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Super Smash Bros for Wii U/3DS 
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Verb wrote:
reggie fils-anime wrote:
lmao are you f*** serious right now

"this series that has half of it's games available in Japan only has sold less than this series available worldwide"

are you f*** serious. are you. you can't be.
How are the logistics behind the sales relevant to the fact that the sales were still indeed lower? The fact is, more people know about Star Fox than they do about Fire Emblem. The fact that Fire Emblem had that disadvantage doesn't change anything.

Outside of Japan outside of Japan stop missing the three f*** important words outside of Japan nobody had f*** heard of Fire Emblem outside of Japan until Melee was released there wasn't a f*** Fire Emblem game for them to hear of until 2003 stop f*** with me you know you're not this retarded
Verb wrote:
Kuro Kagami wrote:
i doubt star fox sells more due to the fact there aren't more games of it
our last game was, what, command? in 2006? pushing the remake aside that's pretty far back
http://www.vgchartz.com/gamedb/?name=fire+emblem
http://www.vgchartz.com/gamedb/?name=star+fox

These are my sources...

I shouldn't have said "sells more", I meant to say "has sold more".
To me, if something has sold more, they are more relevant in a historic sense.

I don't think a franchise deserves to get pandered to even more just because it's finally started to grow wings.

Okay I just noticed this edit

What

f*** what

A series that's been going since 1990 is "starting to grow wings". 24 years, that means nothing. Nothing at all.

Holy s*** what even are you


Mon Jul 28, 2014 12:39 pm
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reggie fils-anime wrote:
Outside of Japan outside of Japan stop missing the three f*** important words outside of Japan nobody had f*** heard of Fire Emblem outside of Japan until Melee was released there wasn't a f*** Fire Emblem game for them to hear of until 2003 stop f*** with me you know you're not this retarded
You just recited half my point, actually. The fact that Fire Emblem wasn't known outside of Japan, until Melee was released to give it a Colbert Bump, is the whole reason why I don't think the franchise needs more than two or three characters at this point. If Fire Emblem was released internationally from day one, I would be like, "Cool, man. Four characters. I like that." But they didn't. I don't know why, but I don't really care, either. It's not that they don't deserve four characters. It's that, to me, it doesn't feel natural. It doesn't feel right to me. And nobody (except for you I guess) cares what I think.
Quote:
A series that's been going since 1990 is "starting to grow wings". 24 years, that means nothing. Nothing at all.
The wings of internationality, quite obviously.

Oh, that Mother example you posted earlier was pretty dumb.
Mother has been represented by two characters in Brawl. Not four. Bad comparison.

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Mon Jul 28, 2014 12:48 pm
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What the f*** is a "Colbert Bump"? Can you speak normal English before you talk to me, please?

Actually, before you do that: Can you stop pretending international popularity really matters? Because it doesn't, yet you seem to think it does. Japanese game made for a Japanese market. Yes, Little Mac was added. Yes, Punch-Out is more popular internationally than in Japan. Don't pretend that matters.


Mon Jul 28, 2014 12:52 pm
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reggie fils-anime wrote:
What the f*** is a "Colbert Bump"? Can you speak normal English before you talk to me, please?
what is google man idfk
Quote:
Actually, before you do that: Can you stop pretending international popularity really matters? Because it doesn't, yet you seem to think it does. Japanese game made for a Japanese market. Yes, Little Mac was added. Yes, Punch-Out is more popular internationally than in Japan. Don't pretend that matters.
why

I don't think anything matters. I'm just deducing what I once thought was the general theory or method behind character inclusion. If the series is popular (Mario) it's gonna have 4+ characters. If the series isn't as popular, but is still notable, it'll have less than 3.

Sales really seemed like the best way of gleaning public interest in a series. And obviously, as I've said maybe three times by now, that notion has been shattered to bits. And I personally find it jarring. Darn. Please criticize me for the ignorance I already openly admit to.

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Last edited by Verb on Mon Jul 28, 2014 1:04 pm, edited 1 time in total.



Mon Jul 28, 2014 1:02 pm
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I actually think FE got three and an half rep to sums up 24 years of history. One for the early ages, one for the internationnal release and one of the most recent game, with Lucina as a bonus. Sounds pretty ok to me, especially since Mario, Zelda and Pokémon will most likely end up having 5 reps each. FE is one of the games that makes the 3DS sells, like KI:U. How could it be a bad move for them to rep it in Smash? It gives awareness to the serie.


Mon Jul 28, 2014 1:03 pm
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Verb wrote:
I don't think anything matters.

ooooooooookay we're done

i'm not going to talk to a 13 year old emo kid
Kiddragon wrote:
I actually think FE got three and an half rep to sums up 24 years of history. One for the early ages, one for the internationnal release and one of the most recent game, with Lucina as a bonus. Sounds pretty ok to me, especially since Mario, Zelda and Pokémon will most likely end up having 5 reps each. FE is one of the games that makes the 3DS sells, like KI:U. How could it be a bad move for them to rep it in Smash? It gives awareness to the serie.

no man don't you know literally nobody had heard of it


Mon Jul 28, 2014 1:05 pm
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Kiddragon wrote:
I actually think FE got three and an half rep to sums up 24 years of history. One for the early ages, one for the internationnal release and one of the most recent game, with Lucina as a bonus. Sounds pretty ok to me, especially since Mario, Zelda and Pokémon will most likely end up having 5 reps each. FE is one of the games that makes the 3DS sells, like KI:U. How could it be a bad move for them to rep it in Smash? It gives awareness to the serie.
I never said it was a bad move, I just found it initially confusing, until I said, "Oh, well, obviously Fire Emblem is a lot more popular than I ever imagined."
reggie fils-anime wrote:
ooooooooookay we're done

i'm not going to talk to a 13 year old emo kid
Cheers. I mean, I don't have much of a reason to be talking to someone who's going to interpret that statement as an all-encompassing philosophical one, rather than something that would actually be relevant to the discussion (that is, when it comes to external factors of character inclusion, nothing "matters". You wanna act like I'm trying to say that nothing matters in a nihilistic sense? Go ahead).

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Last edited by Verb on Mon Jul 28, 2014 1:12 pm, edited 1 time in total.



Mon Jul 28, 2014 1:07 pm
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It doesn't even matter, what the hell is this needless debate about other than some ol' s***?

Bottom line : A company that creates an amalgamation of its concept and gaming history does as it f*** pleases with handling their own IPs in their game.

No one cares about over-representation, so long as the characters/content are interesting and bring something positive to the gaming experience. Lucina brings an interesting twist to an already-existing (and even previously cloned) fighting style, and now we get an FE Mage. No losses there.

If they see positive potential in new possible fighting (or reason to bring back other characters from older games) then they'll do it because they can. f*** over-representation, is it fun?Good!

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Mon Jul 28, 2014 1:12 pm
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but they're taking up character slots that could be used for Ridley instead


Mon Jul 28, 2014 1:13 pm
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Quote:
Lucina brings an interesting twist to an already-existing (and even previously cloned) fighting style
Many people would debate you on that, actually. Not me, though. Lucina's cool. I just didn't care for Robin.

Also I've always been with the "why would anyone want Ridley" camp. f*** Ridley.

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Mon Jul 28, 2014 1:16 pm
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Verb wrote:
Quote:
Lucina brings an interesting twist to an already-existing (and even previously cloned) fighting style
Many people would debate you on that, actually. Not me, though. Lucina's cool. I just didn't care for Robin.

Also I've always been with the "why would anyone want Ridley" camp. f#%$& Ridley.

I'm okay Lucina as well. I love her and wanted her in over Chrom.

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Mon Jul 28, 2014 1:18 pm
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Verb wrote:
Quote:
Lucina brings an interesting twist to an already-existing (and even previously cloned) fighting style
Many people would debate you on that, actually.

I don't even get what those people think there is to debate about. Nobody has played her, ever. They couldn't possibly know.


Mon Jul 28, 2014 1:19 pm
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Verb wrote:
Also I've always been with the "why would anyone want Ridley" camp. f*** Ridley.

if fire emblem is overrepresented then metroid is undeniably underrepresented

why would you not want Ridley


Mon Jul 28, 2014 1:23 pm
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Dr.Geno wrote:
I don't even get what those people think there is to debate about. Nobody has played her, ever. They couldn't possibly know.
Right. The majority of people who play any Smash, though, are casual players. Not that there's anything wrong with that. But these people obviously don't care about the technical aspects of the games, and they just view clones as slapped together laziness built to look unique aesthetically, but uses the same animations. They don't care if you're supposed to use her completely different. And really, I don't think they should be pressured or forced to. It's a game.

Also, correct me if I'm wrong, back when Brawl was being developed, didn't Sakurai say something about making an effort not to have any clone characters in that game (and gave us semi-cones instead)? I know Brawl's done and over with, but would this sort of thing not count as going back on his word? Because to that end, I could totally see why people are upset.

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Mon Jul 28, 2014 1:26 pm
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Sakurai didn't sign a contract saying he's never allowed to have a clone character in any game again so anyone who is "upset" is an idiot


Mon Jul 28, 2014 1:30 pm
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