Jul 27, 2014 8:32 pm |
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