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Great Scott... 

Kokiri Forest.
The first version. 9%  9%  [ 2 ]
The second version. 61%  61%  [ 14 ]
Other... 30%  30%  [ 7 ]
Total votes : 23

Great Scott... 
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Joined: Mon Aug 11, 2008 10:43 am
Posts: 641
Gender: Male
It's nice, but I think the hips may have a little too much rotation.
However, there's no way to be sure until you color and shade them.

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Tyler~


Sun Feb 13, 2011 7:32 pm
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Joined: Sat Aug 01, 2009 6:28 pm
Posts: 394
Gender: Male
Currently Playing: Amnesia, Mine Craft and MvC3
I'm just gonna stick to what I have so far till something happens.

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Sun Feb 13, 2011 7:34 pm
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Joined: Sat Aug 01, 2009 6:28 pm
Posts: 394
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Currently Playing: Amnesia, Mine Craft and MvC3
I did hurty frames...Image

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Sun Feb 13, 2011 7:45 pm
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Joined: Sat Aug 01, 2009 6:28 pm
Posts: 394
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Currently Playing: Amnesia, Mine Craft and MvC3
RUUUUUN FORRESST!!!! RUUUUUUUUuunn!!
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I Might up-size my body length and hight,

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Sun Feb 13, 2011 8:11 pm
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Joined: Sat Aug 01, 2009 6:28 pm
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Currently Playing: Amnesia, Mine Craft and MvC3
My Guy & style.
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Black, white n red

[edit] I'm going home soon...In a hour or so.

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Sun Feb 13, 2011 8:19 pm
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Joined: Fri Sep 17, 2010 12:31 am
Posts: 2229
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I like your characters Chibi feel and I believe you should keep his body length and height the same because its unique to your style yet can still match other sprites when posted up against them, when shading you don't want to go into to much detail though as to not surpass lower res sprites and to keep simplicity.

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Sun Feb 13, 2011 11:33 pm
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Joined: Sat Aug 01, 2009 6:28 pm
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Currently Playing: Amnesia, Mine Craft and MvC3
I like to my max of 3 per color.

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Sun Feb 13, 2011 11:35 pm
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Joined: Fri Sep 17, 2010 12:31 am
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Thats a good rule to follow, its also nice to have 2 different hues (Very slight) of the same colour with 3 shades each if used properly it can complement a tone ^^

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Sun Feb 13, 2011 11:39 pm
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Joined: Sat Aug 01, 2009 6:28 pm
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Currently Playing: Amnesia, Mine Craft and MvC3
Lol...I just hit the black n white to this...Image

... and turned in to my whole pallet.

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Sun Feb 13, 2011 11:41 pm
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Joined: Wed Oct 13, 2010 5:00 pm
Posts: 87
Location: The Web
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Currently Playing: SSBB, Sonic Colors, Sonic and the Black Knight, Sonic Unleashed, Epic Mickey, Drawn to Life: The Next Chapter
That is good. Who is he?

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Mon Feb 14, 2011 6:21 pm
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Joined: Sun Feb 13, 2011 6:13 am
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Location: Philippines
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Your running animation should always have an even number of frames. It should be either 6 or 8, never 7. I think you should drop the last frame.

Anyway, the character has personality. But the scarf is throwing it off. Maybe if the scarf was squarish in shape, it would look better. Also, I think you overshaded the pants. Pants shouldn't be shaded side-on.

Image

Look at how I shade pants, the light strikes the thighs until the knees, but only strikes the legs again at the folds the pants make with the shoes near the bottom.

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Mon Feb 14, 2011 8:25 pm
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That looks good and all but it's a completely different style is it not?

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Mon Feb 14, 2011 8:31 pm
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Joined: Sun Feb 13, 2011 6:13 am
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I'm just showing him an effective technique on shading pants.

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Mon Feb 14, 2011 8:37 pm
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Ahk it follows JUS quite well thats forsure

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Mon Feb 14, 2011 8:40 pm
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Joined: Thu Sep 02, 2010 2:13 pm
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Location: Minnesota
Country: United States (us)
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Skype: LegitPixelBoy
Currently Playing: Super Smash Flash 2
G0L3M wrote:
That looks good and all but it's a completely different style is it not?

not to be mean but you should read more clearly in the future to avoid confusions because she was Never comparing....


Mon Feb 14, 2011 8:48 pm
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