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McLeodGaming Mafia III [Crew vs Space Pirates] 
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Joined: Wed Apr 01, 2009 5:38 pm
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We need more info. Without evidence, there is no reason to lynch anybody. Even a random lynch won't help as much at the moment.
Vote: No Lynch

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Fri Mar 18, 2011 5:18 pm
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Oh. I had actually forgotten about the possibility of no lynch. Wow. :facepalm:
Vote: Mr. No Lynch

@Brik: I believe that Tid meant to say that the two purple roles can win together.

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Fri Mar 18, 2011 5:46 pm
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A joint-win means that if the Mafia are all dead, but there are still Third Party roles alive, they win with the town. If there are no joint-wins, the game would continue until the Third Party roles are also all dead.

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Fri Mar 18, 2011 10:01 pm
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Oh, I know.
It's just certain third-party roles (if I remember correctly, this applies to the Fool and the Lyncher) will still win if the town does, they just get fewer points.
Although seeing as these are all one off games and points don't matter, I'm going to assume joint-wins aren't in play here.

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Sat Mar 19, 2011 2:01 am
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On EM, they win their usual amount of points if they fulfil their condition (which is like 90 or 95 or something), and 5 points if they win with the village.

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Sat Mar 19, 2011 5:57 pm
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How? The site's down.

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Sat Mar 19, 2011 10:29 pm
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I apologize. That was the case before the upgrade, I wasn't aware they'd changed it.

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Sat Mar 19, 2011 11:07 pm
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Ah, I see. In answer to your question, then, neither of the third-party roles can joint-win.

Game status:

Voting No Lynch: Tid, snowflakecat, Shin Akuma, Kirby, War P. Anda, Fly or Die, [:], Toad
Not voting:
Haven't yet posted: Peperuru, Bandana Dee, SomebodyUDon'tKnow, Blitzamirin


Soon after the man disappeared, the crew began to discuss what they should do. Several courses of action were proposed, but in the end, all came to the same conclusion. There was simply nothing to be done. They would have to wait for more information, which meant waiting until morning. As soon as the last person had cast their vote, the light again began to move in the big chair. Soon enough, The Game Master was sitting there, looking pleased. “Well, it looks like we have some smart thinkers on board this vessel,” he said. “This should make for an interesting game.” The man stood up, hands behind his back. “I’m sure that you are all tired, what with this discussion and all. You are all dismissed to your rooms. Have a good night, and I’ll see you here in the morning.” With no more ceremony than that, The Game Master turned around, snapped his fingers, and was gone.

The members of the crew wandered off to their rooms. However, sleep was the furthest thing from any of their minds. Each one of them was thinking about the game, and what they could do to come out victorious. It did seem, after all, that this was their only chance of escape.



I will ask Jason to label the hallways on the map. In the meantime, start thinking of your night actions, what routes you want to take if you will be moving around, etc. For your convenience, I will put the current map in the first post.

I think I may have found a good way to make use of the item nodes. All of the nodes would contain an unlimited supply of the same item. Anyone is free to go and pick one up, using their night action to do so. The item will change every night, and some may make multiple appearances. I haven't yet discussed this with Jason, but anyone is free to give opinions. Please note, however, that this is the only discussion allowed in this thread until the next day, as it is now Night 1.


Edit:

Oh, I forgot to assign cabins. Here we go:

- [:] --- Room 11
- Blitzamirin--- Room 14
- Fly or Die --- Room 2
- Tid --- Room 12
- War P. Anda --- Room 10
- Kirby --- Room 8
- Peperuru --- Room 7
- Toad --- Room 13
- snowflakecat --- Room 1
- SombodyUDon'tKnow --- Room 5
- Shin Akuma --- Room 4
- Bandana Dee --- Room 9

I will also copy this list into the first post.

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Sat Mar 19, 2011 11:55 pm
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no lynch

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Paper Mario
SUper mario RPG
Great games we always remember.


Sun Mar 20, 2011 7:42 pm
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Peperuru, please read the thread before posting. Had you done so, you would have found that it is in fact Night 1, and posting other than to discuss the item node issue is strictly forbidden. I will let you off the hook this time. However, should you repeat this offense, I may replace you.

Oh, one other thing I forgot to mention. There are no Vanilla Crew Members. Everyone has some kind of special ability.

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Sun Mar 20, 2011 9:22 pm
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Sorry about the delay, folks. My modem's been acting up lately, and my Internet access is pretty limited.

Nevertheless, here is the map, now with corridors somewhat sloppily labeled.
Ugh, how many times will I have to change it in some way? This is getting to be a pain...
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Mon Mar 21, 2011 6:47 pm
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I just want to say i had already read the last posts before i write the "no lynch", but ok, im sorry and it will not happen again.

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*Peperuru*:
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Paper Mario
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Great games we always remember.


Mon Mar 21, 2011 9:08 pm
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Ok guys. We need to get this moving along. I'm still waiting on night actions from 10 people. A reminder will be sent out shortly.

Edit: And it has gone out.

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Thu Mar 24, 2011 1:51 pm
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Attention, all: Night 1 ends in 24 hours. If you wish to perform a night action, send it in now.

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Sat Mar 26, 2011 9:18 pm
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Night 1 is now officially over! Day 2 shall now commence.
0545 hours. A siren breaked through the normally quiet atmosphere of the Aniraco, rousing the sleeping passengers. Reckoning that this must signal the time to pay a visit to the Game Master, they poured into the numerous corridors without so much a thought to preparing themselves. After all, there was an absence of grooming items, and in this scenario, they were not very much needed.

As the double doors opened for a second time, the crowd began to notice that there were only ten seats inside. Upon further inspection of the situation, there were only ten people. Where had the other two gone? What had happened to them?

The players took their seats, discussing what had happened to the missing duo. They just couldn't pinpoint who exactly these two were; they had only known each other for one day, and they were too sleepy to make a mental note of everyone.

Suddenly, silence fell, as the hands of the clock reached that same position: the longer pointed straight up, the shorter pointed straight down. Perhaps they would bring the answer in the form of the Game Master?

But instead of the expected shimmering of the Game Master in his seat, the double doors burst open to reveal a new face. It was a teenage boy, with strikingly blue hair, pointed chin, and eyes shimmering with enthusiasm, unlike the blank eyes seen yesterday. From the tight-fitting jet black uniform with electric blue patterns arranged in an organized manner, one might assume that he was a spaceship crew member of some sort. Perhaps a former crew of the Aniraco? No, that was impossible... the Game Master claimed that they were asleep for hundreds of years, and the ship seemed abandoned.

The boy stalked to the Game Master's seat and plopped down on the cushions inside. "Whew! Just barely made it; darn teleporter had technical difficulties. We're gonna have to fix that one up before someone gets themselves in a whole lotta..." He suddenly glanced at the ten players, all staring at him in a strange way, as if to say that he did not belong. "I just said that aloud, didn't I? Aw great... come on, get yourself together..." he mumbled, straightening himself and clearing his throat. "Ahem! Greetings from me and the Game Master. My name is Azure, and I am one of the Game Master's helpers. I an assigned to assist in the hosting of this game."

"Now, I realize that you're probably wondering why there are ten of you here, instead of the twelve you were expecting. Well, hate to break it to you all, but... they were killed during the night." Conversation suddenly broke out. "WHAT?!?!" "Oh, come on! That's got to be against the rules!" "Looks like SOMEONE'S desperate to win here..." "Thinkofahappyplacethinkofahappyplacethinkofahappyplace!"

Azure quickly responded with a sharp bang on the table, causing the hologram shown last night to appear once again, though now the figures were colorless. "HEY, QUIET DOWN HERE! ...alright, where was I... oh yes!" He then poked two of the figures, which disappeared from the diagram of figures. Two images appeared in their place above the diagram: One was a picture of a teenage girl with blonde, frizzled hair accompanied by a red dress and matching heels. It was Kimiko Harriet (Blitzie~). The other was... um... a pink round thing, I guess? Either way, it clearly depicted kirby (kirby). "Yeah... these two were the ones who died. Um... anyway, I'll just leave it to you guys to determine who gets the electric chair today. When you're done, just call me from outside." And with that, he strolled out of the room.

Upon his leaving, one person commented, "Jeez, what's up with him?"


It is now Day 2.

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Sun Mar 27, 2011 11:04 pm
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