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Pichu 
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Joined: Mon Aug 11, 2008 12:27 pm
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We're not dancing around I just don't really see how it would be beneficial to compile a list of changed damage values. Knockback is relative and stage boundaries and units of movement and Knockback values are not the same between SSF2 and Melee so it would look like every single move has higher KBG and lower base KB.

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Sat Sep 30, 2017 6:08 pm
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Can we have patchnotes for Yoshi atleast, I know he's resprited and all but I would really like something that isn't just "Resprited!" on the patch notes
And I have no issue with it being a long list since the changelog already has some characters going on for basically every move anyway :sandbag:

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Sat Sep 30, 2017 8:31 pm
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yoshi did not have detailed notes taken down along the way because when animations change we have to draw hitboxes from scratch and retime everything within the attack from scratch. the only thing that i could do patch notes on is the starting values of each attack and that seems silly to do

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Mon Oct 02, 2017 10:56 pm
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tson wrote:
yoshi did not have detailed notes taken down along the way because when animations change we have to draw hitboxes from scratch and retime everything within the attack from scratch. the only thing that i could do patch notes on is the starting values of each attack and that seems silly to do

Huh, that's actually super fascinating.

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Tue Oct 03, 2017 1:56 pm

Joined: Mon Jul 16, 2018 7:36 pm
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i made a pichu sprite


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Mon Jul 16, 2018 7:54 pm
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You should just make your own thread in the art section to showcase your art instead of posting in the character communities section.

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buh


Mon Jul 16, 2018 9:23 pm
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inb4 this thread blows up

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Sun Jul 29, 2018 8:00 pm
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That side-b needs some seriously nerfing holy f*ck.

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Sun Jul 29, 2018 9:22 pm

Joined: Sun Jul 16, 2017 7:59 pm
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RydOmega wrote:
That side-b needs some seriously nerfing holy f*ck.

The "enraged" side b right? I think the knockback might need to be toned down but the charging speed and distance is fine. It is a good trade off imo.

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M A I N S: Zss, Shiek
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Mon Jul 30, 2018 12:38 am
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So is it just me or is pichu kinda busted? I mean he's fast, has a very small hitbox, and his moveset become way better any time he's over 50%. It may be just me though as I'm not a competitive player.

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Mon Jul 30, 2018 11:24 am

Joined: Sun Jul 16, 2017 7:59 pm
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Vento_aureo wrote:
So is it just me or is pichu kinda busted? I mean he's fast, has a very small hitbox, and his moveset become way better any time he's over 50%. It may be just me though as I'm not a competitive player.

Well........pichu get killed by koo-pa at 56% on battlefield so.......

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Mon Jul 30, 2018 7:05 pm
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Location: Nijigasaki High School
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i like pichu's healing crouch, but it's too slow.
thankfully, i have a way to make it slightly faster. (emphasis on slightly)
sleep for a while then when the bubbles appear, immediately wake up, then immediately go back to sleep.
rinse and repeat.

it's still slow, but its bit faster than normal. :pikachu:

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Wed Aug 01, 2018 4:20 am
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dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair - dair -

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these archives kinda gay
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Wed Aug 01, 2018 6:10 am
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Up-B over 50% is whew

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Wed Aug 01, 2018 9:05 am
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Pichu is godly. My new second main.

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Wed Aug 01, 2018 12:46 pm
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