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"Expansion Character" Moveset Speculation V2 
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Hey guys, i'm gonna work on a moveset for Zero (Mega Man Zero) and i want help.
What would down special be? Recoil Rod? Triple Rod (even tho i'm probably gonna put it in his up throw)? any other weapon?

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Fri Dec 28, 2018 7:41 pm
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For the down B, I think it should either be Recoil Rod or the three Elemental Enhancement chips which Zero can switch between anytime.

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Fri Dec 28, 2018 7:56 pm
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I do have a mindset for Zero coming soon. But what are the rest of his specials. I have Z-Buster as neutral b, Shield Boomerang as side-b, Recoil Rod as Up-b, and Chain Rod as down-b command grab.

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Fri Dec 28, 2018 11:12 pm
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For mine, Split Heavens is Up-B, (UNDECIDED) is Down-B, and Chain Rod as tether grab.

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Fri Dec 28, 2018 11:47 pm
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Are you exclusively using MMZ for the moveset? Then how about the Shield Boomerang? Holding it down would cause it to reflect projectiles in front and letting go after charging it would make Zero throw it.

If not MMZ exclusive, Rakuhouha seems like a good choice functioning a bit like a mixture of LLoyd's old Down-B's causing a shockwave of energy around Zero. If used in the air it would make him stall then fall downwards before the shockwave, dealing horizontal knockback to anyone hit before landing.

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Sat Dec 29, 2018 4:50 am
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Shield Boomerang is already taking place of Side-b.

EDIT: Triple Rod has a charging attack where Zero spins it over his head, so now it's even harder for me to decide if it's gonna be Triple or Recoil.

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Sat Dec 29, 2018 9:08 am
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Character: Zero

Source Game: Mega Man Zero (2002, Game Boy Advanced)

[box="Zero's Special Moves And Final Smash For SSF2"]

Neutral B: Z-Saber: Zero slashes his sword three times at the enemy. The sword Zero uses looks similar to his sword in the Mega Man Zero series. (Damage Percentage: First Slash: 5%, Second Slash: 7%, Third Slash: 12%)

Side B: Chain Rod: Zero grabs any nearby or out-of-reach opponents with the Chain Rod and swings them behind him. Can also be used to grab ledges. (Damage Percentage: Grab: 2% if nearby, 8% if far away, Throw: 8%)

Up Special: Tenshouzan: Zero slashes up into the air with his Z-Saber, dealing damage to anyone on contact. Good vertical recovery and can move left or right during the attack. (Damage Percentage: 5%, 10% on final hit)

Down Special: C-Flasher: Reflects any projectile from an opponent with projectile-based attacks thrown at Zero. When reflected, the projectile moves faster, dealing twice the damage the attack usually does. (Damage Percentage: Usual Enemy Projectile Damage x2)

Final Smash: Time Stopper/Shingetsurin: Zero stops the time in any area that has the opponent in front of Zero. Zero then raises his Z-Saber, and shoots two dark blue energy saw blades at the enemy, both of which have extremely long range. (Damage Percentage: Time Stopper: 0%, First Blade: 25%, Second Blade: 50%)[/box]

Note that these are only my ideas. I would've added choosing between the three Elemental Chips as Zero's Down-B, but that would make it a bit too complicated. :sweat:

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Last edited by Broly on Sat Jan 12, 2019 12:56 pm, edited 5 times in total.



Sun Dec 30, 2018 1:15 am
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Put in a box pls

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Sun Dec 30, 2018 3:09 am
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BandanaDeeMain wrote:
Put in a box pls


I tried doing that and it didn't work.

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Mains: :kirby: :rayman: :blackmage:
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Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
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Sun Dec 30, 2018 1:05 pm
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Here's what i've done for Zero for now.

WORK IN PROGRESS: show
Jab: 3-hit saber combo
Dash Attack: Gale Attack/Sengatotsu (colored pink)

Forward Tilt:
Up Tilt: Crescent Wave Slash (Omega)
Down Tilt: Kougenjin (thunder)

F-Smash: Fully charged saber smash

Grab: Chain Rod
Forward Throw: Upper/Diagonal Buster (SVC Chaos)
Back Throw: Tensou Buster Shot (SVC)
Up Throw: Recoil Rod (Soul Launcher)
Down Throw: Saber Slam

Neutral Air: Kuuenzan
Forward Air: Aerial Saber Slash (MMZ)
Down Air: Sharp Edge/Saber Smash (ice)

Neutral B: Z-Buster
Side B: Shield Boomerang
Up B: Tenshouzan/Split Heavens (fire)
Down B: Triple Rod

Final Smashes:
Close: Cyber-elf force
Far: Rekkoha

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Sun Dec 30, 2018 3:36 pm
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@bagrielmarmanjo Did you know that Cyber-Elf Force was one of Zero's Super Moves in SVC Chaos: SNK VS Capcom?

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Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Sun Dec 30, 2018 6:31 pm
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thanks captain obvious.

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out of ideas here '-'


Sun Dec 30, 2018 6:38 pm
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bagrielmarmanjo wrote:
thanks captain obvious.


You're welcome.

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Mains: :kirby: :rayman: :blackmage:
Secondaries: :sonic: :mario: :captainfalcon: :simon:
Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Sun Dec 30, 2018 7:15 pm
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Zero: show
First Nintendo Game: Mega Man X
Description: Zero is a sword fighter who uses many elemental attack and ranged weapons.
Weight: :ichigo:
Height: :luigi:
Run Speed: :captainfalcon:
Air Speed: :jigglypuff:
Fall Speed: :kirby:
Entrance: Zero teleports in.
Win: Zero holds a Cyber Elf.
Loss: Zero claps.
Jab: Three hit combo. Deals 3% per hit.
Ftilt: Zero does a forward 5 hit combo with the V-Hanger. Deals 2% per hit and has little range.
UTilt:Zero stabs upwards with the Triple Rod. Deals 6%.
DTilt: Zero punches into the ground, causing two lightning spheres to rise out of the ground. Deals 6%.
Dash Attack: Zero slashes forward with a pink blade 3 times. Deals 4% per hit
Ledge attack: Zero slashes. Deals 4%
Floor attack:Zero stabs. Deals 3%
Grab: Zero throws out the Chain Rod.
Pummel: Zero slashes with the Z-Saber. 5%
Fthrow: Zero launches the opponent with a wave from his blade. Deals 7%
BThrow: Same as above, only Zero turns around beforehand.
UThrow: Zero summons a pillar of wind above him. Deals 10% and pushes the opponent upwards.
DThrow: Zero impales the opponent with the triple rod. Causes the crumple condition and deals 9%.
Nair: Zero spins his saber around himself. Deals 7%.
Fair: Zero launches two fish missiles forwards. Deals 5%.
Bair:Zero launches an arrowhead shaped projectile behind him. Deals 6%.
Uair: Zero shoots a flaming projectile that after a bit splits into 4 and crashes down. Deals 8%.
Dair: Zero calls with a metal blade below him. Deals 12% and spikes.
Zair: Zero throws his chain rod. Deals 5%
FSmash: Zero thrusts forward, dealing 10% electric damage and kills at 80%.
USmash: Zero rotates his fiery blade upwards. Deals 13%.
DSmash: Zero punches the ground, causing beams of light to come from the sky. Deals 15% and kills at 50%.
Neutral Special: Z-Buster: Zero fires. At no charge it deals 3% and can rapid fire without a break. At half charge it splits vertically when it hits and deals 5% electric damage. At full charge it splits into 3 projectiles that can freeze opponents and each deal 7%.
Side Special:Shield Boomerang: Zero brings out a shield which blocks all attacks. when pressed again throws the shield. the shield can be aimed slightly upwards of downwards and deals 7%.
Up Special: Ryuenjin: Zero rises upwards with a fiery slash. Deals 10% and kills at 80%
Down Special: Recoil Rod: Zero aims his recoil rod. He can use it to bounce off of enemies. Spikes if directly downward. Deals 12%.
Neutral Taunt:Zero talks to a Cyber Elf
side Taunt: Zero puts on a cloak then tosses it.
Vertical Taunt:Zero kneels and says, "What am I fighting for?"
Final Smash: Rekkoha: Zero punches the ground, causing beams of light to cover the bstage. Each beam deals 20% and does severe knoxkback. But the attack can be spotdodged.

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SSF2 Secondaries: Waluigi :pacman: :sheik: :sandbag: :rayman:
Ultimate Mains: :luigi: Snake Greninja :sonic: Olimar Vincent
Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas


Mon Dec 31, 2018 1:02 am
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BandanaDeeMain wrote:
Dash Attack: Zero slashes forward with a pink blade

Image

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Mon Dec 31, 2018 9:24 am
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