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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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@yuunagi: As Zelda v. Naruto, you want to make the Naruto feel safe, because in the MU, he never is.
What I find most Naruto do is being passive when far with clones and aggressive when up, really looking for hit-confirm with Dash-Attack to combo you.
If he's abusing clones, use have quite a few tools to deal with them. Utilt and Dash-Attack are your best and fastest tools to react to oncoming Clone-Throw ( and, while not as relible, but a good tip is that sweetspot aerial-kicks can destroy clones). But a great tool to safely get in is Short-Hop Nayru's Love to approach from mid-range is good. This negates his neutral, reflects the clone, and forces him into a defensive position even when he can react with a shield. You can pretty much SH Nayru on most characters that are being passive with approaching; it's a huge hitbox that frame-traps. You'll get a ton damage to if the clones hit Naruto directly in the Nayru-nado. Full-Jump Nayru is a bit safer offensively as you stay mobile. It's react-able from long-range, but if you predict/see your opponent jump, you can do it to beat out all of Naruto's aerials and clip him with damage. Just be careful of your position; Nayru is vulnerable from below and is very difficult to destroy clone-mines when landing.
Punish-game a very difficult part that involves a lot DI knowledge and reaction. But I'll go with simpler punishes to advanced ones.
At low percentage
Confirms into Grab and Utilt: Landing Nair = Almost any percentage as long as it's only one or two hits. Sourspot Fair on Landing = Up to about 40% it keeps him close for a grab. Any higher is when you'll really have to start running in for a Dash-Grab/Utilt. Sourspot Bair on Landing = 10%. Because of the move having a low angle knocking directly back, you should always try to space yourself Dash-Grab/Utilt. Sourspot Dair on Landing = Works well pass 100%. This is one of the best ones but harder to land. It keeps your opponent a single position bouncing them up for a follow-up.
Ground starting:
from 0% Dash-Attack > Grab-Dthrow... (if DI-Up) > Utilt > Utilt > Fair (if DI-Away) > Dash-Attack > SH Fair/Uair. - Or something more complicated like Dash-Attack > SH Sour-Dair > Dtilt > Regrab
On-landing:
Nair > Utilt > Uair. Nair > Dsmash | when at the ledge, good to get them off-stage for gimp-setups. Nair > Usmash > Uair
Fair, Dash-Attack, Utilt, Uair Fair > Ftilt > (turnaround) Utilt > Uair
____________ And a more advanced ones would be like:
Grab-Dthrow > SH Sour-Dair > Reverse Dtilt > Dash-Turnaround Grab-Dthrow > Utilt > SH Uair > FJ Uair. Which is like a 60-70%
Or a good one one Fox at 20-30% Uthrow > Dash-Utilt > Full-Jump Sour Fair > Falling Sour Fair > (land) Dash-Attack > Turnaround Short-Hop Lightning-Bair = 68% instinct-kill. ____________
And... Maybe Zelda does need some training guides. I also don't seem to have as many recent recordings of my Zelda as I thought.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Sat Feb 06, 2016 1:58 am |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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wow like
nobody posted about zelda since bloody feburary
is it like zelda got killed or something (tbh rip her jank lightning kick)
op 9b zelda will be missed
_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
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Tue Aug 16, 2016 12:28 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Tue Aug 16, 2016 12:58 pm |
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GBomber465
Site Moderator
Joined: Sat Mar 21, 2015 9:05 pm Posts: 209 Country:
Gender: Male
MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
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And say hello to killer Up B.
_________________-----------------------------------------------    ----------------------------------------------- Check out my sprite gallery: http://forums.mcleodgaming.com/viewtopic.php?f=11&t=41157
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Tue Aug 16, 2016 2:51 pm |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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Click to expand thumbnailoh wait sheik fair got nerf too 
_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
Last edited by TheBeep on Tue Aug 16, 2016 7:08 pm, edited 1 time in total.
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Tue Aug 16, 2016 3:38 pm |
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Emma
Joined: Sat Jul 11, 2015 12:56 pm Posts: 29
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Nerfs :
Up-air : landing lag
Bthrow..
hitbox (reduced) : fair bair (uair)
B-air (kill power) : divided by 3
and with everything that has been said.
Buffs :
Upsmash : more powerful
Up-tilt : better hitbox
Last edited by Emma on Wed Aug 17, 2016 8:49 pm, edited 5 times in total.
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Tue Aug 16, 2016 5:36 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Dtilt has a stronger sweetspot.
_________________Mains  and 
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Tue Aug 16, 2016 5:53 pm |
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Shine-chan
Joined: Sun Aug 03, 2014 11:08 pm Posts: 1082 Location: Fuck 12 Country:
Gender: Female
MGN Username: Shine!
Currently Playing: Minecraft Bedrock & Roblox
Waifu: All guys from Free!
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Buffs Fair is stronger Jab's last hit stuns SSB4 Faores Wind Usmash has better hitboxes and kills earlier Din's Fire is more consistent and kills earlier Nair has better hitboxes
nerfs Bair kills later (80-100%) SSB4 Faore's Wind Kicks have more lag Dins no longer explodes freely. Nayru's love is useless now Uair hitbox is smaller and more landing lag
Fsmash and Dsmash look abiut the same.
I honestly didnt see any of Zeldas throws but up throw.
She has top tier palette swaps now.
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Thu Aug 18, 2016 12:13 am |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
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Thu Aug 18, 2016 9:05 am |
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Emma
Joined: Sat Jul 11, 2015 12:56 pm Posts: 29
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4:47:0085%fox is far from dead Dk,yoshi... 120/130%, they must survive
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Thu Aug 18, 2016 11:40 am |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Whoa that Bair didn't kill? Dunno if I should be concerned or happy..
_________________Mains  and 
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Fri Aug 19, 2016 4:18 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Fri Aug 19, 2016 4:28 pm |
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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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kill with fair, space with bair (its faster)
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Fri Aug 19, 2016 9:18 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Interesting. At least I won't have to worry about dying to sweetspot at 60% every single time.
_________________Mains  and 
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Sat Aug 20, 2016 12:33 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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Since I said something in the marth thread, I guess I'll share here too; If you use Zelda's sideB and land it on the ground in lag, there is a very high chance of desyncing the game
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Thu Oct 20, 2016 3:33 pm |
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