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Super Smash Bros for Wii U/3DS 
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Joined: Mon Aug 11, 2008 10:41 am
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I think I got a tip that explained DI/Vectoring, but it went away before I had the chance to read it so I'm not totally sure

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Wed Sep 24, 2014 1:26 pm
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Ness_Success wrote:
So I was messing around with Mega Man, he's really not bad. All about short hops to air moves, instead of relying on his pretty s*** ground game. And his specials are good for distracting and racking up damage. Smashes are all great KO moves, and he's got a good meteor smash.

Bringing this up.
Megaman is actually like above average after seeing what Iggy did in a tournament, with how he 2 stocked AeroLink's Sheik with Megaman. Rush cancel really is an amazing tool along with his normal projectiles.

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Wed Sep 24, 2014 2:42 pm
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Currently Playing: Super Smash Bros. for Wii U
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Mario and Link are definitely my favorites in the demo.

And yeah, after playing it a bit more, I've come to realize that Mega Man isn't all that great.

His Up Aerial is fantastic, though.

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Wed Sep 24, 2014 8:46 pm
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i feel like it's harder to rack up damage with mega man but i can ko with him at lower percentages
that d-air is wonderful

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Wed Sep 24, 2014 9:35 pm
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Villager is my least favorite character so far. I'm still in the Super fighting robot hype so I can't hate Megaman at all

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Thu Sep 25, 2014 12:18 am
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Pic of the day. We've prepared many hats for Mii Fighters...but a lot of them are humorously designed, so it might be hard to coordinate them with flair. You could, of course, choose to not wear the hats at all... It makes me wonder--how is everyone planning to dress up their Mii Fighters? Well, one thing is for sure: the ninja headband worn by the Mii in front should look good with anything.
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lol all the Naruto comments.

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3DS FC: 1633-4280-9596
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Last edited by Ness_Success on Thu Sep 25, 2014 2:37 am, edited 1 time in total.



Thu Sep 25, 2014 2:35 am
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ugh endless narutos

shoot me now


Thu Sep 25, 2014 2:37 am
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kyuubutt wrote:
ugh endless narutos

shoot me now


At least you can't use miis online.

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Thu Sep 25, 2014 2:41 am
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kyuubutt wrote:
ugh endless narutos

shoot me now
brb making naruto mii

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Thu Sep 25, 2014 6:09 am
Ness_Success wrote:
kyuubutt wrote:
ugh endless narutos

shoot me now


At least you can't use miis online.

That's weird. I would've thought you could at least use the default miis online.


Thu Sep 25, 2014 7:58 am
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That goes against the entire point of the character (customization)

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Thu Sep 25, 2014 11:24 am
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Currently Playing: with power. Nintendo power.
Actually, that would go perfectly with my Roy Mii.

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Dr.Geno wrote:
Sir Raptor wrote:
I just got Kid Icarus.
And it is ridicarus.

I should warn you for that


Thu Sep 25, 2014 12:33 pm
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roster leaked: show
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Thu Sep 25, 2014 3:34 pm
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Apparently you can't control the item frequency in Sm4sh

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I for one am way beyond disappointed about this. Items in the demo show up way too often. I usually like to play low or sometimes medium item frequency in Brawl, but after directly comparing it today, normal in 3DS is like high in Brawl, maybe higher. It's f*** ridiculous. Why the hell isn't this option in the game? Why remove a feature that's been in the game for 15 years in favor of "Off / Very high"? Why actively remove options from the game?

And I don't want to hear any of this "hurr the 3ds isn't powerful enough!!!" s***. The 3ds isn't a toaster, this is a simple if/then statement. Not to mention items are just as frequent if not more so than high frequency on Brawl

Somebody help me out here and show me that it's just in a separate menu because right now this is by far the most disappointing thing in the game for me

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Thu Sep 25, 2014 4:26 pm

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There was items frequency in the e3 demo; at least, for the Wii U version, I remember there was. Strange that's amiss in the 3DS version.

I doubt it, but I hope this doesn't mean the Wii U release will lack that options now.

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Thu Sep 25, 2014 5:14 pm
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