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Ziku's Spriteworks NEW- Updated Ramona WIP 
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Joined: Tue Apr 06, 2010 4:47 am
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Ziku wrote:
Michael M wrote:
I'd Collab with you on it. Spritesheet plz?

It's at the bottom of the first post. If you'd like my thoughts on the remaining moveset stuff, PM me

Sure thing.

And since you're long time no see for 3 years and a month so, you might wanna take a look at this regarding your expansion:
viewtopic.php?f=3&t=34951


Sat Nov 10, 2012 8:44 pm
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Michael M wrote:
Ziku wrote:
Michael M wrote:
I'd Collab with you on it. Spritesheet plz?

It's at the bottom of the first post. If you'd like my thoughts on the remaining moveset stuff, PM me

Sure thing.

And since you're long time no see for 3 years and a month so, you might wanna take a look at this regarding your expansion:
viewtopic.php?f=3&t=34951

I was fully aware. I never supported anything that went on in that cesspool anyway

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Sat Nov 10, 2012 8:49 pm
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Oh hey, doing this again. That's a thing

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Fri Mar 22, 2013 2:44 am
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Ziku wrote:
Punk Tails
My favorite Sonic character gets an update from one of his biggest fans.... Hehehehe

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Fri Mar 22, 2013 3:25 am
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how did you manage to spell "preview" wrong that many times?


Fri Mar 22, 2013 3:39 am
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King Kyuubit wrote:
how did you manage to spell "preview" wrong that many times?

Those buttons were actually made by Nac and I was too grateful to tell him ;_;


Steven wrote:
Ziku wrote:
Punk Tails
My favorite Sonic character gets an update from one of his biggest fans.... Hehehehe

Yeah, there's a lotta garbage here, but I don't want to take them down. This topic is about displaying my work and what I've been through spriting, the highs and the lows

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Fri Mar 22, 2013 9:09 am
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Fair enough, so what's the plan chief? Going back to your Pilgrimmage or are there new projects in the planning?

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Fri Mar 22, 2013 10:04 am
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Steven wrote:
Fair enough, so what's the plan chief? Going back to your Pilgrimmage or are there new projects in the planning?

I'm continuing to focus on my Scott Pilgrim stuff for right now. I'm honestly not sure how much longer I'm going to keep spriting, given all the other utterly fun but pointless things I do =P.
This is kind of an experiment, to see if I'm still having fun with it and if people want me to continue. Its been a LOOOOOOONG time since I've done anything at all

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Fri Mar 22, 2013 10:08 am
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I'm not familair with any of your recent work so I look forward to see what you can present. Hope it turns out to be tons of fun for ya.

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Fri Mar 22, 2013 10:35 am
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Resuming some work outta bordem and a desire to do something else with my days. The hair was a pain in the a**, but I think I'm getting closer

I only continue to do these as "smash sheets" because its what I'm used to

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Thu Oct 24, 2013 12:58 am
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Well for an edit, it's a good start. I recommend fixing them though since it looks somewhat choppy.

I assume that you also decided for Ramona to use rollerblades instead of walking to cut framework. Btw, why does some of her moves have shades/sunglasses instantly on? It's pretty random.

The titanium bat is poorly done so i recommend snipping it out of your spritesheet or make the bat swing frame more than just slapping a big gray line over the hammer swing frame.

One last thing: I know you like making "smash sheets" but you're best off converting this spritesheet into an actual Ramona Finest Hour edit sheet. These smash sheets look sloppy and some of your work are copy/pasted material. The edits are mostly consisted of using the JUS Sasuke base (or any other JUS base) and some of the spritesheet preview buttons aren't functioning.

I'd recommend Organizing/Fixing the first post of the topic so that it doesn't look like a mess.


Thu Oct 24, 2013 2:32 am
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Michael wrote:
Well for an edit, it's a good start. I recommend fixing them though since it looks somewhat choppy.

I assume that you also decided for Ramona to use rollerblades instead of walking to cut framework. Btw, why does some of her moves have shades/sunglasses instantly on? It's pretty random.

The titanium bat is poorly done so i recommend snipping it out of your spritesheet or make the bat swing frame more than just slapping a big gray line over the hammer swing frame.

One last thing: I know you like making "smash sheets" but you're best off converting this spritesheet into an actual Ramona Finest Hour edit sheet. These smash sheets look sloppy and some of your work are copy/pasted material. The edits are mostly consisted of using the JUS Sasuke base (or any other JUS base) and some of the spritesheet preview buttons aren't functioning.

I'd recommend Organizing/Fixing the first post of the topic so that it doesn't look like a mess.

1- Almost all of these are re-created exactly as they are in the game, , they have the same number of frames and all.

2- I actually plant on her walking and only replacing her run with roller-blading. In the comics, she wears goggles when she rollerblades. I could possibly make a quick animation of her sliding them on, but I really find it even more confusing how she pulls a hammer out from no where.

3- I wanna keep the bat, but I see your point and will clean it up

4- I'll consider your words on smash sheeting. And yeah, I gotta clean this place up. Thanks for your thoughts

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Thu Oct 24, 2013 8:25 am
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